Sdk/Application: Add command-line arguments handling

Former-commit-id: efe6c5a1d911bb78314f8819575699874f5101e8 [formerly a9b33eea0b4b261d3e3a63d8949512f737dbe1e1] [formerly bd00d4e8009ff0efa74e6a27d78960f6d3d72c17 [formerly 17b26899d0c158c77ea0ab4cfa243e92c2145b6b]]
Former-commit-id: 4caea7e656e3718e1d462c5ed280aa6353368166 [formerly b82d884df55141a10251e84e54e0a40f84db2a5e]
Former-commit-id: 3798d603338416b18a4d427cf8b3cb87bac12ff6
This commit is contained in:
Lynix 2016-08-28 21:47:29 +02:00
parent cba0190f03
commit d9d2347688
5 changed files with 132 additions and 28 deletions

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@ -11,6 +11,7 @@
#include <NDK/EntityOwner.hpp>
#include <NDK/World.hpp>
#include <Nazara/Core/Clock.hpp>
#include <map>
#include <list>
#include <set>
#include <vector>
@ -35,7 +36,7 @@ namespace Ndk
#endif
inline Application();
inline Application(int argc, const char* argv[]);
Application(int argc, char* argv[]);
Application(const Application&) = delete;
Application(Application&&) = delete;
inline ~Application();
@ -53,8 +54,14 @@ namespace Ndk
inline FPSCounterOverlay& GetFPSCounterOverlay(std::size_t windowIndex = 0U);
#endif
inline const std::set<Nz::String>& GetOptions() const;
inline const std::map<Nz::String, Nz::String>& GetParameters() const;
inline float GetUpdateTime() const;
inline bool HasOption(const Nz::String& option) const;
inline bool HasParameter(const Nz::String& key, Nz::String* value) const;
#ifndef NDK_SERVER
inline bool IsConsoleEnabled() const;
inline bool IsFPSCounterEnabled() const;
@ -120,6 +127,8 @@ namespace Ndk
template<typename T> void SetupWindow(WindowInfo& info, T* renderTarget, std::true_type /*isRenderTarget*/);
template<typename T> void SetupWindow(WindowInfo& /*info*/, T* /*renderTarget*/, std::false_type /*isNotRenderTarget*/);
std::map<Nz::String, Nz::String> m_parameters;
std::set<Nz::String> m_options;
std::vector<WindowInfo> m_windows;
#endif
std::list<World> m_worlds;

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@ -33,22 +33,6 @@ namespace Ndk
Sdk::Initialize();
}
/*!
* \brief Constructs an Application object with command-line arguments
*
* Pass the argc and argv arguments from the main function.
*
* Command-line arguments can be retrieved by application methods
*
* This calls Sdk::Initialize()
*
* \remark Only one Application instance can exist at a time
*/
inline Application::Application(int argc, const char* argv[]) :
Application()
{
}
/*!
* \brief Destructs the application object
*
@ -233,6 +217,30 @@ namespace Ndk
}
#endif
/*!
* \brief Gets the options used to start the application
*
* Options are defined as "-optionName" in command-line and are always lower-case
*
* \return Command-line options
*/
inline const std::set<Nz::String>& Application::GetOptions() const
{
return m_options;
}
/*!
* \brief Gets the parameters used to start the application
*
* Parameters are defined as "-key=value" in command-line, their key is lower-case but value capitals are kept.
*
* \return Command-line parameters
*/
inline const std::map<Nz::String, Nz::String>& Application::GetParameters() const
{
return m_parameters;
}
/*!
* \brief Gets the update time of the application
* \return Update rate
@ -242,6 +250,46 @@ namespace Ndk
return m_updateTime;
}
/*!
* \brief Query for a command-line option
*
* \param option Option name
*
* \remark option must be lower-case
*
* \return True if option is present
*
* \see GetOptions
*/
inline bool Application::HasOption(const Nz::String& option) const
{
return m_options.count(option) != 0;
}
/*!
* \brief Query for a command-line option
*
* \param key Parameter name
* \param value Optional string to receive the parameter value
*
* \remark key must be lower-case
*
* \return True if parameter is present
*
* \see GetParameters
*/
inline bool Application::HasParameter(const Nz::String& key, Nz::String* value) const
{
auto it = m_parameters.find(key);
if (it == m_parameters.end())
return false;
if (value)
*value = it->second;
return true;
}
/*!
* \brief Checks if the console overlay is enabled
*

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@ -3,6 +3,7 @@
// For conditions of distribution and use, see copyright notice in Prerequesites.hpp
#include <NDK/Application.hpp>
#include <regex>
#ifndef NDK_SERVER
#include <NDK/Components/CameraComponent.hpp>
@ -21,6 +22,54 @@ namespace Ndk
* \brief NDK class that represents the application, it offers a set of tools to ease the development
*/
/*!
* \brief Constructs an Application object with command-line arguments
*
* Pass the argc and argv arguments from the main function.
*
* Command-line arguments can be retrieved by application methods
*
* This calls Sdk::Initialize()
*
* \remark Only one Application instance can exist at a time
*/
inline Application::Application(int argc, char* argv[]) :
Application()
{
std::regex optionRegex(R"(-(\w+))");
std::regex valueRegex(R"(-(\w+)\s*=\s*(.+))");
std::smatch results;
for (int i = 1; i < argc; ++i)
{
std::string argument(argv[i]);
if (std::regex_match(argument, results, valueRegex))
{
Nz::String key(results[1].str());
Nz::String value(results[2].str());
m_parameters[key.ToLower()] = value;
NazaraDebug("Registred parameter from command-line: " + key.ToLower() + "=" + value);
}
else if (std::regex_match(argument, results, optionRegex))
{
Nz::String option(results[1].str());
m_options.insert(option);
NazaraDebug("Registred option from command-line: " + option);
}
else
NazaraWarning("Ignored command-line argument #" + Nz::String::Number(i) + " \"" + argument + '"');
}
if (HasOption("console"))
EnableConsole(true);
if (HasOption("fpscounter"))
EnableFPSCounter(true);
}
/*!
* \brief Runs the application by updating worlds, taking care about windows, ...
*/

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@ -9,16 +9,14 @@
#include <Nazara/Utility.hpp>
#include <NDK/Application.hpp>
#include <iostream>
#include <vector>
#include <unordered_map>
int main()
int main(int argc, char* argv[])
{
// This "example" has only one purpose: Giving an empty project for you to test whatever you want
// If you wish to have multiple test projects, you only have to copy/paste this directory and change the name in the build.lua
Ndk::Application app;
// This "example" has only one purpose: Giving an empty project for you to test whatever you want
// If you wish to have multiple test projects, you only have to copy/paste this directory and change the name in the build.lua
Ndk::Application application(argc, argv);
// Do what you want here
return EXIT_SUCCESS;
// Do what you want here
return EXIT_SUCCESS;
}

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@ -9,9 +9,9 @@
#include <NDK/World.hpp>
#include <iostream>
int main()
int main(int argc, char* argv[])
{
Ndk::Application application;
Ndk::Application application(argc, argv);
Nz::RenderWindow& mainWindow = application.AddWindow<Nz::RenderWindow>();
mainWindow.Create(Nz::VideoMode(800, 600, 32), "Test");