Added support for OpenGL debug mode
When NzContextParameters.debugMode is true, Nazara will receive OpenGL's debug message and send them to Nazara's log NzString::Pointer now have the "0x" prefix Added support for ARB_texture_storage extension Nazara now try to load core texture 3D before trying to load EXT_texture3D Added NazaraNotice macro, writing raw text into Nazara's log Added NzContext::Destroy (called in Create)
This commit is contained in:
parent
f4b194f6fe
commit
dd4cb97a37
|
|
@ -16,6 +16,7 @@
|
|||
#include <Nazara/Core/ThreadSafety.hpp>
|
||||
|
||||
#define NazaraLog NzLog::Instance()
|
||||
#define NazaraNotice(txt) NazaraLog->Write(txt)
|
||||
|
||||
class NzFile;
|
||||
|
||||
|
|
|
|||
|
|
@ -38,6 +38,9 @@
|
|||
// Utilise un tracker pour repérer les éventuels leaks (Ralentit l'exécution)
|
||||
#define NAZARA_RENDERER_MEMORYLEAKTRACKER 0
|
||||
|
||||
// Active le paramère debug des paramètres des contextes par défaut (Perte de performances mais capable de recevoir des messages d'OpenGL)
|
||||
#define NAZARA_RENDERER_OPENGL_DEBUG 0
|
||||
|
||||
// Active les tests de sécurité basés sur le code (Conseillé pour le développement)
|
||||
#define NAZARA_RENDERER_SAFE 1
|
||||
|
||||
|
|
|
|||
|
|
@ -24,6 +24,7 @@ class NAZARA_API NzContext
|
|||
~NzContext();
|
||||
|
||||
bool Create(const NzContextParameters& parameters = NzContextParameters());
|
||||
void Destroy();
|
||||
const NzContextParameters& GetParameters() const;
|
||||
bool IsActive() const;
|
||||
bool SetActive(bool active);
|
||||
|
|
|
|||
|
|
@ -25,6 +25,7 @@ struct NAZARA_API NzContextParameters
|
|||
shareContext(defaultShareContext),
|
||||
window(defaultWindow),
|
||||
compatibilityProfile(defaultCompatibilityProfile),
|
||||
debugMode(defaultDebugMode),
|
||||
doubleBuffered(defaultDoubleBuffered),
|
||||
shared(defaultShared)
|
||||
{
|
||||
|
|
@ -39,6 +40,7 @@ struct NAZARA_API NzContextParameters
|
|||
const NzContext* shareContext;
|
||||
NzWindowHandle window;
|
||||
bool compatibilityProfile;
|
||||
bool debugMode;
|
||||
bool doubleBuffered;
|
||||
bool shared;
|
||||
|
||||
|
|
@ -47,6 +49,7 @@ struct NAZARA_API NzContextParameters
|
|||
static const NzContext* defaultShareContext;
|
||||
static NzWindowHandle defaultWindow;
|
||||
static bool defaultCompatibilityProfile;
|
||||
static bool defaultDebugMode;
|
||||
static bool defaultDoubleBuffered;
|
||||
static bool defaultShared;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -34,9 +34,11 @@ class NAZARA_API NzOpenGL
|
|||
enum Extension
|
||||
{
|
||||
AnisotropicFilter,
|
||||
DebugOutput,
|
||||
FP64,
|
||||
FrameBufferObject,
|
||||
Texture3D,
|
||||
TextureStorage,
|
||||
VertexArrayObject,
|
||||
|
||||
Count
|
||||
|
|
@ -71,6 +73,9 @@ NAZARA_API extern PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus;
|
|||
NAZARA_API extern PFNGLCOLORMASKPROC glColorMask;
|
||||
NAZARA_API extern PFNGLCULLFACEPROC glCullFace;
|
||||
NAZARA_API extern PFNGLCOMPILESHADERPROC glCompileShader;
|
||||
NAZARA_API extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControl;
|
||||
NAZARA_API extern PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsert;
|
||||
NAZARA_API extern PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallback;
|
||||
NAZARA_API extern PFNGLDELETEBUFFERSPROC glDeleteBuffers;
|
||||
NAZARA_API extern PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers;
|
||||
NAZARA_API extern PFNGLDELETEPROGRAMPROC glDeleteProgram;
|
||||
|
|
@ -101,6 +106,7 @@ NAZARA_API extern PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers;
|
|||
NAZARA_API extern PFNGLGENTEXTURESPROC glGenTextures;
|
||||
NAZARA_API extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
|
||||
NAZARA_API extern PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv;
|
||||
NAZARA_API extern PFNGLGETDEBUGMESSAGELOGARBPROC glGetDebugMessageLog;
|
||||
NAZARA_API extern PFNGLGETERRORPROC glGetError;
|
||||
NAZARA_API extern PFNGLGETINTEGERVPROC glGetIntegerv;
|
||||
NAZARA_API extern PFNGLGETPROGRAMIVPROC glGetProgramiv;
|
||||
|
|
@ -126,12 +132,17 @@ NAZARA_API extern PFNGLSCISSORPROC glScissor;
|
|||
NAZARA_API extern PFNGLSHADERSOURCEPROC glShaderSource;
|
||||
NAZARA_API extern PFNGLSTENCILFUNCPROC glStencilFunc;
|
||||
NAZARA_API extern PFNGLSTENCILOPPROC glStencilOp;
|
||||
NAZARA_API extern PFNGLTEXIMAGE1DPROC glTexImage1D;
|
||||
NAZARA_API extern PFNGLTEXIMAGE2DPROC glTexImage2D;
|
||||
NAZARA_API extern PFNGLTEXIMAGE3DEXTPROC glTexImage3D;
|
||||
NAZARA_API extern PFNGLTEXIMAGE3DPROC glTexImage3D;
|
||||
NAZARA_API extern PFNGLTEXPARAMETERFPROC glTexParameterf;
|
||||
NAZARA_API extern PFNGLTEXPARAMETERIPROC glTexParameteri;
|
||||
NAZARA_API extern PFNGLTEXSTORAGE1DPROC glTexStorage1D;
|
||||
NAZARA_API extern PFNGLTEXSTORAGE2DPROC glTexStorage2D;
|
||||
NAZARA_API extern PFNGLTEXSTORAGE3DPROC glTexStorage3D;
|
||||
NAZARA_API extern PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D;
|
||||
NAZARA_API extern PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D;
|
||||
NAZARA_API extern PFNGLTEXSUBIMAGE3DEXTPROC glTexSubImage3D;
|
||||
NAZARA_API extern PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D;
|
||||
NAZARA_API extern PFNGLUNIFORM1DPROC glUniform1d;
|
||||
NAZARA_API extern PFNGLUNIFORM1FPROC glUniform1f;
|
||||
NAZARA_API extern PFNGLUNIFORM1IPROC glUniform1i;
|
||||
|
|
|
|||
|
|
@ -4735,9 +4735,9 @@ NzString NzString::Number(unsigned long long number, nzUInt8 radix)
|
|||
|
||||
NzString NzString::Pointer(const void* ptr)
|
||||
{
|
||||
unsigned int size = sizeof(ptr)*2;
|
||||
unsigned int size = sizeof(ptr)*2+2;
|
||||
char* str = new char[size+1];
|
||||
std::sprintf(str, "%p", ptr);
|
||||
std::sprintf(str, "0x%p", ptr);
|
||||
|
||||
return NzString(new SharedString(1, size, size, str));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,6 +5,8 @@
|
|||
#include <Nazara/Renderer/OpenGL.hpp>
|
||||
#include <Nazara/Renderer/Context.hpp>
|
||||
#include <Nazara/Core/Error.hpp>
|
||||
#include <Nazara/Core/Log.hpp>
|
||||
#include <Nazara/Core/StringStream.hpp>
|
||||
#include <Nazara/Renderer/Config.hpp>
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
|
|
@ -22,6 +24,108 @@ namespace
|
|||
///TODO: Thread-local
|
||||
NzContext* currentContext = nullptr;
|
||||
NzContext* threadContext = nullptr;
|
||||
|
||||
void CALLBACK DebugCallback(unsigned int source, unsigned int type, unsigned int id, unsigned int severity, int length, const char* message, void* userParam)
|
||||
{
|
||||
NazaraUnused(length);
|
||||
|
||||
NzStringStream ss;
|
||||
ss << "OpenGL debug message (ID: 0x" << NzString::Number(id, 16) << "):\n";
|
||||
ss << "-Source: ";
|
||||
switch (source)
|
||||
{
|
||||
case GL_DEBUG_SOURCE_API_ARB:
|
||||
ss << "OpenGL";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB:
|
||||
ss << "Operating system";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_SHADER_COMPILER_ARB:
|
||||
ss << "Shader compiler";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_THIRD_PARTY_ARB:
|
||||
ss << "Shader compiler";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_APPLICATION_ARB:
|
||||
ss << "Application";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SOURCE_OTHER_ARB:
|
||||
ss << "Other";
|
||||
break;
|
||||
|
||||
default:
|
||||
// Peut être rajouté par une extension
|
||||
ss << "Unknown";
|
||||
break;
|
||||
}
|
||||
ss << '\n';
|
||||
|
||||
ss << "-Type: ";
|
||||
switch (type)
|
||||
{
|
||||
case GL_DEBUG_TYPE_ERROR_ARB:
|
||||
ss << "Error";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB:
|
||||
ss << "Deprecated behavior";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB:
|
||||
ss << "Undefined behavior";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_PORTABILITY_ARB:
|
||||
ss << "Portability";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_PERFORMANCE_ARB:
|
||||
ss << "Performance";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_TYPE_OTHER_ARB:
|
||||
ss << "Other";
|
||||
break;
|
||||
|
||||
default:
|
||||
// Peut être rajouté par une extension
|
||||
ss << "Unknown";
|
||||
break;
|
||||
}
|
||||
ss << '\n';
|
||||
|
||||
ss << "-Severity: ";
|
||||
switch (severity)
|
||||
{
|
||||
case GL_DEBUG_SEVERITY_HIGH_ARB:
|
||||
ss << "High";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SEVERITY_MEDIUM_ARB:
|
||||
ss << "Medium";
|
||||
break;
|
||||
|
||||
case GL_DEBUG_SEVERITY_LOW_ARB:
|
||||
ss << "Low";
|
||||
break;
|
||||
|
||||
default:
|
||||
// Peut être rajouté par une extension
|
||||
ss << "Unknown";
|
||||
break;
|
||||
}
|
||||
ss << '\n';
|
||||
|
||||
ss << "Message: " << message;
|
||||
ss << "\n\nSent by context: " << userParam;
|
||||
|
||||
NazaraNotice(ss);
|
||||
}
|
||||
}
|
||||
|
||||
NzContext::NzContext() :
|
||||
|
|
@ -31,18 +135,13 @@ m_impl(nullptr)
|
|||
|
||||
NzContext::~NzContext()
|
||||
{
|
||||
if (m_impl)
|
||||
{
|
||||
if (currentContext == this)
|
||||
NzContextImpl::Desactivate();
|
||||
|
||||
m_impl->Destroy();
|
||||
delete m_impl;
|
||||
}
|
||||
Destroy();
|
||||
}
|
||||
|
||||
bool NzContext::Create(const NzContextParameters& parameters)
|
||||
{
|
||||
Destroy();
|
||||
|
||||
m_parameters = parameters;
|
||||
if (m_parameters.shared && !m_parameters.shareContext)
|
||||
m_parameters.shareContext = s_reference;
|
||||
|
|
@ -71,9 +170,30 @@ bool NzContext::Create(const NzContextParameters& parameters)
|
|||
if (m_parameters.antialiasingLevel > 0)
|
||||
glEnable(GL_MULTISAMPLE);
|
||||
|
||||
if (NzOpenGL::IsSupported(NzOpenGL::DebugOutput) && m_parameters.debugMode)
|
||||
{
|
||||
glDebugMessageCallback(&DebugCallback, this);
|
||||
|
||||
#ifdef NAZARA_DEBUG
|
||||
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
|
||||
#endif
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void NzContext::Destroy()
|
||||
{
|
||||
if (m_impl)
|
||||
{
|
||||
if (currentContext == this)
|
||||
NzContextImpl::Desactivate();
|
||||
|
||||
m_impl->Destroy();
|
||||
delete m_impl;
|
||||
}
|
||||
}
|
||||
|
||||
const NzContextParameters& NzContext::GetParameters() const
|
||||
{
|
||||
#ifdef NAZARA_RENDERER_SAFE
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@
|
|||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Renderer/ContextParameters.hpp>
|
||||
#include <Nazara/Renderer/Config.hpp>
|
||||
#include <Nazara/Renderer/Debug.hpp>
|
||||
|
||||
nzUInt8 NzContextParameters::defaultMajorVersion; // Initialisé par NzOpenGL
|
||||
|
|
@ -10,5 +11,10 @@ nzUInt8 NzContextParameters::defaultMinorVersion; // Initialis
|
|||
const NzContext* NzContextParameters::defaultShareContext = nullptr;
|
||||
NzWindowHandle NzContextParameters::defaultWindow = 0;
|
||||
bool NzContextParameters::defaultCompatibilityProfile = false;
|
||||
#if NAZARA_RENDERER_OPENGL_DEBUG || defined(NAZARA_DEBUG)
|
||||
bool NzContextParameters::defaultDebugMode = true;
|
||||
#else
|
||||
bool NzContextParameters::defaultDebugMode = false;
|
||||
#endif
|
||||
bool NzContextParameters::defaultDoubleBuffered = false;
|
||||
bool NzContextParameters::defaultShared = true;
|
||||
|
|
|
|||
|
|
@ -122,10 +122,82 @@ bool NzOpenGL::Initialize()
|
|||
parameters.minorVersion = 0;
|
||||
parameters.shared = false;
|
||||
|
||||
/*
|
||||
Note: Même le contexte de chargement nécessite quelques fonctions de base pour correctement s'initialiser
|
||||
Pour cette raison, sa création est faite en deux fois, la première sert à récupérer le strict minimum,
|
||||
la seconde à créer le véritable contexte de chargement.
|
||||
|
||||
Non sérieusement si quelqu'un a une meilleure idée qu'il me le dise
|
||||
*/
|
||||
|
||||
/****************************************Initialisation****************************************/
|
||||
|
||||
NzContext loadContext;
|
||||
if (!loadContext.Create(parameters))
|
||||
{
|
||||
NazaraError("Failed to create load context");
|
||||
Uninitialize();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
wglCreateContextAttribs = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(LoadEntry("wglCreateContextAttribsARB", false));
|
||||
wglChoosePixelFormat = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(LoadEntry("wglChoosePixelFormatARB", false));
|
||||
if (!wglChoosePixelFormat)
|
||||
wglChoosePixelFormat = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATEXTPROC>(LoadEntry("wglChoosePixelFormatEXT", false));
|
||||
#elif defined(NAZARA_PLATFORM_LINUX)
|
||||
glXCreateContextAttribs = reinterpret_cast<PFNGLXCREATECONTEXTATTRIBSARBPROC>(LoadEntry("glXCreateContextAttribsARB", false));
|
||||
#endif
|
||||
|
||||
// Récupération de la version d'OpenGL
|
||||
// Ce code se base sur le fait que la carte graphique renverra un contexte de compatibilité avec la plus haute version supportée
|
||||
// Ce qui semble vrai au moins chez ATI/AMD et NVidia, mais si quelqu'un à une meilleure idée ...
|
||||
glGetString = reinterpret_cast<PFNGLGETSTRINGPROC>(LoadEntry("glGetString"));
|
||||
if (!glGetString)
|
||||
{
|
||||
NazaraError("Unable to load OpenGL: failed to load glGetString");
|
||||
Uninitialize();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
const GLubyte* version = glGetString(GL_VERSION);
|
||||
if (!version)
|
||||
{
|
||||
NazaraError("Unable to retrieve OpenGL version");
|
||||
Uninitialize();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned int major = version[0] - '0';
|
||||
unsigned int minor = version[2] - '0';
|
||||
|
||||
if (major == 0 || major > 9)
|
||||
{
|
||||
NazaraError("Unable to retrieve OpenGL major version");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (minor > 9)
|
||||
{
|
||||
NazaraWarning("Unable to retrieve OpenGL minor version (using 0)");
|
||||
minor = 0;
|
||||
}
|
||||
|
||||
openGLversion = major*100 + minor*10;
|
||||
|
||||
parameters.debugMode = true; // Certaines extensions n'apparaissent qu'avec un contexte de debug (e.g. ARB_debug_output)
|
||||
parameters.majorVersion = NzContextParameters::defaultMajorVersion = openGLversion/100;
|
||||
parameters.minorVersion = NzContextParameters::defaultMinorVersion = (openGLversion%100)/10;
|
||||
|
||||
// Destruction implicite du premier contexte
|
||||
if (!loadContext.Create(parameters))
|
||||
{
|
||||
NazaraError("Failed to create load context");
|
||||
Uninitialize();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
|
@ -182,7 +254,6 @@ bool NzOpenGL::Initialize()
|
|||
glGetShaderInfoLog = reinterpret_cast<PFNGLGETSHADERINFOLOGPROC>(LoadEntry("glGetShaderInfoLog"));
|
||||
glGetShaderiv = reinterpret_cast<PFNGLGETSHADERIVPROC>(LoadEntry("glGetShaderiv"));
|
||||
glGetShaderSource = reinterpret_cast<PFNGLGETSHADERSOURCEPROC>(LoadEntry("glGetShaderSource"));
|
||||
glGetString = reinterpret_cast<PFNGLGETSTRINGPROC>(LoadEntry("glGetString"));
|
||||
glGetTexImage = reinterpret_cast<PFNGLGETTEXIMAGEPROC>(LoadEntry("glGetTexImage"));
|
||||
glGetTexParameterfv = reinterpret_cast<PFNGLGETTEXPARAMETERFVPROC>(LoadEntry("glGetTexParameterfv"));
|
||||
glGetTexParameteriv = reinterpret_cast<PFNGLGETTEXPARAMETERIVPROC>(LoadEntry("glGetTexParameteriv"));
|
||||
|
|
@ -223,50 +294,13 @@ bool NzOpenGL::Initialize()
|
|||
glMapBufferRange = reinterpret_cast<PFNGLMAPBUFFERRANGEPROC>(LoadEntry("glMapBufferRange", false));
|
||||
|
||||
#if defined(NAZARA_PLATFORM_WINDOWS)
|
||||
wglCreateContextAttribs = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(LoadEntry("wglCreateContextAttribsARB", false));
|
||||
wglChoosePixelFormat = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(LoadEntry("wglChoosePixelFormatARB", false));
|
||||
if (!wglChoosePixelFormat)
|
||||
wglChoosePixelFormat = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATEXTPROC>(LoadEntry("wglChoosePixelFormatEXT", false));
|
||||
|
||||
wglGetExtensionsStringARB = reinterpret_cast<PFNWGLGETEXTENSIONSSTRINGARBPROC>(LoadEntry("wglGetExtensionsStringARB", false));
|
||||
wglGetExtensionsStringEXT = reinterpret_cast<PFNWGLGETEXTENSIONSSTRINGEXTPROC>(LoadEntry("wglGetExtensionsStringEXT", false));
|
||||
wglSwapInterval = reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(LoadEntry("wglSwapIntervalEXT", false));
|
||||
#elif defined(NAZARA_PLATFORM_LINUX)
|
||||
glXCreateContextAttribs = reinterpret_cast<PFNGLXCREATECONTEXTATTRIBSARBPROC>(LoadEntry("glXCreateContextAttribsARB", false));
|
||||
glXSwapInterval = reinterpret_cast<PFNGLXSWAPINTERVALSGIPROC>(LoadEntry("glXSwapIntervalSGI", false));
|
||||
#endif
|
||||
|
||||
// Récupération de la version d'OpenGL
|
||||
// Ce code se base sur le fait que la carte graphique renverra un contexte de compatibilité avec la plus haute version supportée
|
||||
// Ce qui semble vrai au moins chez ATI/AMD et NVidia, mais si quelqu'un à une meilleure idée ...
|
||||
const GLubyte* version = glGetString(GL_VERSION);
|
||||
if (!version)
|
||||
{
|
||||
NazaraError("Unable to retrieve OpenGL version");
|
||||
Uninitialize();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned int major = version[0] - '0';
|
||||
unsigned int minor = version[2] - '0';
|
||||
|
||||
if (major == 0 || major > 9)
|
||||
{
|
||||
NazaraError("Unable to retrieve OpenGL major version");
|
||||
Uninitialize();
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if (minor > 9)
|
||||
{
|
||||
NazaraWarning("Unable to retrieve OpenGL minor version (using 0)");
|
||||
minor = 0;
|
||||
}
|
||||
|
||||
openGLversion = major*100 + minor*10;
|
||||
|
||||
/****************************************Extensions****************************************/
|
||||
|
||||
if (!glGetStringi || !LoadExtensions3())
|
||||
|
|
@ -296,6 +330,24 @@ bool NzOpenGL::Initialize()
|
|||
// AnisotropicFilter
|
||||
openGLextensions[NzOpenGL::AnisotropicFilter] = IsSupported("GL_EXT_texture_filter_anisotropic");
|
||||
|
||||
// DebugOutput
|
||||
if (IsSupported("GL_ARB_debug_output"))
|
||||
{
|
||||
try
|
||||
{
|
||||
glDebugMessageControl = reinterpret_cast<PFNGLDEBUGMESSAGECONTROLARBPROC>(LoadEntry("glDebugMessageControlARB"));
|
||||
glDebugMessageInsert = reinterpret_cast<PFNGLDEBUGMESSAGEINSERTARBPROC>(LoadEntry("glDebugMessageInsertARB"));
|
||||
glDebugMessageCallback = reinterpret_cast<PFNGLDEBUGMESSAGECALLBACKARBPROC>(LoadEntry("glDebugMessageCallbackARB"));
|
||||
glGetDebugMessageLog = reinterpret_cast<PFNGLGETDEBUGMESSAGELOGARBPROC>(LoadEntry("glGetDebugMessageLogARB"));
|
||||
|
||||
openGLextensions[NzOpenGL::DebugOutput] = true;
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
NazaraError("Failed to load GL_ARB_debug_output: " + NzString(e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
// FP64
|
||||
if (openGLversion >= 400 || IsSupported("GL_ARB_gpu_shader_fp64"))
|
||||
{
|
||||
|
|
@ -362,18 +414,51 @@ bool NzOpenGL::Initialize()
|
|||
}
|
||||
|
||||
// Texture3D
|
||||
if (IsSupported("GL_EXT_texture3D"))
|
||||
try
|
||||
{
|
||||
glTexImage3D = reinterpret_cast<PFNGLTEXIMAGE3DPROC>(LoadEntry("glTexImage3D"));
|
||||
glTexSubImage3D = reinterpret_cast<PFNGLTEXSUBIMAGE3DPROC>(LoadEntry("glTexSubImage3D"));
|
||||
|
||||
openGLextensions[NzOpenGL::Texture3D] = true;
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
if (openGLversion >= 120)
|
||||
NazaraWarning("Failed to load core texture 3D (" + NzString(e.what()) + ")");
|
||||
|
||||
if (IsSupported("GL_EXT_texture3D"))
|
||||
{
|
||||
try
|
||||
{
|
||||
// Hacky: Normalement incompatible à cause du internalFormat, GLenum pour l'extension et GLint pour le noyau
|
||||
// Mais la taille du type étant la même (GLenum est un typedef équivalent à GLint) et Nazara n'utilisant pas
|
||||
// Ce qui cause l'incompatibilité (les paramètres 1,2,3,4), je prends cette liberté
|
||||
glTexImage3D = reinterpret_cast<PFNGLTEXIMAGE3DPROC>(LoadEntry("glTexImage3DEXT"));
|
||||
glTexSubImage3D = reinterpret_cast<PFNGLTEXSUBIMAGE3DEXTPROC>(LoadEntry("glTexSubImage3DEXT"));
|
||||
|
||||
openGLextensions[NzOpenGL::Texture3D] = true;
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
NazaraError("Failed to load EXT_texture3D: " + NzString(e.what()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// VertexArrayObject
|
||||
if (openGLversion >= 420 || IsSupported("GL_ARB_texture_storage"))
|
||||
{
|
||||
try
|
||||
{
|
||||
glTexImage3D = reinterpret_cast<PFNGLTEXIMAGE3DEXTPROC>(LoadEntry("glTexImage3DEXT"));
|
||||
glTexSubImage3D = reinterpret_cast<PFNGLTEXSUBIMAGE3DEXTPROC>(LoadEntry("glTexSubImage3DEXT"));
|
||||
glTexStorage1D = reinterpret_cast<PFNGLTEXSTORAGE1DPROC>(LoadEntry("glTexStorage1D"));
|
||||
glTexStorage2D = reinterpret_cast<PFNGLTEXSTORAGE2DPROC>(LoadEntry("glTexStorage2D"));
|
||||
glTexStorage3D = reinterpret_cast<PFNGLTEXSTORAGE3DPROC>(LoadEntry("glTexStorage3D"));
|
||||
|
||||
openGLextensions[NzOpenGL::Texture3D] = true;
|
||||
openGLextensions[NzOpenGL::TextureStorage] = true;
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
NazaraError("Failed to load EXT_texture3D: " + NzString(e.what()));
|
||||
NazaraError("Failed to load ARB_texture_storage: " + NzString(e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -382,9 +467,9 @@ bool NzOpenGL::Initialize()
|
|||
{
|
||||
try
|
||||
{
|
||||
glBindVertexArray = reinterpret_cast<PFNGLBINDVERTEXARRAYPROC>(LoadEntry("glBindVertexArray", false));
|
||||
glDeleteVertexArrays = reinterpret_cast<PFNGLDELETEVERTEXARRAYSPROC>(LoadEntry("glDeleteVertexArrays", false));
|
||||
glGenVertexArrays = reinterpret_cast<PFNGLGENVERTEXARRAYSPROC>(LoadEntry("glGenVertexArrays", false));
|
||||
glBindVertexArray = reinterpret_cast<PFNGLBINDVERTEXARRAYPROC>(LoadEntry("glBindVertexArray"));
|
||||
glDeleteVertexArrays = reinterpret_cast<PFNGLDELETEVERTEXARRAYSPROC>(LoadEntry("glDeleteVertexArrays"));
|
||||
glGenVertexArrays = reinterpret_cast<PFNGLGENVERTEXARRAYSPROC>(LoadEntry("glGenVertexArrays"));
|
||||
|
||||
openGLextensions[NzOpenGL::VertexArrayObject] = true;
|
||||
}
|
||||
|
|
@ -394,11 +479,9 @@ bool NzOpenGL::Initialize()
|
|||
}
|
||||
}
|
||||
|
||||
/****************************************Contextes****************************************/
|
||||
|
||||
NzContextParameters::defaultMajorVersion = openGLversion/100;
|
||||
NzContextParameters::defaultMinorVersion = (openGLversion%100)/10;
|
||||
/****************************************Contexte de référence****************************************/
|
||||
|
||||
///FIXME: Utiliser le contexte de chargement comme référence ? (Vérifier mode debug)
|
||||
if (!NzContext::InitializeReference())
|
||||
{
|
||||
NazaraError("Failed to initialize reference context");
|
||||
|
|
@ -457,6 +540,9 @@ PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus = nullptr;
|
|||
PFNGLCOLORMASKPROC glColorMask = nullptr;
|
||||
PFNGLCULLFACEPROC glCullFace = nullptr;
|
||||
PFNGLCOMPILESHADERPROC glCompileShader = nullptr;
|
||||
PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControl = nullptr;
|
||||
PFNGLDEBUGMESSAGEINSERTARBPROC glDebugMessageInsert = nullptr;
|
||||
PFNGLDEBUGMESSAGECALLBACKARBPROC glDebugMessageCallback = nullptr;
|
||||
PFNGLDELETEBUFFERSPROC glDeleteBuffers = nullptr;
|
||||
PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers = nullptr;
|
||||
PFNGLDELETEPROGRAMPROC glDeleteProgram = nullptr;
|
||||
|
|
@ -487,6 +573,7 @@ PFNGLGENQUERIESPROC glGenQueries = nullptr;
|
|||
PFNGLGENTEXTURESPROC glGenTextures = nullptr;
|
||||
PFNGLGENVERTEXARRAYSPROC glGenVertexArrays = nullptr;
|
||||
PFNGLGETBUFFERPARAMETERIVPROC glGetBufferParameteriv = nullptr;
|
||||
PFNGLGETDEBUGMESSAGELOGARBPROC glGetDebugMessageLog = nullptr;
|
||||
PFNGLGETERRORPROC glGetError = nullptr;
|
||||
PFNGLGETINTEGERVPROC glGetIntegerv = nullptr;
|
||||
PFNGLGETPROGRAMIVPROC glGetProgramiv = nullptr;
|
||||
|
|
@ -512,12 +599,17 @@ PFNGLSCISSORPROC glScissor = nullptr;
|
|||
PFNGLSHADERSOURCEPROC glShaderSource = nullptr;
|
||||
PFNGLSTENCILFUNCPROC glStencilFunc = nullptr;
|
||||
PFNGLSTENCILOPPROC glStencilOp = nullptr;
|
||||
PFNGLTEXIMAGE1DPROC glTexImage1D = nullptr;
|
||||
PFNGLTEXIMAGE2DPROC glTexImage2D = nullptr;
|
||||
PFNGLTEXIMAGE3DEXTPROC glTexImage3D = nullptr;
|
||||
PFNGLTEXIMAGE3DPROC glTexImage3D = nullptr;
|
||||
PFNGLTEXPARAMETERFPROC glTexParameterf = nullptr;
|
||||
PFNGLTEXPARAMETERIPROC glTexParameteri = nullptr;
|
||||
PFNGLTEXSTORAGE1DPROC glTexStorage1D = nullptr;
|
||||
PFNGLTEXSTORAGE2DPROC glTexStorage2D = nullptr;
|
||||
PFNGLTEXSTORAGE3DPROC glTexStorage3D = nullptr;
|
||||
PFNGLTEXSUBIMAGE1DPROC glTexSubImage1D = nullptr;
|
||||
PFNGLTEXSUBIMAGE2DPROC glTexSubImage2D = nullptr;
|
||||
PFNGLTEXSUBIMAGE3DEXTPROC glTexSubImage3D = nullptr;
|
||||
PFNGLTEXSUBIMAGE3DPROC glTexSubImage3D = nullptr;
|
||||
PFNGLUNIFORM1DPROC glUniform1d = nullptr;
|
||||
PFNGLUNIFORM1FPROC glUniform1f = nullptr;
|
||||
PFNGLUNIFORM1IPROC glUniform1i = nullptr;
|
||||
|
|
|
|||
|
|
@ -460,17 +460,20 @@ bool NzRenderer::UpdateStates()
|
|||
if (vaoSupported)
|
||||
{
|
||||
// On recherche si un VAO existe déjà avec notre configuration
|
||||
// Note: Les VAOs ne sont pas partagés entre les contextes, ils font donc partie de notre configuration
|
||||
// Note: Les VAOs ne sont pas partagés entre les contextes, ces derniers font donc partie de notre configuration
|
||||
|
||||
auto key = std::make_tuple(NzContext::GetCurrent(), m_indexBuffer, m_vertexBuffer, m_vertexDeclaration);
|
||||
auto it = m_vaos.find(key);
|
||||
if (it == m_vaos.end())
|
||||
{
|
||||
// On créé notre VAO
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
|
||||
// On l'ajoute à notre liste
|
||||
m_vaos.insert(std::make_pair(key, static_cast<unsigned int>(vao)));
|
||||
|
||||
// Et on indique qu'on veut le programmer
|
||||
update = true;
|
||||
}
|
||||
else
|
||||
|
|
|
|||
|
|
@ -153,6 +153,8 @@ bool NzContextImpl::Create(NzContextParameters& parameters)
|
|||
*attrib++ = WGL_CONTEXT_MINOR_VERSION_ARB;
|
||||
*attrib++ = parameters.minorVersion;
|
||||
|
||||
int flags = 0;
|
||||
|
||||
if (parameters.majorVersion >= 3)
|
||||
{
|
||||
*attrib++ = WGL_CONTEXT_PROFILE_MASK_ARB;
|
||||
|
|
@ -162,11 +164,19 @@ bool NzContextImpl::Create(NzContextParameters& parameters)
|
|||
{
|
||||
*attrib++ = WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
|
||||
|
||||
*attrib++ = WGL_CONTEXT_FLAGS_ARB;
|
||||
*attrib++ = WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
||||
flags |= WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
|
||||
}
|
||||
}
|
||||
|
||||
if (parameters.debugMode)
|
||||
flags |= WGL_CONTEXT_DEBUG_BIT_ARB;
|
||||
|
||||
if (flags)
|
||||
{
|
||||
*attrib++ = WGL_CONTEXT_FLAGS_ARB;
|
||||
*attrib++ = flags;
|
||||
}
|
||||
|
||||
*attrib++ = 0;
|
||||
|
||||
m_context = wglCreateContextAttribs(m_deviceContext, shareContext, attributes);
|
||||
|
|
|
|||
Loading…
Reference in New Issue