Fix compilation of FFMpeg plugin/emscripten/ShaderNode
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@@ -140,7 +140,7 @@ namespace Nz::GL
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return true;
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}
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bool WebContext::ImplementFallback(const std::string_view& function)
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bool WebContext::ImplementFallback(std::string_view function)
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{
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if (Context::ImplementFallback(function))
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return true;
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@@ -113,7 +113,7 @@ namespace Nz::GL
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}
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}
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bool WebLoader::ImplementFallback(const std::string_view& /*function*/)
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bool WebLoader::ImplementFallback(std::string_view /*function*/)
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{
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return false;
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}
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