Graphics: Add new functions to get default material types/presets
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@@ -70,13 +70,13 @@ namespace Nz
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struct DefaultMaterials
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{
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std::shared_ptr<Material> basicMaterial;
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std::shared_ptr<Material> phongMaterial;
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std::shared_ptr<Material> pbrMaterial;
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struct MaterialData
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{
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std::shared_ptr<Material> material;
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EnumArray<MaterialInstancePreset, std::shared_ptr<MaterialInstance>> presets;
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};
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std::shared_ptr<MaterialInstance> basicDefault;
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std::shared_ptr<MaterialInstance> basicNoDepth;
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std::shared_ptr<MaterialInstance> basicTransparent;
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EnumArray<MaterialType, MaterialData> materials;
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};
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struct DefaultTextures
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