Plugins/Assimp: Fix FaceCulling parameter retrieval

Former-commit-id: 09e9478c01468ba7f5f707ab71693ca75ab412f3 [formerly 9a50f8efce4a1a1fba8bf28a38570c700f9b7d3d]
Former-commit-id: a4f95b58fbbdf4138980bc072e9ff6fdbf840d79
This commit is contained in:
Lynix 2016-06-09 08:47:43 +02:00
parent 03494f21e6
commit d46a170177
1 changed files with 1 additions and 1 deletions

View File

@ -296,7 +296,7 @@ bool Load(Mesh* mesh, Stream& stream, const MeshParams& parameters)
matData.SetParameter(MaterialData::Name, String(name.data, name.length));
int iValue;
if (aiGetMaterialInteger(aiMat, AI_MATKEY_TWOSIDED, &iValue))
if (aiGetMaterialInteger(aiMat, AI_MATKEY_TWOSIDED, &iValue) == aiReturn_SUCCESS)
matData.SetParameter(MaterialData::FaceCulling, !iValue);
matIt = materials.insert(std::make_pair(iMesh->mMaterialIndex, std::make_pair(materials.size(), std::move(matData)))).first;