Replace reinterpret_cast from/to pointers to BitCast
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6d1e7d7852
commit
cd8c1cb160
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@ -520,7 +520,7 @@ namespace Nz
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UInt64 VulkanHandleToInteger(T handle)
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{
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if constexpr (std::is_pointer_v<T>)
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return static_cast<UInt64>(reinterpret_cast<std::uintptr_t>(handle));
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return static_cast<UInt64>(BitCast<std::uintptr_t>(handle));
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else
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{
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static_assert(std::is_integral_v<T>);
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@ -33,7 +33,7 @@ namespace Nz
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if (m_character)
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{
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JPH::BodyInterface& bodyInterface = m_world->GetPhysicsSystem()->GetBodyInterfaceNoLock();
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bodyInterface.SetUserData(m_character->GetBodyID(), SafeCast<UInt64>(reinterpret_cast<std::uintptr_t>(this)));
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bodyInterface.SetUserData(m_character->GetBodyID(), SafeCast<UInt64>(BitCast<std::uintptr_t>(this)));
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}
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if (m_world)
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@ -149,7 +149,7 @@ namespace Nz
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if (m_character)
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{
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JPH::BodyInterface& bodyInterface = m_world->GetPhysicsSystem()->GetBodyInterfaceNoLock();
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bodyInterface.SetUserData(m_character->GetBodyID(), SafeCast<UInt64>(reinterpret_cast<std::uintptr_t>(this)));
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bodyInterface.SetUserData(m_character->GetBodyID(), SafeCast<UInt64>(BitCast<std::uintptr_t>(this)));
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}
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return *this;
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@ -175,7 +175,7 @@ namespace Nz
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m_bodyIndex = m_character->GetBodyID().GetIndex();
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JPH::BodyInterface& bodyInterface = m_world->GetPhysicsSystem()->GetBodyInterfaceNoLock();
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bodyInterface.SetUserData(m_character->GetBodyID(), SafeCast<UInt64>(reinterpret_cast<std::uintptr_t>(this)));
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bodyInterface.SetUserData(m_character->GetBodyID(), SafeCast<UInt64>(BitCast<std::uintptr_t>(this)));
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m_world->RegisterStepListener(this);
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}
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@ -19,7 +19,7 @@ namespace Nz
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m_constraint(std::move(constraint.m_constraint))
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{
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if (m_constraint)
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m_constraint->SetUserData(SafeCast<UInt64>(reinterpret_cast<std::uintptr_t>(this)));
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m_constraint->SetUserData(SafeCast<UInt64>(BitCast<std::uintptr_t>(this)));
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}
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JoltConstraint3D::~JoltConstraint3D()
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@ -29,24 +29,24 @@ namespace Nz
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JoltRigidBody3D& JoltConstraint3D::GetBodyA()
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{
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return *reinterpret_cast<JoltRigidBody3D*>(static_cast<std::uintptr_t>(m_constraint->GetBody1()->GetUserData()));
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return *BitCast<JoltRigidBody3D*>(static_cast<std::uintptr_t>(m_constraint->GetBody1()->GetUserData()));
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}
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const JoltRigidBody3D& JoltConstraint3D::GetBodyA() const
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{
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return *reinterpret_cast<JoltRigidBody3D*>(static_cast<std::uintptr_t>(m_constraint->GetBody1()->GetUserData()));
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return *BitCast<JoltRigidBody3D*>(static_cast<std::uintptr_t>(m_constraint->GetBody1()->GetUserData()));
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}
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JoltRigidBody3D& JoltConstraint3D::GetBodyB()
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{
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NazaraAssert(!IsSingleBody(), "constraint is not attached to a second body");
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return *reinterpret_cast<JoltRigidBody3D*>(static_cast<std::uintptr_t>(m_constraint->GetBody2()->GetUserData()));
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return *BitCast<JoltRigidBody3D*>(static_cast<std::uintptr_t>(m_constraint->GetBody2()->GetUserData()));
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}
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const JoltRigidBody3D& JoltConstraint3D::GetBodyB() const
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{
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NazaraAssert(!IsSingleBody(), "constraint is not attached to a second body");
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return *reinterpret_cast<JoltRigidBody3D*>(static_cast<std::uintptr_t>(m_constraint->GetBody2()->GetUserData()));
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return *BitCast<JoltRigidBody3D*>(static_cast<std::uintptr_t>(m_constraint->GetBody2()->GetUserData()));
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}
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JoltPhysWorld3D& JoltConstraint3D::GetWorld()
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@ -71,7 +71,7 @@ namespace Nz
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m_constraint = std::move(constraint.m_constraint);
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if (m_constraint)
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m_constraint->SetUserData(SafeCast<UInt64>(reinterpret_cast<std::uintptr_t>(this)));
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m_constraint->SetUserData(SafeCast<UInt64>(BitCast<std::uintptr_t>(this)));
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return *this;
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}
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@ -92,7 +92,7 @@ namespace Nz
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assert(!m_constraint);
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m_constraint = std::move(constraint);
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m_constraint->SetEmbedded();
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m_constraint->SetUserData(SafeCast<UInt64>(reinterpret_cast<std::uintptr_t>(this)));
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m_constraint->SetUserData(SafeCast<UInt64>(BitCast<std::uintptr_t>(this)));
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JPH::PhysicsSystem* physicsSystem = GetWorld().GetPhysicsSystem();
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physicsSystem->AddConstraint(m_constraint.get());
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@ -185,7 +185,7 @@ namespace Nz
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JPH::Body& body = lock.GetBody();
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hitInfo.hitBody = reinterpret_cast<JoltAbstractBody*>(static_cast<std::uintptr_t>(body.GetUserData()));
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hitInfo.hitBody = BitCast<JoltAbstractBody*>(static_cast<std::uintptr_t>(body.GetUserData()));
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if (auto fractionOpt = m_callback(hitInfo))
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{
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@ -235,7 +235,7 @@ namespace Nz
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JPH::Body& body = lock.GetBody();
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hitInfo.hitBody = reinterpret_cast<JoltAbstractBody*>(static_cast<std::uintptr_t>(body.GetUserData()));
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hitInfo.hitBody = BitCast<JoltAbstractBody*>(static_cast<std::uintptr_t>(body.GetUserData()));
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if (auto fractionOpt = m_callback(hitInfo))
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{
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@ -285,7 +285,7 @@ namespace Nz
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JPH::Body& body = lock.GetBody();
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hitInfo.hitBody = reinterpret_cast<JoltAbstractBody*>(static_cast<std::uintptr_t>(body.GetUserData()));
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hitInfo.hitBody = BitCast<JoltAbstractBody*>(static_cast<std::uintptr_t>(body.GetUserData()));
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hitInfo.hitNormal = FromJolt(body.GetWorldSpaceSurfaceNormal(result.mSubShapeID2, ToJolt(hitInfo.hitPosition)));
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if (auto fractionOpt = m_callback(hitInfo))
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@ -515,7 +515,7 @@ namespace Nz
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RaycastHit hitInfo;
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hitInfo.fraction = collector.mHit.GetEarlyOutFraction();
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hitInfo.hitPosition = Lerp(from, to, hitInfo.fraction);
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hitInfo.hitBody = reinterpret_cast<JoltAbstractBody*>(static_cast<std::uintptr_t>(body.GetUserData()));
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hitInfo.hitBody = BitCast<JoltAbstractBody*>(static_cast<std::uintptr_t>(body.GetUserData()));
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hitInfo.hitNormal = FromJolt(body.GetWorldSpaceSurfaceNormal(collector.mHit.mSubShapeID2, rayCast.GetPointOnRay(collector.mHit.GetEarlyOutFraction())));
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callback(hitInfo);
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@ -27,7 +27,7 @@ namespace Nz
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body.m_bodyIndex = std::numeric_limits<UInt32>::max();
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if (m_body)
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m_body->SetUserData(SafeCast<UInt64>(reinterpret_cast<std::uintptr_t>(this)));
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m_body->SetUserData(SafeCast<UInt64>(BitCast<std::uintptr_t>(this)));
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}
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JoltRigidBody3D::~JoltRigidBody3D()
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@ -319,7 +319,7 @@ namespace Nz
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body.m_bodyIndex = std::numeric_limits<UInt32>::max();
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if (m_body)
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m_body->SetUserData(SafeCast<UInt64>(reinterpret_cast<std::uintptr_t>(this)));
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m_body->SetUserData(SafeCast<UInt64>(BitCast<std::uintptr_t>(this)));
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return *this;
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}
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@ -431,7 +431,7 @@ namespace Nz
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creationSettings.mPosition = ToJolt(settings.position);
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creationSettings.mRotation = ToJolt(settings.rotation);
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creationSettings.mUserData = SafeCast<UInt64>(reinterpret_cast<std::uintptr_t>(this));
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creationSettings.mUserData = SafeCast<UInt64>(BitCast<std::uintptr_t>(this));
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}
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bool JoltRigidBody3D::ShouldActivate() const
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@ -34,7 +34,7 @@ namespace Nz
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NazaraAssert(shaderStages == shaderStage, "when supplying GLSL, only one shader stage type can be specified");
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auto& entry = m_shaders.emplace_back();
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entry.shader = GlslShader{ std::string(reinterpret_cast<const char*>(source), std::size_t(sourceSize)) };
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entry.shader = GlslShader{ std::string(static_cast<const char*>(source), sourceSize) };
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entry.stage = shaderStage;
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break;
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}
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@ -124,7 +124,7 @@ namespace Nz
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}
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case WindowBackend::Cocoa: systemHandle = handle.cocoa.window; break;
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case WindowBackend::X11: systemHandle = reinterpret_cast<void*>(std::uintptr_t(handle.x11.window)); break;
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case WindowBackend::X11: systemHandle = BitCast<void*>(std::uintptr_t(handle.x11.window)); break;
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case WindowBackend::Windows: systemHandle = handle.windows.window; break;
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}
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@ -95,8 +95,10 @@ namespace Nz
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case ShaderLanguage::SpirV:
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{
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NazaraAssertFmt(sourceSize % sizeof(UInt32) == 0, "sourceSize must be a multiple of sizeof(UInt32), got {0}", sourceSize);
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SpirvEntryPointExtractor extractor;
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extractor.Decode(reinterpret_cast<const UInt32*>(source), sourceSize / sizeof(UInt32));
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extractor.Decode(static_cast<const UInt32*>(source), sourceSize / sizeof(UInt32));
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nzsl::ShaderStageTypeFlags remainingStages = shaderStages;
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for (auto& entryPoint : extractor.entryPoints)
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@ -530,7 +530,7 @@ namespace Nz
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{
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NazaraAssert(windowHandle.type == WindowBackend::Windows, "expected Windows window");
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HWND winHandle = reinterpret_cast<HWND>(windowHandle.windows.window);
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HWND winHandle = static_cast<HWND>(windowHandle.windows.window);
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HINSTANCE instance = reinterpret_cast<HINSTANCE>(GetWindowLongPtrW(winHandle, GWLP_HINSTANCE));
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success = m_surface.Create(instance, winHandle);
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@ -100,7 +100,7 @@ SCENARIO("String", "[CORE][STRING]")
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{
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CHECK(Nz::TrimRight(Nz::PointerToString(nullptr), '0') == "0x");
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const void* ptr = reinterpret_cast<const void*>(static_cast<std::uintptr_t>(0xDEADBEEF));
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const void* ptr = Nz::BitCast<const void*>(static_cast<std::uintptr_t>(0xDEADBEEF));
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CHECK(Nz::MatchPattern(Nz::PointerToString(ptr), "0x*DEADBEEF"));
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}
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