Renderer/Texture: Remove Image constructor
This commit is contained in:
@@ -217,6 +217,7 @@ Nazara Engine:
|
||||
- SegmentCollider2D: Add support for neighbors (aka "ghost vertices"), allowing to prevent seams collisions
|
||||
- ⚠ OBJLoader flips UV by default, fixing a lot of models UV
|
||||
- On Windows, Thread::Set(Current)Name now uses `SetThreadDescription` Win32 function if possible instead of triggering a debugger exception. MinGW builds will use this if available too.
|
||||
- ⚠ Removed Texture(const Image\*) constructor, use Texture::LoadFromImage instead
|
||||
|
||||
Nazara Development Kit:
|
||||
- Added ImageWidget (#139)
|
||||
|
||||
Reference in New Issue
Block a user