Shader: Cleanup and rename AST files
This commit is contained in:
parent
afe3a0ea93
commit
d335d44d6a
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@ -10,7 +10,7 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Core/Bitset.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Shader/ShaderNodes.hpp>
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#include <Nazara/Shader/Ast/Nodes.hpp>
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#include <unordered_map>
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namespace Nz
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@ -16,7 +16,7 @@
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#include <Nazara/Renderer/RenderPipelineLayout.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Renderer/TextureSampler.hpp>
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#include <Nazara/Shader/ShaderNodes.hpp>
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#include <Nazara/Shader/Ast/Nodes.hpp>
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#include <Nazara/Shader/ShaderWriter.hpp>
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#include <Nazara/Utility/AbstractBuffer.hpp>
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#include <memory>
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@ -32,25 +32,15 @@
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/GlslWriter.hpp>
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#include <Nazara/Shader/Shader.hpp>
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#include <Nazara/Shader/ShaderAstCloner.hpp>
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#include <Nazara/Shader/ShaderAstExpressionVisitor.hpp>
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#include <Nazara/Shader/ShaderAstExpressionVisitorExcept.hpp>
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#include <Nazara/Shader/ShaderAstOptimizer.hpp>
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#include <Nazara/Shader/ShaderAstRecursiveVisitor.hpp>
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#include <Nazara/Shader/ShaderAstSerializer.hpp>
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#include <Nazara/Shader/ShaderAstStatementVisitor.hpp>
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#include <Nazara/Shader/ShaderAstStatementVisitorExcept.hpp>
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#include <Nazara/Shader/ShaderAstUtils.hpp>
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#include <Nazara/Shader/ShaderBuilder.hpp>
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#include <Nazara/Shader/ShaderEnums.hpp>
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#include <Nazara/Shader/ShaderLangLexer.hpp>
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#include <Nazara/Shader/ShaderLangParser.hpp>
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#include <Nazara/Shader/ShaderNodes.hpp>
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#include <Nazara/Shader/ShaderWriter.hpp>
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#include <Nazara/Shader/SpirvAstVisitor.hpp>
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#include <Nazara/Shader/SpirvBlock.hpp>
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#include <Nazara/Shader/SpirvConstantCache.hpp>
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#include <Nazara/Shader/SpirvData.hpp>
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#include <Nazara/Shader/SpirvDecoder.hpp>
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#include <Nazara/Shader/SpirvExpressionLoad.hpp>
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#include <Nazara/Shader/SpirvExpressionStore.hpp>
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#include <Nazara/Shader/SpirvPrinter.hpp>
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@ -9,8 +9,8 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderAstExpressionVisitor.hpp>
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#include <Nazara/Shader/ShaderAstStatementVisitor.hpp>
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#include <Nazara/Shader/Ast/AstExpressionVisitor.hpp>
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#include <Nazara/Shader/Ast/AstStatementVisitor.hpp>
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#include <vector>
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namespace Nz::ShaderAst
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@ -61,7 +61,7 @@ namespace Nz::ShaderAst
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virtual StatementPtr Clone(ReturnStatement& node);
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#define NAZARA_SHADERAST_NODE(NodeType) void Visit(NodeType& node) override;
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#include <Nazara/Shader/ShaderAstNodes.hpp>
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#include <Nazara/Shader/Ast/AstNodeList.hpp>
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void PushExpression(ExpressionPtr expression);
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void PushStatement(StatementPtr statement);
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@ -78,6 +78,6 @@ namespace Nz::ShaderAst
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inline StatementPtr Clone(StatementPtr& node);
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}
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#include <Nazara/Shader/ShaderAstCloner.inl>
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#include <Nazara/Shader/Ast/AstCloner.inl>
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#endif
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@ -2,7 +2,7 @@
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// This file is part of the "Nazara Engine - Shader generator"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Shader/ShaderAstCloner.hpp>
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#include <Nazara/Shader/Ast/AstCloner.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz::ShaderAst
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@ -4,12 +4,12 @@
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#pragma once
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#ifndef NAZARA_SHADERASTEXPRESSIONVISITOR_HPP
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#define NAZARA_SHADERASTEXPRESSIONVISITOR_HPP
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#ifndef NAZARA_SHADER_AST_EXPRESSIONVISITOR_HPP
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#define NAZARA_SHADER_AST_EXPRESSIONVISITOR_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderNodes.hpp>
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#include <Nazara/Shader/Ast/Nodes.hpp>
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namespace Nz::ShaderAst
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{
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@ -21,8 +21,8 @@ namespace Nz::ShaderAst
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AstExpressionVisitor(AstExpressionVisitor&&) = delete;
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virtual ~AstExpressionVisitor();
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#define NAZARA_SHADERAST_EXPRESSION(NodeType) virtual void Visit(NodeType& node) = 0;
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#include <Nazara/Shader/ShaderAstNodes.hpp>
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#define NAZARA_SHADERAST_EXPRESSION(Node) virtual void Visit(Node& node) = 0;
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#include <Nazara/Shader/Ast/AstNodeList.hpp>
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AstExpressionVisitor& operator=(const AstExpressionVisitor&) = delete;
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AstExpressionVisitor& operator=(AstExpressionVisitor&&) = delete;
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@ -9,7 +9,7 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderAstExpressionVisitor.hpp>
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#include <Nazara/Shader/Ast/AstExpressionVisitor.hpp>
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namespace Nz::ShaderAst
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{
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@ -19,7 +19,7 @@ namespace Nz::ShaderAst
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using AstExpressionVisitor::Visit;
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#define NAZARA_SHADERAST_EXPRESSION(Node) void Visit(ShaderAst::Node& node) override;
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#include <Nazara/Shader/ShaderAstNodes.hpp>
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#include <Nazara/Shader/Ast/AstNodeList.hpp>
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};
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}
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@ -9,7 +9,7 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderAstCloner.hpp>
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#include <Nazara/Shader/Ast/AstCloner.hpp>
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#include <vector>
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namespace Nz::ShaderAst
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@ -42,6 +42,6 @@ namespace Nz::ShaderAst
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};
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}
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#include <Nazara/Shader/ShaderAstOptimizer.inl>
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#include <Nazara/Shader/Ast/AstOptimizer.inl>
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#endif
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@ -2,7 +2,7 @@
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// This file is part of the "Nazara Engine - Shader generator"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Shader/ShaderAstOptimizer.hpp>
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#include <Nazara/Shader/Ast/AstOptimizer.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz
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@ -9,8 +9,8 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderAstExpressionVisitor.hpp>
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#include <Nazara/Shader/ShaderAstStatementVisitor.hpp>
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#include <Nazara/Shader/Ast/AstExpressionVisitor.hpp>
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#include <Nazara/Shader/Ast/AstStatementVisitor.hpp>
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namespace Nz::ShaderAst
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{
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@ -46,6 +46,6 @@ namespace Nz::ShaderAst
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};
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}
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#include <Nazara/Shader/ShaderAstRecursiveVisitor.inl>
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#include <Nazara/Shader/Ast/AstRecursiveVisitor.inl>
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#endif
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@ -2,7 +2,7 @@
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// This file is part of the "Nazara Engine - Shader generator"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Shader/ShaderAstRecursiveVisitor.hpp>
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#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz
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@ -11,7 +11,7 @@
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#include <Nazara/Core/ByteArray.hpp>
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#include <Nazara/Core/ByteStream.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderNodes.hpp>
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#include <Nazara/Shader/Ast/Nodes.hpp>
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namespace Nz::ShaderAst
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{
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@ -144,6 +144,6 @@ namespace Nz::ShaderAst
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NAZARA_SHADER_API StatementPtr UnserializeShader(ByteStream& stream);
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}
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#include <Nazara/Shader/ShaderAstSerializer.inl>
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#include <Nazara/Shader/Ast/AstSerializer.inl>
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#endif
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@ -2,7 +2,7 @@
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// This file is part of the "Nazara Engine - Shader generator"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Shader/ShaderAstSerializer.hpp>
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#include <Nazara/Shader/Ast/AstSerializer.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz::ShaderAst
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@ -9,7 +9,7 @@
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderNodes.hpp>
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#include <Nazara/Shader/Ast/Nodes.hpp>
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namespace Nz::ShaderAst
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{
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@ -22,7 +22,7 @@ namespace Nz::ShaderAst
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virtual ~AstStatementVisitor();
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#define NAZARA_SHADERAST_STATEMENT(NodeType) virtual void Visit(ShaderAst::NodeType& node) = 0;
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#include <Nazara/Shader/ShaderAstNodes.hpp>
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#include <Nazara/Shader/Ast/AstNodeList.hpp>
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AstStatementVisitor& operator=(const AstStatementVisitor&) = delete;
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AstStatementVisitor& operator=(AstStatementVisitor&&) = delete;
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderAstStatementVisitor.hpp>
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#include <Nazara/Shader/Ast/AstStatementVisitor.hpp>
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namespace Nz::ShaderAst
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{
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@ -19,7 +19,7 @@ namespace Nz::ShaderAst
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using AstStatementVisitor::Visit;
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#define NAZARA_SHADERAST_STATEMENT(Node) void Visit(ShaderAst::Node& node) override;
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#include <Nazara/Shader/ShaderAstNodes.hpp>
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#include <Nazara/Shader/Ast/AstNodeList.hpp>
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};
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}
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@ -4,13 +4,13 @@
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#pragma once
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#ifndef NAZARA_SHADERASTUTILS_HPP
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#define NAZARA_SHADERASTUTILS_HPP
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#ifndef NAZARA_SHADER_AST_UTILS_HPP
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#define NAZARA_SHADER_AST_UTILS_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderEnums.hpp>
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#include <Nazara/Shader/ShaderAstExpressionVisitor.hpp>
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#include <Nazara/Shader/Ast/Enums.hpp>
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#include <Nazara/Shader/Ast/AstExpressionVisitor.hpp>
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#include <vector>
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namespace Nz::ShaderAst
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@ -49,6 +49,6 @@ namespace Nz::ShaderAst
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inline ExpressionCategory GetExpressionCategory(Expression& expression);
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}
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#include <Nazara/Shader/ShaderAstUtils.inl>
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#include <Nazara/Shader/Ast/AstUtils.inl>
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#endif
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@ -2,7 +2,7 @@
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// This file is part of the "Nazara Engine - Shader generator"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Shader/ShaderAstUtils.hpp>
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#include <Nazara/Shader/Ast/AstUtils.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz::ShaderAst
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@ -8,7 +8,7 @@
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#define NAZARA_SHADERAST_ATTRIBUTES_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/ShaderEnums.hpp>
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#include <Nazara/Shader/Ast/Enums.hpp>
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namespace Nz::ShaderAst
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{
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@ -4,8 +4,8 @@
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#pragma once
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#ifndef NAZARA_SHADER_ENUMS_HPP
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#define NAZARA_SHADER_ENUMS_HPP
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#ifndef NAZARA_SHADER_AST_ENUMS_HPP
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#define NAZARA_SHADER_AST_ENUMS_HPP
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#include <Nazara/Prerequisites.hpp>
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@ -69,7 +69,7 @@ namespace Nz::ShaderAst
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#define NAZARA_SHADERAST_NODE(Node) Node,
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#define NAZARA_SHADERAST_STATEMENT_LAST(Node) Node, Max = Node
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#include <Nazara/Shader/ShaderAstNodes.hpp>
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#include <Nazara/Shader/Ast/AstNodeList.hpp>
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};
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enum class PrimitiveType
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@ -87,20 +87,6 @@ namespace Nz::ShaderAst
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Third,
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Fourth
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};
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enum class VariableType
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{
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None = -1,
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BuiltinVariable,
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InputVariable,
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LocalVariable,
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OutputVariable,
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ParameterVariable,
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UniformVariable
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};
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}
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#include <Nazara/Shader/ShaderEnums.inl>
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#endif // NAZARA_SHADER_ENUMS_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Utility/Enums.hpp>
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#include <Nazara/Shader/ShaderEnums.hpp>
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#include <Nazara/Shader/Ast/Enums.hpp>
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#include <Nazara/Shader/Ast/Attribute.hpp>
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#include <optional>
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#include <string>
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#pragma once
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#ifndef NAZARA_SHADER_NODES_HPP
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#define NAZARA_SHADER_NODES_HPP
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#ifndef NAZARA_SHADER_AST_NODES_HPP
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#define NAZARA_SHADER_AST_NODES_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Math/Vector2.hpp>
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#include <Nazara/Math/Vector4.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/Ast/ConstantValue.hpp>
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#include <Nazara/Shader/ShaderEnums.hpp>
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#include <Nazara/Shader/Ast/Enums.hpp>
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#include <Nazara/Shader/Ast/Attribute.hpp>
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#include <Nazara/Shader/Ast/ExpressionType.hpp>
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#include <array>
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inline bool IsStatement(NodeType nodeType);
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}
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#include <Nazara/Shader/ShaderNodes.inl>
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#include <Nazara/Shader/Ast/Nodes.inl>
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#endif
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// This file is part of the "Nazara Engine - Shader generator"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Shader/ShaderNodes.hpp>
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#include <Nazara/Shader/Ast/Nodes.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz::ShaderAst
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switch (nodeType)
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{
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#define NAZARA_SHADERAST_EXPRESSION(Node) case NodeType::Node: return true;
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#include <Nazara/Shader/ShaderAstNodes.hpp>
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#include <Nazara/Shader/Ast/AstNodeList.hpp>
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default:
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return false;
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switch (nodeType)
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{
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#define NAZARA_SHADERAST_STATEMENT(Node) case NodeType::Node: return true;
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#include <Nazara/Shader/ShaderAstNodes.hpp>
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#include <Nazara/Shader/Ast/AstNodeList.hpp>
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default:
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return false;
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderAstCloner.hpp>
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#include <Nazara/Shader/Ast/AstCloner.hpp>
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#include <vector>
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namespace Nz::ShaderAst
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/Config.hpp>
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#include <Nazara/Shader/ShaderAstExpressionVisitorExcept.hpp>
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#include <Nazara/Shader/ShaderAstStatementVisitorExcept.hpp>
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#include <Nazara/Shader/ShaderWriter.hpp>
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#include <Nazara/Shader/Ast/AstExpressionVisitorExcept.hpp>
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#include <Nazara/Shader/Ast/AstStatementVisitorExcept.hpp>
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#include <set>
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#include <sstream>
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#include <string>
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#define NAZARA_SHADER_BUILDER_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Shader/ShaderNodes.hpp>
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#include <Nazara/Shader/Ast/Nodes.hpp>
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#include <memory>
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#include <optional>
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|
|
|||
|
|
@ -1,12 +0,0 @@
|
|||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderEnums.hpp>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
namespace Nz::ShaderAst
|
||||
{
|
||||
}
|
||||
|
||||
#include <Nazara/Shader/DebugOff.hpp>
|
||||
|
|
@ -10,7 +10,7 @@
|
|||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Shader/Config.hpp>
|
||||
#include <Nazara/Shader/ShaderLangLexer.hpp>
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
|
||||
namespace Nz::ShaderLang
|
||||
{
|
||||
|
|
|
|||
|
|
@ -9,10 +9,10 @@
|
|||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Shader/Config.hpp>
|
||||
#include <Nazara/Shader/ShaderAstExpressionVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/ShaderAstStatementVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/Ast/ExpressionType.hpp>
|
||||
#include <Nazara/Shader/SpirvBlock.hpp>
|
||||
#include <Nazara/Shader/Ast/AstExpressionVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/Ast/AstStatementVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/Ast/ExpressionType.hpp>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
#define NAZARA_SPIRVCONSTANTCACHE_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Shader/ShaderEnums.hpp>
|
||||
#include <Nazara/Shader/Ast/Enums.hpp>
|
||||
#include <Nazara/Shader/Ast/ConstantValue.hpp>
|
||||
#include <Nazara/Shader/Ast/ExpressionType.hpp>
|
||||
#include <Nazara/Shader/SpirvData.hpp>
|
||||
|
|
|
|||
|
|
@ -9,8 +9,8 @@
|
|||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Shader/Config.hpp>
|
||||
#include <Nazara/Shader/ShaderAstExpressionVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/SpirvData.hpp>
|
||||
#include <Nazara/Shader/Ast/AstExpressionVisitorExcept.hpp>
|
||||
#include <vector>
|
||||
|
||||
namespace Nz
|
||||
|
|
|
|||
|
|
@ -9,8 +9,8 @@
|
|||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Shader/Config.hpp>
|
||||
#include <Nazara/Shader/ShaderAstExpressionVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/SpirvData.hpp>
|
||||
#include <Nazara/Shader/Ast/AstExpressionVisitorExcept.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
|
|
|
|||
|
|
@ -8,7 +8,7 @@
|
|||
#define NAZARA_SPIRVSECTIONBASE_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Shader/ShaderEnums.hpp>
|
||||
#include <Nazara/Shader/Ast/Enums.hpp>
|
||||
#include <Nazara/Shader/SpirvData.hpp>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@
|
|||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Shader/Config.hpp>
|
||||
#include <Nazara/Shader/Ast/ConstantValue.hpp>
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
#include <Nazara/Shader/ShaderWriter.hpp>
|
||||
#include <Nazara/Shader/SpirvConstantCache.hpp>
|
||||
#include <string>
|
||||
|
|
|
|||
|
|
@ -47,7 +47,7 @@
|
|||
#include <Nazara/VulkanRenderer/VulkanRenderPipeline.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanShaderBinding.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanShaderStage.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanShaderModule.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanSingleFramebuffer.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanSurface.hpp>
|
||||
#include <Nazara/VulkanRenderer/VulkanTexture.hpp>
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@
|
|||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Renderer/Enums.hpp>
|
||||
#include <Nazara/Renderer/ShaderModule.hpp>
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
#include <Nazara/Shader/ShaderWriter.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/ShaderModule.hpp>
|
||||
#include <vector>
|
||||
|
|
|
|||
|
|
@ -6,10 +6,10 @@
|
|||
#include <Nazara/Core/MemoryView.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Utils.hpp>
|
||||
#include <Nazara/Shader/GlslWriter.hpp>
|
||||
#include <Nazara/Shader/ShaderAstCloner.hpp>
|
||||
#include <Nazara/Shader/ShaderAstSerializer.hpp>
|
||||
#include <Nazara/Shader/ShaderLangLexer.hpp>
|
||||
#include <Nazara/Shader/ShaderLangParser.hpp>
|
||||
#include <Nazara/Shader/Ast/AstCloner.hpp>
|
||||
#include <Nazara/Shader/Ast/AstSerializer.hpp>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/OpenGLRenderer/Debug.hpp>
|
||||
|
||||
|
|
|
|||
|
|
@ -2,7 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderAstCloner.hpp>
|
||||
#include <Nazara/Shader/Ast/AstCloner.hpp>
|
||||
#include <stdexcept>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
|
|
@ -287,7 +287,7 @@ namespace Nz::ShaderAst
|
|||
PushStatement(Clone(node)); \
|
||||
}
|
||||
|
||||
#include <Nazara/Shader/ShaderAstNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/AstNodeList.hpp>
|
||||
|
||||
void AstCloner::PushExpression(ExpressionPtr expression)
|
||||
{
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderAstExpressionVisitor.hpp>
|
||||
#include <Nazara/Shader/Ast/AstExpressionVisitor.hpp>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
namespace Nz::ShaderAst
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderAstExpressionVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/Ast/AstExpressionVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
namespace Nz::ShaderAst
|
||||
|
|
@ -11,5 +11,5 @@ namespace Nz::ShaderAst
|
|||
{ \
|
||||
throw std::runtime_error("unexpected " #Node " node"); \
|
||||
}
|
||||
#include <Nazara/Shader/ShaderAstNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/AstNodeList.hpp>
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderAstOptimizer.hpp>
|
||||
#include <Nazara/Shader/Ast/AstOptimizer.hpp>
|
||||
#include <Nazara/Shader/ShaderBuilder.hpp>
|
||||
#include <cassert>
|
||||
#include <stdexcept>
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderAstRecursiveVisitor.hpp>
|
||||
#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
namespace Nz::ShaderAst
|
||||
|
|
@ -2,9 +2,9 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderAstSerializer.hpp>
|
||||
#include <Nazara/Shader/ShaderAstExpressionVisitor.hpp>
|
||||
#include <Nazara/Shader/ShaderAstStatementVisitor.hpp>
|
||||
#include <Nazara/Shader/Ast/AstSerializer.hpp>
|
||||
#include <Nazara/Shader/Ast/AstExpressionVisitor.hpp>
|
||||
#include <Nazara/Shader/Ast/AstStatementVisitor.hpp>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
namespace Nz::ShaderAst
|
||||
|
|
@ -26,7 +26,7 @@ namespace Nz::ShaderAst
|
|||
{ \
|
||||
m_serializer.Serialize(node); \
|
||||
}
|
||||
#include <Nazara/Shader/ShaderAstNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/AstNodeList.hpp>
|
||||
|
||||
private:
|
||||
AstSerializerBase& m_serializer;
|
||||
|
|
@ -444,7 +444,7 @@ namespace Nz::ShaderAst
|
|||
case NodeType::None: break;
|
||||
|
||||
#define NAZARA_SHADERAST_EXPRESSION(Node) case NodeType:: Node : node = std::make_unique<Node>(); break;
|
||||
#include <Nazara/Shader/ShaderAstNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/AstNodeList.hpp>
|
||||
|
||||
default: throw std::runtime_error("unexpected node type");
|
||||
}
|
||||
|
|
@ -470,7 +470,7 @@ namespace Nz::ShaderAst
|
|||
case NodeType::None: break;
|
||||
|
||||
#define NAZARA_SHADERAST_STATEMENT(Node) case NodeType:: Node : node = std::make_unique<Node>(); break;
|
||||
#include <Nazara/Shader/ShaderAstNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/AstNodeList.hpp>
|
||||
|
||||
default: throw std::runtime_error("unexpected node type");
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderAstStatementVisitor.hpp>
|
||||
#include <Nazara/Shader/Ast/AstStatementVisitor.hpp>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
namespace Nz::ShaderAst
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderAstStatementVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/Ast/AstStatementVisitorExcept.hpp>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
namespace Nz::ShaderAst
|
||||
|
|
@ -11,5 +11,5 @@ namespace Nz::ShaderAst
|
|||
{ \
|
||||
throw std::runtime_error("unexpected " #Node " node"); \
|
||||
}
|
||||
#include <Nazara/Shader/ShaderAstNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/AstNodeList.hpp>
|
||||
}
|
||||
|
|
@ -2,7 +2,7 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderAstUtils.hpp>
|
||||
#include <Nazara/Shader/Ast/AstUtils.hpp>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
namespace Nz::ShaderAst
|
||||
|
|
@ -2,10 +2,10 @@
|
|||
// This file is part of the "Nazara Engine - Shader generator"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
#include <Nazara/Core/Algorithm.hpp>
|
||||
#include <Nazara/Shader/ShaderAstExpressionVisitor.hpp>
|
||||
#include <Nazara/Shader/ShaderAstStatementVisitor.hpp>
|
||||
#include <Nazara/Shader/Ast/AstExpressionVisitor.hpp>
|
||||
#include <Nazara/Shader/Ast/AstStatementVisitor.hpp>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
||||
namespace Nz::ShaderAst
|
||||
|
|
@ -16,7 +16,7 @@ namespace Nz::ShaderAst
|
|||
{ \
|
||||
return NodeType:: Node; \
|
||||
}
|
||||
#include <Nazara/Shader/ShaderAstNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/AstNodeList.hpp>
|
||||
|
||||
#define NAZARA_SHADERAST_EXPRESSION(Node) void Node::Visit(AstExpressionVisitor& visitor) \
|
||||
{\
|
||||
|
|
@ -28,5 +28,5 @@ namespace Nz::ShaderAst
|
|||
visitor.Visit(*this); \
|
||||
}
|
||||
|
||||
#include <Nazara/Shader/ShaderAstNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/AstNodeList.hpp>
|
||||
}
|
||||
|
|
@ -5,7 +5,7 @@
|
|||
#include <Nazara/Shader/Ast/SanitizeVisitor.hpp>
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/StackArray.hpp>
|
||||
#include <Nazara/Shader/ShaderAstUtils.hpp>
|
||||
#include <Nazara/Shader/Ast/AstUtils.hpp>
|
||||
#include <stdexcept>
|
||||
#include <unordered_set>
|
||||
#include <Nazara/Shader/Debug.hpp>
|
||||
|
|
|
|||
|
|
@ -7,9 +7,9 @@
|
|||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Math/Algorithm.hpp>
|
||||
#include <Nazara/Shader/ShaderBuilder.hpp>
|
||||
#include <Nazara/Shader/ShaderAstCloner.hpp>
|
||||
#include <Nazara/Shader/ShaderAstRecursiveVisitor.hpp>
|
||||
#include <Nazara/Shader/ShaderAstUtils.hpp>
|
||||
#include <Nazara/Shader/Ast/AstCloner.hpp>
|
||||
#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
|
||||
#include <Nazara/Shader/Ast/AstUtils.hpp>
|
||||
#include <Nazara/Shader/Ast/SanitizeVisitor.hpp>
|
||||
#include <optional>
|
||||
#include <stdexcept>
|
||||
|
|
|
|||
|
|
@ -5,13 +5,13 @@
|
|||
#include <Nazara/Shader/SpirvWriter.hpp>
|
||||
#include <Nazara/Core/CallOnExit.hpp>
|
||||
#include <Nazara/Core/StackVector.hpp>
|
||||
#include <Nazara/Shader/ShaderAstCloner.hpp>
|
||||
#include <Nazara/Shader/ShaderAstRecursiveVisitor.hpp>
|
||||
#include <Nazara/Shader/SpirvAstVisitor.hpp>
|
||||
#include <Nazara/Shader/SpirvBlock.hpp>
|
||||
#include <Nazara/Shader/SpirvConstantCache.hpp>
|
||||
#include <Nazara/Shader/SpirvData.hpp>
|
||||
#include <Nazara/Shader/SpirvSection.hpp>
|
||||
#include <Nazara/Shader/Ast/AstCloner.hpp>
|
||||
#include <Nazara/Shader/Ast/AstRecursiveVisitor.hpp>
|
||||
#include <Nazara/Shader/Ast/SanitizeVisitor.hpp>
|
||||
#include <tsl/ordered_map.h>
|
||||
#include <tsl/ordered_set.h>
|
||||
|
|
|
|||
|
|
@ -3,11 +3,11 @@
|
|||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/VulkanRenderer/VulkanShaderModule.hpp>
|
||||
#include <Nazara/Shader/ShaderAstSerializer.hpp>
|
||||
#include <Nazara/Shader/ShaderLangLexer.hpp>
|
||||
#include <Nazara/Shader/ShaderLangParser.hpp>
|
||||
#include <Nazara/Shader/SpirvDecoder.hpp>
|
||||
#include <Nazara/Shader/SpirvWriter.hpp>
|
||||
#include <Nazara/Shader/Ast/AstSerializer.hpp>
|
||||
#include <Nazara/VulkanRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include <ShaderNode/DataModels/Mat4VecMul.hpp>
|
||||
#include <Nazara/Shader/ShaderBuilder.hpp>
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
|
||||
Mat4VecMul::Mat4VecMul(ShaderGraph& graph) :
|
||||
ShaderNode(graph)
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#define NAZARA_SHADERNODES_SHADERNODE_HPP
|
||||
|
||||
#include <Nazara/Math/Vector2.hpp>
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
#include <nodes/NodeDataModel>
|
||||
#include <QtGui/QPixmap>
|
||||
#include <optional>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include <ShaderNode/DataModels/VecDot.hpp>
|
||||
#include <Nazara/Shader/ShaderBuilder.hpp>
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
|
||||
VecDot::VecDot(ShaderGraph& graph) :
|
||||
ShaderNode(graph)
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include <ShaderNode/DataModels/VecFloatMul.hpp>
|
||||
#include <Nazara/Shader/ShaderBuilder.hpp>
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
|
||||
VecFloatMul::VecFloatMul(ShaderGraph& graph) :
|
||||
ShaderNode(graph)
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
#ifndef NAZARA_SHADERNODES_MATRIXDATA_HPP
|
||||
#define NAZARA_SHADERNODES_MATRIXDATA_HPP
|
||||
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
#include <ShaderNode/Previews/PreviewValues.hpp>
|
||||
#include <nodes/NodeData>
|
||||
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@
|
|||
#define NAZARA_SHADERNODES_TEXTUREDATA_HPP
|
||||
|
||||
#include <ShaderNode/Previews/PreviewValues.hpp>
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
#include <nodes/NodeData>
|
||||
|
||||
struct TextureData : public QtNodes::NodeData
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@
|
|||
#ifndef NAZARA_SHADERNODES_VECDATA_HPP
|
||||
#define NAZARA_SHADERNODES_VECDATA_HPP
|
||||
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
#include <ShaderNode/Previews/PreviewValues.hpp>
|
||||
#include <nodes/NodeData>
|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
#include <ShaderNode/ShaderGraph.hpp>
|
||||
#include <Nazara/Core/StackArray.hpp>
|
||||
#include <Nazara/Shader/Ast/AstCloner.hpp>
|
||||
#include <Nazara/Shader/Ast/AstUtils.hpp>
|
||||
#include <Nazara/Shader/Ast/ExpressionType.hpp>
|
||||
#include <Nazara/Shader/ShaderAstCloner.hpp>
|
||||
#include <Nazara/Shader/ShaderAstUtils.hpp>
|
||||
#include <ShaderNode/DataModels/BinOp.hpp>
|
||||
#include <ShaderNode/DataModels/BoolValue.hpp>
|
||||
#include <ShaderNode/DataModels/BufferField.hpp>
|
||||
|
|
|
|||
|
|
@ -5,7 +5,7 @@
|
|||
|
||||
#include <Nazara/Core/Signal.hpp>
|
||||
#include <Nazara/Utility/Enums.hpp>
|
||||
#include <Nazara/Shader/ShaderNodes.hpp>
|
||||
#include <Nazara/Shader/Ast/Nodes.hpp>
|
||||
#include <nodes/FlowScene>
|
||||
#include <ShaderNode/Enums.hpp>
|
||||
#include <ShaderNode/Previews/PreviewModel.hpp>
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
#include <ShaderNode/Widgets/CodeOutputWidget.hpp>
|
||||
#include <Nazara/Shader/GlslWriter.hpp>
|
||||
#include <Nazara/Shader/ShaderAstOptimizer.hpp>
|
||||
#include <Nazara/Shader/Ast/AstOptimizer.hpp>
|
||||
#include <Nazara/Shader/SpirvPrinter.hpp>
|
||||
#include <Nazara/Shader/SpirvWriter.hpp>
|
||||
#include <ShaderNode/ShaderGraph.hpp>
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
#include <ShaderNode/Widgets/MainWindow.hpp>
|
||||
#include <Nazara/Core/File.hpp>
|
||||
#include <Nazara/Shader/GlslWriter.hpp>
|
||||
#include <Nazara/Shader/ShaderAstSerializer.hpp>
|
||||
#include <Nazara/Shader/Ast/AstSerializer.hpp>
|
||||
#include <ShaderNode/ShaderGraph.hpp>
|
||||
#include <ShaderNode/Widgets/BufferEditor.hpp>
|
||||
#include <ShaderNode/Widgets/CodeOutputWidget.hpp>
|
||||
|
|
|
|||
Loading…
Reference in New Issue