Final pass of Clang warning fixes

This commit is contained in:
Lynix
2016-10-17 16:14:35 +02:00
parent c221d53839
commit d530ca22e0
17 changed files with 35 additions and 73 deletions

View File

@@ -35,12 +35,12 @@ void EventState::Enter(Ndk::StateMachine& fsm)
});
}
void EventState::Leave(Ndk::StateMachine& fsm)
void EventState::Leave(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(false);
}
bool EventState::Update(Ndk::StateMachine& fsm, float elapsedTime)
bool EventState::Update(Ndk::StateMachine& /*fsm*/, float /*elapsedTime*/)
{
return true;
}

View File

@@ -38,12 +38,12 @@ void FocusState::Enter(Ndk::StateMachine& fsm)
});
}
void FocusState::Leave(Ndk::StateMachine& fsm)
void FocusState::Leave(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(false);
}
bool FocusState::Update(Ndk::StateMachine& fsm, float elapsedTime)
bool FocusState::Update(Ndk::StateMachine& /*fsm*/, float /*elapsedTime*/)
{
return true;
}

View File

@@ -31,12 +31,12 @@ void KeyState::Enter(Ndk::StateMachine& fsm)
});
}
void KeyState::Leave(Ndk::StateMachine& fsm)
void KeyState::Leave(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(false);
}
bool KeyState::Update(Ndk::StateMachine& fsm, float elapsedTime)
bool KeyState::Update(Ndk::StateMachine& /*fsm*/, float /*elapsedTime*/)
{
return true;
}

View File

@@ -14,7 +14,7 @@ m_selectedNextState(-1)
{
}
void MenuState::Enter(Ndk::StateMachine& fsm)
void MenuState::Enter(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(true);
DrawMenu();
@@ -29,13 +29,13 @@ void MenuState::Enter(Ndk::StateMachine& fsm)
});
}
void MenuState::Leave(Ndk::StateMachine& fsm)
void MenuState::Leave(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(false);
m_selectedNextState = -1;
}
bool MenuState::Update(Ndk::StateMachine& fsm, float elapsedTime)
bool MenuState::Update(Ndk::StateMachine& fsm, float /*elapsedTime*/)
{
if (m_selectedNextState != -1) {
fsm.ChangeState(StateFactory::Get(m_selectedNextState + 1));

View File

@@ -43,12 +43,12 @@ void MouseClickState::Enter(Ndk::StateMachine& fsm)
});
}
void MouseClickState::Leave(Ndk::StateMachine& fsm)
void MouseClickState::Leave(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(false);
}
bool MouseClickState::Update(Ndk::StateMachine& fsm, float elapsedTime)
bool MouseClickState::Update(Ndk::StateMachine& /*fsm*/, float /*elapsedTime*/)
{
return true;
}

View File

@@ -38,12 +38,12 @@ void MouseEnterState::Enter(Ndk::StateMachine& fsm)
});
}
void MouseEnterState::Leave(Ndk::StateMachine& fsm)
void MouseEnterState::Leave(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(false);
}
bool MouseEnterState::Update(Ndk::StateMachine& fsm, float elapsedTime)
bool MouseEnterState::Update(Ndk::StateMachine& /*fsm*/, float /*elapsedTime*/)
{
return true;
}

View File

@@ -38,12 +38,12 @@ void MouseMoveState::Enter(Ndk::StateMachine& fsm)
});
}
void MouseMoveState::Leave(Ndk::StateMachine& fsm)
void MouseMoveState::Leave(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(false);
}
bool MouseMoveState::Update(Ndk::StateMachine& fsm, float elapsedTime)
bool MouseMoveState::Update(Ndk::StateMachine& /*fsm*/, float /*elapsedTime*/)
{
return true;
}

View File

@@ -36,12 +36,12 @@ void TextEnterState::Enter(Ndk::StateMachine& fsm)
});
}
void TextEnterState::Leave(Ndk::StateMachine& fsm)
void TextEnterState::Leave(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(false);
}
bool TextEnterState::Update(Ndk::StateMachine& fsm, float elapsedTime)
bool TextEnterState::Update(Ndk::StateMachine& /*fsm*/, float /*elapsedTime*/)
{
return true;
}

View File

@@ -38,12 +38,12 @@ void WindowModificationState::Enter(Ndk::StateMachine& fsm)
});
}
void WindowModificationState::Leave(Ndk::StateMachine& fsm)
void WindowModificationState::Leave(Ndk::StateMachine& /*fsm*/)
{
m_text.SetVisible(false);
}
bool WindowModificationState::Update(Ndk::StateMachine& fsm, float elapsedTime)
bool WindowModificationState::Update(Ndk::StateMachine& /*fsm*/, float /*elapsedTime*/)
{
return true;
}