Make use of the new EnumMap class
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@@ -2,6 +2,7 @@
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// This file is part of the "Nazara Engine - Renderer module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <NazaraUtils/EnumMap.hpp>
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#include <Nazara/Renderer/Debug.hpp>
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namespace Nz
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@@ -27,22 +28,22 @@ namespace Nz
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inline void DebugDrawer::DrawFrustum(const Frustumf& frustum, const Color& color)
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{
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std::array<Vector3f, BoxCornerCount> corners;
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for (std::size_t i = 0; i < BoxCornerCount; ++i)
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corners[i] = frustum.ComputeCorner(static_cast<BoxCorner>(i));
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EnumMap<BoxCorner, Vector3f> corners;
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for (auto&& [corner, pos] : corners.iter_kv())
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pos = frustum.ComputeCorner(corner);
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DrawLine(corners[UnderlyingCast(BoxCorner::NearLeftBottom)], corners[UnderlyingCast(BoxCorner::NearRightBottom)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::NearLeftBottom)], corners[UnderlyingCast(BoxCorner::NearLeftTop)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::NearLeftBottom)], corners[UnderlyingCast(BoxCorner::FarLeftBottom)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::FarRightTop)], corners[UnderlyingCast(BoxCorner::FarLeftTop)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::FarRightTop)], corners[UnderlyingCast(BoxCorner::FarRightBottom)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::FarRightTop)], corners[UnderlyingCast(BoxCorner::NearRightTop)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::FarLeftBottom)], corners[UnderlyingCast(BoxCorner::FarRightBottom)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::FarLeftBottom)], corners[UnderlyingCast(BoxCorner::FarLeftTop)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::NearLeftTop)], corners[UnderlyingCast(BoxCorner::NearRightTop)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::NearLeftTop)], corners[UnderlyingCast(BoxCorner::FarLeftTop)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::NearRightBottom)], corners[UnderlyingCast(BoxCorner::NearRightTop)], color);
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DrawLine(corners[UnderlyingCast(BoxCorner::NearRightBottom)], corners[UnderlyingCast(BoxCorner::FarRightBottom)], color);
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DrawLine(corners[BoxCorner::NearLeftBottom], corners[BoxCorner::NearRightBottom], color);
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DrawLine(corners[BoxCorner::NearLeftBottom], corners[BoxCorner::NearLeftTop], color);
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DrawLine(corners[BoxCorner::NearLeftBottom], corners[BoxCorner::FarLeftBottom], color);
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DrawLine(corners[BoxCorner::FarRightTop], corners[BoxCorner::FarLeftTop], color);
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DrawLine(corners[BoxCorner::FarRightTop], corners[BoxCorner::FarRightBottom], color);
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DrawLine(corners[BoxCorner::FarRightTop], corners[BoxCorner::NearRightTop], color);
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DrawLine(corners[BoxCorner::FarLeftBottom], corners[BoxCorner::FarRightBottom], color);
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DrawLine(corners[BoxCorner::FarLeftBottom], corners[BoxCorner::FarLeftTop], color);
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DrawLine(corners[BoxCorner::NearLeftTop], corners[BoxCorner::NearRightTop], color);
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DrawLine(corners[BoxCorner::NearLeftTop], corners[BoxCorner::FarLeftTop], color);
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DrawLine(corners[BoxCorner::NearRightBottom], corners[BoxCorner::NearRightTop], color);
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DrawLine(corners[BoxCorner::NearRightBottom], corners[BoxCorner::FarRightBottom], color);
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}
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inline void DebugDrawer::DrawLine(const Vector3f& start, const Vector3f& end, const Color& color)
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