Shader: Cleanup and rename AST files
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39
include/Nazara/Shader/Ast/AstCloner.inl
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39
include/Nazara/Shader/Ast/AstCloner.inl
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// Copyright (C) 2020 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Shader generator"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Shader/Ast/AstCloner.hpp>
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#include <Nazara/Shader/Debug.hpp>
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namespace Nz::ShaderAst
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{
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ExpressionPtr AstCloner::CloneExpression(ExpressionPtr& expr)
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{
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if (!expr)
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return nullptr;
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return CloneExpression(*expr);
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}
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StatementPtr AstCloner::CloneStatement(StatementPtr& statement)
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{
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if (!statement)
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return nullptr;
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return CloneStatement(*statement);
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}
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inline ExpressionPtr Clone(ExpressionPtr& node)
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{
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AstCloner cloner;
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return cloner.Clone(node);
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}
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inline StatementPtr Clone(StatementPtr& node)
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{
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AstCloner cloner;
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return cloner.Clone(node);
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}
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}
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#include <Nazara/Shader/DebugOff.hpp>
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