Fix compilation of FFMpeg plugin/emscripten/ShaderNode
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@@ -393,7 +393,7 @@ namespace
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int m_videoStream;
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};
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bool CheckVideoExtension(const std::string_view& extension)
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bool CheckVideoExtension(std::string_view extension)
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{
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const AVOutputFormat* format = av_guess_format(nullptr, extension.data(), nullptr);
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if (!format)
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@@ -140,7 +140,7 @@ namespace Nz::GL
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return true;
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}
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bool WebContext::ImplementFallback(const std::string_view& function)
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bool WebContext::ImplementFallback(std::string_view function)
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{
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if (Context::ImplementFallback(function))
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return true;
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@@ -113,7 +113,7 @@ namespace Nz::GL
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}
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}
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bool WebLoader::ImplementFallback(const std::string_view& /*function*/)
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bool WebLoader::ImplementFallback(std::string_view /*function*/)
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{
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return false;
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}
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@@ -64,7 +64,7 @@ enum class TextureType
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constexpr std::size_t TextureTypeCount = static_cast<std::size_t>(TextureType::Max) + 1;
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template<typename T> std::optional<T> DecodeEnum(const std::string_view& str);
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template<typename T> std::optional<T> DecodeEnum(std::string_view str);
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const char* EnumToString(BufferType bufferType);
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const char* EnumToString(InputRole role);
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const char* EnumToString(PrimitiveType input);
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@@ -1,7 +1,7 @@
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#include <ShaderNode/Enums.hpp>
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template<typename T>
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std::optional<T> DecodeEnum(const std::string_view& str)
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std::optional<T> DecodeEnum(std::string_view str)
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{
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constexpr std::size_t ValueCount = static_cast<std::size_t>(T::Max) + 1;
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for (std::size_t i = 0; i < ValueCount; ++i)
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