Graphics: Add new functions to get default material types/presets
This commit is contained in:
@@ -62,11 +62,22 @@ namespace Nz
|
||||
UInt4
|
||||
};
|
||||
|
||||
enum class MaterialLightingType
|
||||
enum class MaterialInstancePreset
|
||||
{
|
||||
None,
|
||||
Default,
|
||||
NoDepth,
|
||||
Transparent,
|
||||
|
||||
Max = Transparent
|
||||
};
|
||||
|
||||
enum class MaterialType
|
||||
{
|
||||
Basic,
|
||||
Phong,
|
||||
PhysicallyBased
|
||||
PhysicallyBased,
|
||||
|
||||
Max = PhysicallyBased
|
||||
};
|
||||
|
||||
enum class MaterialPassFlag
|
||||
|
||||
Reference in New Issue
Block a user