Graphics/RenderTechnique: Move viewer to SceneData
Former-commit-id: 6c8b5a00b65649c7a3877a186b51f7240361e801
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@@ -26,7 +26,7 @@ class NAZARA_API NzDeferredPhongLightingPass : public NzDeferredRenderPass
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bool IsLightMeshesDrawingEnabled() const;
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bool Process(const NzAbstractViewer* viewer, const NzSceneData& sceneData, unsigned int firstWorkTexture, unsigned secondWorkTexture) const;
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bool Process(const NzSceneData& sceneData, unsigned int firstWorkTexture, unsigned secondWorkTexture) const;
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protected:
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NzLightUniforms m_directionalLightUniforms;
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