Graphics/Shaders: Move shadow factor to a separate file
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committed by
Jérôme Leclercq
parent
c191cb227b
commit
ceedfbabaf
@@ -51,6 +51,10 @@ namespace Nz
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#include <Nazara/Graphics/Resources/Shaders/Modules/Engine/LightData.nzslb.h>
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};
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const UInt8 r_lightShadowModule[] = {
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#include <Nazara/Graphics/Resources/Shaders/Modules/Engine/LightShadow.nzslb.h>
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};
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const UInt8 r_skeletalDataModule[] = {
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#include <Nazara/Graphics/Resources/Shaders/Modules/Engine/SkeletalData.nzslb.h>
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};
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@@ -422,6 +426,7 @@ namespace Nz
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RegisterEmbedShaderModule(r_gammaCorrectionPass);
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RegisterEmbedShaderModule(r_instanceDataModule);
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RegisterEmbedShaderModule(r_lightDataModule);
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RegisterEmbedShaderModule(r_lightShadowModule);
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RegisterEmbedShaderModule(r_mathColorModule);
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RegisterEmbedShaderModule(r_mathConstantsModule);
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RegisterEmbedShaderModule(r_mathCookTorrancePBRModule);
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