Convert spaces to tabs

Former-commit-id: b459cfe0c83f651cc660d42f7d3014c3b146f345
This commit is contained in:
Lynix
2015-09-24 00:55:57 +02:00
parent ce3bbf6c78
commit dea3fb4e39
87 changed files with 1206 additions and 1205 deletions

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@@ -15,8 +15,8 @@ class NAZARA_RENDERER_API NzGpuQuery
{
public:
NzGpuQuery();
NzGpuQuery(const NzGpuQuery&) = delete;
NzGpuQuery(NzGpuQuery&&) = delete; ///TODO
NzGpuQuery(const NzGpuQuery&) = delete;
NzGpuQuery(NzGpuQuery&&) = delete; ///TODO
~NzGpuQuery();
void Begin(nzGpuQueryMode mode);
@@ -29,8 +29,8 @@ class NAZARA_RENDERER_API NzGpuQuery
// Fonctions OpenGL
unsigned int GetOpenGLID() const;
NzGpuQuery& operator=(const NzGpuQuery&) = delete;
NzGpuQuery& operator=(NzGpuQuery&&) = delete; ///TODO
NzGpuQuery& operator=(const NzGpuQuery&) = delete;
NzGpuQuery& operator=(NzGpuQuery&&) = delete; ///TODO
static bool IsModeSupported(nzGpuQueryMode mode);
static bool IsSupported();

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@@ -28,8 +28,8 @@ class NAZARA_RENDERER_API NzRenderBuffer : public NzRefCounted
public:
NzRenderBuffer();
NzRenderBuffer(const NzRenderBuffer&) = delete;
NzRenderBuffer(NzRenderBuffer&&) = delete;
NzRenderBuffer(const NzRenderBuffer&) = delete;
NzRenderBuffer(NzRenderBuffer&&) = delete;
~NzRenderBuffer();
bool Create(nzPixelFormat format, unsigned int width, unsigned int height);
@@ -44,8 +44,8 @@ class NAZARA_RENDERER_API NzRenderBuffer : public NzRefCounted
bool IsValid() const;
NzRenderBuffer& operator=(const NzRenderBuffer&) = delete;
NzRenderBuffer& operator=(NzRenderBuffer&&) = delete;
NzRenderBuffer& operator=(const NzRenderBuffer&) = delete;
NzRenderBuffer& operator=(NzRenderBuffer&&) = delete;
static bool IsSupported();
template<typename... Args> static NzRenderBufferRef New(Args&&... args);

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@@ -26,8 +26,8 @@ class NAZARA_RENDERER_API NzRenderTexture : public NzRenderTarget
{
public:
inline NzRenderTexture();
NzRenderTexture(const NzRenderTexture&) = delete;
NzRenderTexture(NzRenderTexture&&) = delete; ///TODO
NzRenderTexture(const NzRenderTexture&) = delete;
NzRenderTexture(NzRenderTexture&&) = delete; ///TODO
inline ~NzRenderTexture();
bool AttachBuffer(nzAttachmentPoint attachmentPoint, nzUInt8 index, NzRenderBuffer* buffer);
@@ -60,8 +60,8 @@ class NAZARA_RENDERER_API NzRenderTexture : public NzRenderTarget
unsigned int GetOpenGLID() const;
bool HasContext() const override;
NzRenderTexture& operator=(const NzRenderTexture&) = delete;
NzRenderTexture& operator=(NzRenderTexture&&) = delete; ///TODO
NzRenderTexture& operator=(const NzRenderTexture&) = delete;
NzRenderTexture& operator=(NzRenderTexture&&) = delete; ///TODO
static inline void Blit(NzRenderTexture* src, NzRenderTexture* dst, nzUInt32 buffers = nzRendererBuffer_Color | nzRendererBuffer_Depth | nzRendererBuffer_Stencil, bool bilinearFilter = false);
static void Blit(NzRenderTexture* src, NzRectui srcRect, NzRenderTexture* dst, NzRectui dstRect, nzUInt32 buffers = nzRendererBuffer_Color | nzRendererBuffer_Depth | nzRendererBuffer_Stencil, bool bilinearFilter = false);

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@@ -36,8 +36,8 @@ class NAZARA_RENDERER_API NzShader : public NzRefCounted
public:
NzShader();
NzShader(const NzShader&) = delete;
NzShader(NzShader&&) = delete;
NzShader(const NzShader&) = delete;
NzShader(NzShader&&) = delete;
~NzShader();
void AttachStage(nzShaderStage stage, const NzShaderStage& shaderStage);
@@ -99,8 +99,8 @@ class NAZARA_RENDERER_API NzShader : public NzRefCounted
// Fonctions OpenGL
unsigned int GetOpenGLID() const;
NzShader& operator=(const NzShader&) = delete;
NzShader& operator=(NzShader&&) = delete;
NzShader& operator=(const NzShader&) = delete;
NzShader& operator=(NzShader&&) = delete;
static bool IsStageSupported(nzShaderStage stage);
template<typename... Args> static NzShaderRef New(Args&&... args);

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@@ -17,8 +17,8 @@ class NAZARA_RENDERER_API NzShaderStage
public:
NzShaderStage();
NzShaderStage(nzShaderStage stage);
NzShaderStage(const NzShaderStage&) = delete;
NzShaderStage(NzShaderStage&& stage);
NzShaderStage(const NzShaderStage&) = delete;
NzShaderStage(NzShaderStage&& stage);
~NzShaderStage();
bool Compile();
@@ -36,8 +36,8 @@ class NAZARA_RENDERER_API NzShaderStage
void SetSource(const NzString& source);
bool SetSourceFromFile(const NzString& filePath);
NzShaderStage& operator=(const NzShaderStage&) = delete;
NzShaderStage& operator=(NzShaderStage&& shader);
NzShaderStage& operator=(const NzShaderStage&) = delete;
NzShaderStage& operator=(NzShaderStage&& shader);
// Fonctions OpenGL
unsigned int GetOpenGLID() const;

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@@ -39,8 +39,8 @@ class NAZARA_RENDERER_API NzTexture : public NzAbstractImage, public NzRefCounte
NzTexture() = default;
NzTexture(nzImageType type, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth = 1, nzUInt8 levelCount = 1);
explicit NzTexture(const NzImage& image);
NzTexture(const NzTexture&) = delete;
NzTexture(NzTexture&&) = delete;
NzTexture(const NzTexture&) = delete;
NzTexture(NzTexture&&) = delete;
~NzTexture();
bool Create(nzImageType type, nzPixelFormat format, unsigned int width, unsigned int height, unsigned int depth = 1, nzUInt8 levelCount = 1);
@@ -103,8 +103,8 @@ class NAZARA_RENDERER_API NzTexture : public NzAbstractImage, public NzRefCounte
// Fonctions OpenGL
unsigned int GetOpenGLID() const;
NzTexture& operator=(const NzTexture&) = delete;
NzTexture& operator=(NzTexture&&) = delete;
NzTexture& operator=(const NzTexture&) = delete;
NzTexture& operator=(NzTexture&&) = delete;
static unsigned int GetValidSize(unsigned int size);
static bool IsFormatSupported(nzPixelFormat format);