Renamed PrimitiveType to PrimitiveMode

Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT


Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
This commit is contained in:
Lynix
2013-05-24 20:12:40 +02:00
parent 50e8ce3658
commit cf6e2be0b0
14 changed files with 80 additions and 78 deletions

View File

@@ -39,17 +39,17 @@ class NAZARA_API NzSubMesh : public NzResource
virtual const NzIndexBuffer* GetIndexBuffer() const = 0;
unsigned int GetMaterialIndex() const;
const NzMesh* GetParent() const;
nzPrimitiveType GetPrimitiveType() const;
nzPrimitiveMode GetPrimitiveMode() const;
unsigned int GetTriangleCount() const;
virtual unsigned int GetVertexCount() const = 0;
virtual bool IsAnimated() const = 0;
void SetMaterialIndex(unsigned int matIndex);
void SetPrimitiveType(nzPrimitiveType primitiveType);
void SetPrimitiveMode(nzPrimitiveMode mode);
protected:
nzPrimitiveType m_primitiveType;
nzPrimitiveMode m_primitiveMode;
const NzMesh* m_parent;
unsigned int m_matIndex;
};