Renamed PrimitiveType to PrimitiveMode

Also renamed RENDERER_INSTANCING_MAX to RENDERER_MAX_INSTANCES
Added RENDERER_SHADER_MAX_LIGHTCOUNT


Former-commit-id: bc26e087dd1b55c424836e6e2fa6e1dc0f17effa
This commit is contained in:
Lynix
2013-05-24 20:12:40 +02:00
parent 50e8ce3658
commit cf6e2be0b0
14 changed files with 80 additions and 78 deletions

View File

@@ -135,7 +135,7 @@ void NzDebugDrawer::Draw(const NzCubef& cube)
shader->SendColor(colorLocation, primaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_LineList, 0, 24);
NzRenderer::DrawPrimitives(nzPrimitiveMode_LineList, 0, 24);
}
void NzDebugDrawer::Draw(const NzCubeui& cube)
@@ -223,7 +223,7 @@ void NzDebugDrawer::Draw(const NzFrustumf& frustum)
shader->SendColor(colorLocation, primaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_LineList, 0, 24);
NzRenderer::DrawPrimitives(nzPrimitiveMode_LineList, 0, 24);
}
void NzDebugDrawer::Draw(const NzOrientedCubef& orientedCube)
@@ -306,7 +306,7 @@ void NzDebugDrawer::Draw(const NzOrientedCubef& orientedCube)
shader->SendColor(colorLocation, primaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_LineList, 0, 24);
NzRenderer::DrawPrimitives(nzPrimitiveMode_LineList, 0, 24);
}
void NzDebugDrawer::Draw(const NzSkeleton* skeleton)
@@ -355,10 +355,10 @@ void NzDebugDrawer::Draw(const NzSkeleton* skeleton)
NzRenderer::SetVertexBuffer(vertexBuffer);
shader->SendColor(colorLocation, primaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_LineList, 0, vertexCount);
NzRenderer::DrawPrimitives(nzPrimitiveMode_LineList, 0, vertexCount);
shader->SendColor(colorLocation, secondaryColor);
NzRenderer::DrawPrimitives(nzPrimitiveType_PointList, 0, vertexCount);
NzRenderer::DrawPrimitives(nzPrimitiveMode_PointList, 0, vertexCount);
}
}
/*