Fixed Vector2::Normalize
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@ -145,7 +145,7 @@ template<typename T>
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NzVector2<T>& NzVector2<T>::Normalize(T* length)
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{
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T norm = std::sqrt(GetSquaredLength());
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T invNorm = F(1.0) / length;
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T invNorm = F(1.0) / norm;
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x *= invNorm;
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y *= invNorm;
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