Handle windows and EnTT with application components

This commit is contained in:
SirLynix 2023-01-21 12:03:02 +01:00 committed by Jérôme Leclercq
parent 18851c9185
commit da9eb14ebe
16 changed files with 287 additions and 65 deletions

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@ -1,10 +1,12 @@
// Sources pour https://github.com/NazaraEngine/NazaraEngine/wiki/(FR)-Tutoriel:-%5B01%5D-Hello-World
#include <Nazara/Core/Application.hpp>
#include <Nazara/Core/AppEntitySystemComponent.hpp>
#include <Nazara/Core/Systems.hpp>
#include <Nazara/Graphics.hpp>
#include <Nazara/Graphics/Components.hpp>
#include <Nazara/Graphics/Systems.hpp>
#include <Nazara/Platform/AppWindowingComponent.hpp>
#include <Nazara/Renderer.hpp>
#include <Nazara/Utility.hpp>
#include <Nazara/Utility/Components.hpp>
@ -17,15 +19,19 @@ int main()
{
Nz::Application<Nz::Graphics> app;
entt::registry registry;
Nz::SystemGraph systemGraph(registry);
Nz::RenderSystem& renderSystem = systemGraph.AddSystem<Nz::RenderSystem>();
Nz::RenderWindow& mainWindow = renderSystem.CreateWindow(Nz::Graphics::Instance()->GetRenderDevice(), Nz::VideoMode(1280, 720), "Tut01 - Hello world");
auto& windowing = app.AddComponent<Nz::AppWindowingComponent>();
Nz::Window& mainWindow = windowing.CreateWindow(Nz::VideoMode(1280, 720), "Hello world");
entt::entity cameraEntity = registry.create();
auto& ecs = app.AddComponent<Nz::AppEntitySystemComponent>();
Nz::RenderSystem& renderSystem = ecs.AddSystem<Nz::RenderSystem>();
auto& windowSwapchain = renderSystem.CreateSwapchain(mainWindow);
entt::handle cameraEntity = ecs.CreateEntity();
{
registry.emplace<Nz::NodeComponent>(cameraEntity);
auto& cameraComponent = registry.emplace<Nz::CameraComponent>(cameraEntity, mainWindow.GetRenderTarget(), Nz::ProjectionType::Orthographic);
cameraEntity.emplace<Nz::NodeComponent>();
auto& cameraComponent = cameraEntity.emplace<Nz::CameraComponent>(&windowSwapchain.GetSwapchain(), Nz::ProjectionType::Orthographic);
cameraComponent.UpdateClearColor(Nz::Color(0.46f, 0.48f, 0.84f, 1.f));
}
@ -37,10 +43,10 @@ int main()
std::shared_ptr<Nz::TextSprite> textSprite = std::make_shared<Nz::TextSprite>();
textSprite->Update(textDrawer);
entt::entity textEntity = registry.create();
entt::handle textEntity = ecs.CreateEntity();
{
auto& nodeComponent = registry.emplace<Nz::NodeComponent>(textEntity);
auto& gfxComponent = registry.emplace<Nz::GraphicsComponent>(textEntity);
auto& nodeComponent = textEntity.emplace<Nz::NodeComponent>();
auto& gfxComponent = textEntity.emplace<Nz::GraphicsComponent>();
gfxComponent.AttachRenderable(textSprite, 0xFFFFFFFF);
Nz::Boxf textBox = textSprite->GetAABB();
@ -48,11 +54,5 @@ int main()
nodeComponent.SetPosition(windowSize.x / 2 - textBox.width / 2, windowSize.y / 2 - textBox.height / 2);
}
while (mainWindow.IsOpen())
{
mainWindow.ProcessEvents();
systemGraph.Update();
}
return EXIT_SUCCESS;
return app.Run();
}

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@ -0,0 +1,46 @@
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Platform module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CORE_APPENTITYSYSTEMCOMPONENT_HPP
#define NAZARA_CORE_APPENTITYSYSTEMCOMPONENT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ApplicationComponent.hpp>
#include <Nazara/Core/Config.hpp>
#include <Nazara/Core/Systems/SystemGraph.hpp>
namespace Nz
{
class NAZARA_CORE_API AppEntitySystemComponent : public ApplicationComponent
{
public:
inline AppEntitySystemComponent(ApplicationBase& app);
AppEntitySystemComponent(const AppEntitySystemComponent&) = delete;
AppEntitySystemComponent(AppEntitySystemComponent&&) = delete;
~AppEntitySystemComponent() = default;
template<typename T, typename... Args> T& AddSystem(Args&&... args);
entt::handle CreateEntity();
entt::registry& GetRegistry();
const entt::registry& GetRegistry() const;
template<typename T> T& GetSystem() const;
void Update(Time elapsedTime) override;
AppEntitySystemComponent& operator=(const AppEntitySystemComponent&) = delete;
AppEntitySystemComponent& operator=(AppEntitySystemComponent&&) = delete;
private:
entt::registry m_registry;
SystemGraph m_systemGraph;
};
}
#include <Nazara/Core/AppEntitySystemComponent.inl>
#endif // NAZARA_CORE_APPENTITYSYSTEMCOMPONENT_HPP

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@ -0,0 +1,44 @@
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Platform module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/AppEntitySystemComponent.hpp>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
inline AppEntitySystemComponent::AppEntitySystemComponent(ApplicationBase& app) :
ApplicationComponent(app),
m_systemGraph(m_registry)
{
}
template<typename T, typename... Args>
T& AppEntitySystemComponent::AddSystem(Args&&... args)
{
return m_systemGraph.AddSystem<T>(std::forward<Args>(args)...);
}
inline entt::handle AppEntitySystemComponent::CreateEntity()
{
return entt::handle(m_registry, m_registry.create());
}
inline entt::registry& AppEntitySystemComponent::GetRegistry()
{
return m_registry;
}
inline const entt::registry& AppEntitySystemComponent::GetRegistry() const
{
return m_registry;
}
template<typename T>
T& AppEntitySystemComponent::GetSystem() const
{
return m_systemGraph.GetSystem<T>();
}
}
#include <Nazara/Core/DebugOff.hpp>

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@ -20,7 +20,7 @@ namespace Nz
using ApplicationBase::ApplicationBase;
Application(const Application&) = delete;
Application(Application&&) = delete;
~Application() = default;
~Application();
Application& operator=(const Application&) = delete;
Application& operator=(Application&&) = delete;

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@ -7,6 +7,12 @@
namespace Nz
{
template<typename... ModuleList>
Application<ModuleList...>::~Application()
{
// Clear components before releasing modules
ClearComponents();
}
}
#include <Nazara/Core/DebugOff.hpp>

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@ -26,7 +26,11 @@ namespace Nz
~ApplicationBase() = default;
template<typename T, typename... Args> T& AddComponent(Args&&... args);
inline void AddComponent(std::unique_ptr<ApplicationComponent>&& component);
inline void ClearComponents();
template<typename T> T* GetComponent();
template<typename T> const T* GetComponent() const;
int Run();

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@ -3,20 +3,12 @@
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/ApplicationBase.hpp>
#include <Nazara/Core/ApplicationComponentRegistry.hpp>
#include <stdexcept>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
template<typename T, typename ...Args>
T& Nz::ApplicationBase::AddComponent(Args&& ...args)
{
std::unique_ptr<T> component = std::make_unique<T>(std::forward<Args>(args)...);
T& componentRef = *component;
AddComponent(std::move(component));
return componentRef;
}
inline ApplicationBase::ApplicationBase() :
ApplicationBase(0, static_cast<const char**>(nullptr))
{
@ -27,9 +19,47 @@ namespace Nz
{
}
void ApplicationBase::AddComponent(std::unique_ptr<ApplicationComponent>&& component)
template<typename T, typename... Args>
T& ApplicationBase::AddComponent(Args&&... args)
{
m_components.emplace_back(std::move(component));
std::size_t componentIndex = ApplicationComponentRegistry<T>::GetComponentId();
std::unique_ptr<T> component = std::make_unique<T>(*this, std::forward<Args>(args)...);
T& componentRef = *component;
if (componentIndex >= m_components.size())
m_components.resize(componentIndex + 1);
else if (m_components[componentIndex] != nullptr)
throw std::runtime_error("component was added multiple times");
m_components[componentIndex] = std::move(component);
return componentRef;
}
inline void ApplicationBase::ClearComponents()
{
m_components.clear();
}
template<typename T>
T* ApplicationBase::GetComponent()
{
std::size_t componentIndex = ApplicationComponentRegistry<T>::GetComponentId();
if (componentIndex >= m_components.size())
return nullptr;
return m_components[componentIndex].get();
}
template<typename T>
const T* ApplicationBase::GetComponent() const
{
std::size_t componentIndex = ApplicationComponentRegistry<T>::GetComponentId();
if (componentIndex >= m_components.size())
return nullptr;
return m_components[componentIndex].get();
}
inline void ApplicationBase::Quit()

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@ -13,18 +13,26 @@
namespace Nz
{
class ApplicationBase;
class NAZARA_CORE_API ApplicationComponent
{
public:
ApplicationComponent() = default;
inline ApplicationComponent(ApplicationBase& app);
ApplicationComponent(const ApplicationComponent&) = delete;
ApplicationComponent(ApplicationComponent&&) = delete;
virtual ~ApplicationComponent();
inline ApplicationBase& GetApp();
inline const ApplicationBase& GetApp() const;
virtual void Update(Time elapsedTime);
ApplicationComponent& operator=(const ApplicationComponent&) = delete;
ApplicationComponent& operator=(ApplicationComponent&&) = delete;
private:
ApplicationBase& m_app;
};
}

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@ -7,6 +7,20 @@
namespace Nz
{
inline ApplicationComponent::ApplicationComponent(ApplicationBase& app) :
m_app(app)
{
}
inline ApplicationBase& ApplicationComponent::GetApp()
{
return m_app;
}
inline const ApplicationBase& ApplicationComponent::GetApp() const
{
return m_app;
}
}
#include <Nazara/Core/DebugOff.hpp>

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@ -0,0 +1,24 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_CORE_APPLICATIONCOMPONENTREGISTRY_HPP
#define NAZARA_CORE_APPLICATIONCOMPONENTREGISTRY_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Config.hpp>
namespace Nz
{
template<typename T>
struct ApplicationComponentRegistry
{
static std::size_t GetComponentId();
};
}
#include <Nazara/Core/ApplicationComponentRegistry.inl>
#endif // NAZARA_CORE_APPLICATIONCOMPONENTREGISTRY_HPP

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@ -0,0 +1,27 @@
// Copyright (C) 2023 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/ApplicationComponentRegistry.hpp>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
namespace Detail
{
std::size_t ComponentCounter()
{
static std::size_t counter = 0;
return counter++;
}
}
template<typename T>
std::size_t ApplicationComponentRegistry<T>::GetComponentId()
{
static std::size_t typeId = Detail::ComponentCounter();
return typeId;
}
}
#include <Nazara/Core/DebugOff.hpp>

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@ -10,21 +10,33 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/ApplicationComponent.hpp>
#include <Nazara/Platform/Config.hpp>
#include <Nazara/Platform/Window.hpp>
namespace Nz
{
class NAZARA_PLATFORM_API AppWindowingComponent : public ApplicationComponent
{
public:
AppWindowingComponent() = default;
using ApplicationComponent::ApplicationComponent;
AppWindowingComponent(const AppWindowingComponent&) = delete;
AppWindowingComponent(AppWindowingComponent&&) = delete;
~AppWindowingComponent() = default;
template<typename... Args> Window& CreateWindow(Args&&... args);
inline void DisableQuitOnLastWindowClosed();
inline void EnableQuitOnLastWindowClosed(bool enable = true);
inline bool IsQuitOnLastWindowClosedEnabled() const;
void Update(Time elapsedTime) override;
AppWindowingComponent& operator=(const AppWindowingComponent&) = delete;
AppWindowingComponent& operator=(AppWindowingComponent&&) = delete;
private:
std::vector<std::unique_ptr<Window>> m_windows;
bool m_quitOnLastWindowClosed;
};
}

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@ -7,6 +7,26 @@
namespace Nz
{
template<typename ...Args>
Window& AppWindowingComponent::CreateWindow(Args&&... args)
{
return *m_windows.emplace_back(std::make_unique<Window>(std::forward<Args>(args)...));
}
inline void AppWindowingComponent::DisableQuitOnLastWindowClosed()
{
return EnableQuitOnLastWindowClosed(false);
}
inline void AppWindowingComponent::EnableQuitOnLastWindowClosed(bool enable)
{
m_quitOnLastWindowClosed = enable;
}
inline bool AppWindowingComponent::IsQuitOnLastWindowClosedEnabled() const
{
return m_quitOnLastWindowClosed;
}
}
#include <Nazara/Platform/DebugOff.hpp>

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@ -0,0 +1,14 @@
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Platform module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/AppEntitySystemComponent.hpp>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
void AppEntitySystemComponent::Update(Time elapsedTime)
{
m_systemGraph.Update(elapsedTime);
}
}

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@ -1,32 +0,0 @@
// Copyright (C) 2022 Jérôme "Lynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Core module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Core/Application.hpp>
#include <Nazara/Core/Debug.hpp>
namespace Nz
{
Application::Application(int argc, const char** argv) :
m_running(true)
{
}
int Application::Run()
{
// Ignore time between creation and Run() call
m_clock.Restart();
while (m_running)
{
Time elapsedTime = m_clock.Restart();
Update(elapsedTime);
}
return 0;
}
void Application::Update(Time elapsedTime)
{
}
}

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@ -28,5 +28,10 @@ namespace Nz
void ApplicationBase::Update(Time elapsedTime)
{
for (auto& componentPtr : m_components)
{
if (componentPtr)
componentPtr->Update(elapsedTime);
}
}
}