Minor changes to math module
-Fixed missing Set method: "X::Set(const X&)" -Removed operator String Former-commit-id: 690f161704ed85fc57a62b812af7933e390572b5
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@ -43,14 +43,13 @@ class NzCube
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NzCube& Set(T X, T Y, T Z, T Width, T Height, T Depth);
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NzCube& Set(const T cube[6]);
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NzCube& Set(const NzCube& cube);
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NzCube& Set(const NzRect<T>& rect);
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NzCube& Set(const NzVector3<T>& vec1, const NzVector3<T>& vec2);
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template<typename U> NzCube& Set(const NzCube<U>& cube);
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NzString ToString() const;
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operator NzString() const;
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T& operator[](unsigned int i);
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T operator[](unsigned int i) const;
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@ -187,6 +187,14 @@ NzCube<T>& NzCube<T>::Set(const T cube[6])
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return *this;
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}
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template<typename T>
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NzCube<T>& NzCube<T>::Set(const NzCube& cube)
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{
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std::memcpy(this, &cube, sizeof(NzCube));
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return *this;
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}
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template<typename T>
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NzCube<T>& NzCube<T>::Set(const NzRect<T>& rect)
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{
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@ -235,12 +243,6 @@ NzString NzCube<T>::ToString() const
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return ss << "Cube(" << x << ", " << y << ", " << z << ", " << width << ", " << height << ", " << depth << ')';
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}
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template<typename T>
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NzCube<T>::operator NzString() const
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{
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return ToString();
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}
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template<typename T>
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T& NzCube<T>::operator[](unsigned int i)
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{
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@ -38,8 +38,6 @@ template<typename T> class NzEulerAngles
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NzQuaternion<T> ToQuaternion() const;
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NzString ToString() const;
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operator NzString() const;
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NzEulerAngles operator+(const NzEulerAngles& angles) const;
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NzEulerAngles operator-(const NzEulerAngles& angles) const;
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/*NzEulerAngles operator*(const NzEulerAngles& angles) const;
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@ -69,9 +69,7 @@ void NzEulerAngles<T>::Set(const T angles[3])
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template<typename T>
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void NzEulerAngles<T>::Set(const NzEulerAngles& angles)
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{
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pitch = angles.pitch;
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yaw = angles.yaw;
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roll = angles.roll;
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std::memcpy(this, &angles, sizeof(NzEulerAngles));
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}
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template<typename T>
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@ -107,12 +105,6 @@ NzString NzEulerAngles<T>::ToString() const
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return ss << "EulerAngles(" << pitch << ", " << yaw << ", " << roll << ')';
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}
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template<typename T>
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NzEulerAngles<T>::operator NzString() const
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{
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return ToString();
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}
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template<typename T>
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NzEulerAngles<T> NzEulerAngles<T>::operator+(const NzEulerAngles& angles) const
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{
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@ -84,8 +84,6 @@ class NzMatrix4
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NzMatrix4& Transpose();
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operator NzString() const;
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operator T*();
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operator const T*() const;
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@ -626,7 +626,7 @@ NzMatrix4<T>& NzMatrix4<T>::Set(const T matrix[16])
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template<typename T>
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NzMatrix4<T>& NzMatrix4<T>::Set(const NzMatrix4& matrix)
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{
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std::memcpy(&m11, &matrix.m11, 16*sizeof(T));
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std::memcpy(this, &matrix, sizeof(NzMatrix4));
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return *this;
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}
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@ -741,12 +741,6 @@ NzMatrix4<T>& NzMatrix4<T>::Transpose()
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return *this;
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}
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template<typename T>
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NzMatrix4<T>::operator NzString() const
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{
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return ToString();
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}
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template<typename T>
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NzMatrix4<T>::operator T*()
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{
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@ -57,8 +57,6 @@ template<typename T> class NzQuaternion
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//NzMatrix3<T> ToRotationMatrix() const;
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NzString ToString() const;
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operator NzString() const;
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NzQuaternion& operator=(const NzQuaternion& quat);
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NzQuaternion operator+(const NzQuaternion& quat) const;
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@ -221,10 +221,7 @@ NzQuaternion<T>& NzQuaternion<T>::Set(const NzQuaternion<U>& quat)
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template<typename T>
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NzQuaternion<T>& NzQuaternion<T>::Set(const NzQuaternion& quat)
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{
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w = quat.w;
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x = quat.x;
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y = quat.y;
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z = quat.z;
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std::memcpy(this, &quat, sizeof(NzQuaternion));
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return *this;
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}
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@ -259,12 +256,6 @@ NzString NzQuaternion<T>::ToString() const
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return ss << "Quaternion(" << w << " | " << x << ", " << y << ", " << z << ')';
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}
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template<typename T>
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NzQuaternion<T>::operator NzString() const
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{
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return ToString();
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}
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template<typename T>
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NzQuaternion<T>& NzQuaternion<T>::operator=(const NzQuaternion& quat)
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{
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@ -41,13 +41,12 @@ class NzRect
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NzRect& Set(T X, T Y, T Width, T Height);
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NzRect& Set(const T rect[4]);
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NzRect& Set(const NzRect<T>& rect);
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NzRect& Set(const NzVector2<T>& vec1, const NzVector2<T>& vec2);
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template<typename U> NzRect& Set(const NzRect<U>& rect);
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NzString ToString() const;
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operator NzString() const;
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T& operator[](unsigned int i);
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T operator[](unsigned int i) const;
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@ -164,6 +164,14 @@ NzRect<T>& NzRect<T>::Set(const T rect[4])
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return *this;
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}
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template<typename T>
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NzRect<T>& NzRect<T>::Set(const NzRect<T>& rect)
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{
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std::memcpy(this, &rect, sizeof(NzRect));
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return *this;
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}
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template<typename T>
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NzRect<T>& NzRect<T>::Set(const NzVector2<T>& vec1, const NzVector2<T>& vec2)
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{
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@ -195,12 +203,6 @@ NzString NzRect<T>::ToString() const
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return ss << "Rect(" << x << ", " << y << ", " << width << ", " << height << ')';
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}
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template<typename T>
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NzRect<T>::operator NzString() const
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{
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return ToString();
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}
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template<typename T>
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T& NzRect<T>::operator[](unsigned int i)
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{
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@ -45,6 +45,7 @@ class NzVector2
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NzVector2& Set(T X, T Y);
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NzVector2& Set(T scale);
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NzVector2& Set(const T vec[2]);
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NzVector2& Set(const NzVector2& vec);
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template<typename U> NzVector2& Set(const NzVector2<U>& vec);
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T SquaredDistance(const NzVector2& vec) const;
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@ -52,8 +53,6 @@ class NzVector2
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NzString ToString() const;
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operator NzString() const;
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operator T*();
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operator const T*() const;
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@ -177,6 +177,14 @@ NzVector2<T>& NzVector2<T>::Set(const T vec[2])
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return *this;
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}
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template<typename T>
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NzVector2<T>& NzVector2<T>::Set(const NzVector2& vec)
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{
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std::memcpy(this, &vec, sizeof(NzVector2));
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return *this;
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}
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template<typename T>
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template<typename U>
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NzVector2<T>& NzVector2<T>::Set(const NzVector2<U>& vec)
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@ -207,12 +215,6 @@ NzString NzVector2<T>::ToString() const
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return ss << "Vector2(" << x << ", " << y << ')';
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}
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template<typename T>
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NzVector2<T>::operator NzString() const
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{
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return ToString();
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}
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template<typename T>
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NzVector2<T>::operator T*()
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{
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@ -53,6 +53,7 @@ template<typename T> class NzVector3
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NzVector3& Set(T scale);
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NzVector3& Set(const T vec[3]);
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NzVector3& Set(const NzVector2<T>& vec, T Z = 0.0);
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NzVector3& Set(const NzVector3<T>& vec);
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template<typename U> NzVector3& Set(const NzVector3<U>& vec);
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T SquaredDistance(const NzVector3& vec) const;
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@ -60,8 +61,6 @@ template<typename T> class NzVector3
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NzString ToString() const;
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operator NzString() const;
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operator T*();
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operator const T*() const;
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@ -232,6 +232,14 @@ NzVector3<T>& NzVector3<T>::Set(const NzVector2<T>& vec, T Z)
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return *this;
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}
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template<typename T>
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NzVector3<T>& NzVector3<T>::Set(const NzVector3& vec)
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{
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std::memcpy(this, &vec, sizeof(NzVector3));
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return *this;
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}
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template<typename T>
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template<typename U>
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NzVector3<T>& NzVector3<T>::Set(const NzVector3<U>& vec)
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@ -263,12 +271,6 @@ NzString NzVector3<T>::ToString() const
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return ss << "Vector3(" << x << ", " << y << ", " << z <<')';
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}
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template<typename T>
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NzVector3<T>::operator NzString() const
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{
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return ToString();
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}
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template<typename T>
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NzVector3<T>::operator T*()
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{
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@ -40,12 +40,11 @@ template<typename T> class NzVector4
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NzVector4& Set(T scale);
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NzVector4& Set(const T vec[4]);
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NzVector4& Set(const NzVector3<T>& vec, T W = 1.0);
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NzVector4& Set(const NzVector4<T>& vec);
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template<typename U> NzVector4& Set(const NzVector4<U>& vec);
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NzString ToString() const;
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operator NzString() const;
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operator T*();
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operator const T*() const;
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@ -184,6 +184,14 @@ NzVector4<T>& NzVector4<T>::Set(const NzVector3<T>& vec, T W)
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return *this;
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}
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template<typename T>
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NzVector4<T>& NzVector4<T>::Set(const NzVector4& vec)
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{
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std::memcpy(this, &vec, sizeof(NzVector4));
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return *this;
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}
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template<typename T>
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template<typename U>
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NzVector4<T>& NzVector4<T>::Set(const NzVector4<U>& vec)
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@ -204,12 +212,6 @@ NzString NzVector4<T>::ToString() const
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return ss << "Vector4(" << x << ", " << y << ", " << z << ", " << w << ')';
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}
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template<typename T>
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NzVector4<T>::operator NzString() const
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{
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return ToString();
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}
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template<typename T>
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NzVector4<T>::operator T*()
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{
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