Documentation for MemoryPool
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@ -37,7 +37,7 @@ namespace Nz
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private:
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MemoryPool(MemoryPool* pool);
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std::unique_ptr<void*[]> m_freeList;
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std::unique_ptr<void* []> m_freeList;
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std::unique_ptr<UInt8[]> m_pool;
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std::unique_ptr<MemoryPool> m_next;
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std::atomic_uint m_freeCount;
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@ -8,6 +8,19 @@
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namespace Nz
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{
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/*!
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* \class Nz::MemoryPool
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* \brief Core class that represents a memory pool
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*/
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/*!
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* \brief Constructs a MemoryPool object
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*
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* \param blockSize Size of blocks that will be allocated
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* \param size Size of the pool
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* \param canGrow Determine if the pool can allocate more memory
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*/
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inline MemoryPool::MemoryPool(unsigned int blockSize, unsigned int size, bool canGrow) :
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m_freeCount(size),
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m_previous(nullptr),
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@ -16,27 +29,47 @@ namespace Nz
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m_size(size)
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{
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m_pool.reset(new UInt8[blockSize * size]);
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m_freeList.reset(new void*[size]);
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m_freeList.reset(new void* [size]);
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// Remplissage de la free list
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for (unsigned int i = 0; i < size; ++i)
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m_freeList[i] = &m_pool[m_blockSize * (size-i-1)];
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}
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/*!
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* \brief Constructs a MemoryPool object by move semantic
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*
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* \param pool MemoryPool to move into this
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*/
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inline MemoryPool::MemoryPool(MemoryPool&& pool) noexcept
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{
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operator=(std::move(pool));
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}
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/*!
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* \brief Constructs a MemoryPool object by chaining memory pool
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*
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* \param pool Previous MemoryPool
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*/
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inline MemoryPool::MemoryPool(MemoryPool* pool) :
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MemoryPool(pool->m_blockSize, pool->m_size, pool->m_canGrow)
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{
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m_previous = pool;
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}
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/*!
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* \brief Allocates enough memory for the size and returns a pointer to it
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* \return A pointer to memory allocated
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*
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* \param size Size to allocate
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*
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* \remark If the size is greather than the blockSize of pool, new operator is called
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*/
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inline void* MemoryPool::Allocate(unsigned int size)
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{
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///DOC: Si la taille est supérieure à celle d'un bloc du pool, l'opérateur new est utilisé
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if (size <= m_blockSize)
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{
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if (m_freeCount > 0)
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@ -53,10 +86,17 @@ namespace Nz
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return OperatorNew(size);
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}
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/*!
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* \brief Deletes the memory represented by the poiner
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*
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* Calls the destructor of the object before releasing it
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*
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* \remark If ptr is null, nothing is done
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*/
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template<typename T>
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inline void MemoryPool::Delete(T* ptr)
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{
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///DOC: Va appeler le destructeur de l'objet avant de le libérer
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if (ptr)
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{
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ptr->~T();
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@ -64,12 +104,20 @@ namespace Nz
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}
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}
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/*!
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* \brief Frees the memory represented by the poiner
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*
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* If the pool gets empty after the call and we are the child of another pool, we commit suicide. If the pointer does not own to a block of the pool, operator delete is called
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*
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* \remark Throws a std::runtime_error if pointer does not point to an element of the pool with NAZARA_CORE_SAFE defined
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* \remark If ptr is null, nothing is done
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*/
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inline void MemoryPool::Free(void* ptr)
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{
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///DOC: Si appelé avec un pointeur ne faisant pas partie du pool, l'opérateur delete est utilisé
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if (ptr)
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{
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// Le pointeur nous appartient-il ?
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// Does the pointer belong to us ?
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UInt8* freePtr = static_cast<UInt8*>(ptr);
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UInt8* poolPtr = m_pool.get();
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if (freePtr >= poolPtr && freePtr < poolPtr + m_blockSize*m_size)
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@ -81,7 +129,7 @@ namespace Nz
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m_freeList[m_freeCount++] = ptr;
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// Si nous sommes vide et l'extension d'un autre pool, nous nous suicidons
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// If we are empty and the extension of another pool, we commit suicide
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if (m_freeCount == m_size && m_previous && !m_next)
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{
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m_previous->m_next.release();
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@ -98,31 +146,61 @@ namespace Nz
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}
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}
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/*!
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* \brief Gets the block size
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* \return Size of the blocks
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*/
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inline unsigned int MemoryPool::GetBlockSize() const
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{
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return m_blockSize;
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}
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/*!
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* \brief Gets the number of free blocks
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* \return Number of free blocks in the pool
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*/
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inline unsigned int MemoryPool::GetFreeBlocks() const
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{
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return m_freeCount;
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}
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/*!
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* \brief Gets the pool size
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* \return Size of the pool
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*/
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inline unsigned int MemoryPool::GetSize() const
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{
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return m_size;
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}
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/*!
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* \brief Creates a new value of type T with arguments
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* \return Pointer to the allocated object
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*
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* \param args Arguments for the new object
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*
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* \remark Constructs inplace in the pool
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*/
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template<typename T, typename... Args>
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inline T* MemoryPool::New(Args&&... args)
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{
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///DOC: Permet de construire un objet directement dans le pook
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T* object = static_cast<T*>(Allocate(sizeof(T)));
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PlacementNew<T>(object, std::forward<Args>(args)...);
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return object;
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}
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/*!
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* \brief Assigns the content of another pool by move semantic
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* \return A reference to this
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*
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* \param pool Other pool to move into this
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*/
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inline MemoryPool& MemoryPool::operator=(MemoryPool&& pool) noexcept
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{
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m_blockSize = pool.m_blockSize;
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@ -134,7 +212,7 @@ namespace Nz
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m_next = std::move(pool.m_next);
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m_size = pool.m_size;
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// Si nous avons été créés par un autre pool, nous devons le faire pointer vers nous de nouveau
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// If we have been created by another pool, we must make it point to us again
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if (m_previous)
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{
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m_previous->m_next.release();
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@ -0,0 +1,28 @@
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#include <Nazara/Core/MemoryPool.hpp>
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#include <Catch/catch.hpp>
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#include <Nazara/Math/Vector2.hpp>
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SCENARIO("MemoryPool", "[CORE][MEMORYPOOL]")
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{
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GIVEN("A MemoryPool to contain one Nz::Vector2<int>")
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{
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Nz::MemoryPool memoryPool(sizeof(Nz::Vector2<int>), 1, false);
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WHEN("We construct a Nz::Vector2<int>")
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{
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Nz::Vector2<int>* vector2 = memoryPool.New<Nz::Vector2<int>>(1, 2);
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THEN("Memory is available")
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{
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vector2->x = 3;
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REQUIRE(*vector2 == Nz::Vector2<int>(3, 2));
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}
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THEN("We can destroy the vector2")
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{
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memoryPool.Delete(vector2);
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}
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}
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}
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}
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