Sdk/LuaAPI: Fix handles retrieval
Former-commit-id: e7aca6dff50c97630e86e90148a9778186e21707
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@ -255,14 +255,14 @@ namespace Nz
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Ndk::EntityHandle* handle, TypeTag<Ndk::EntityHandle>)
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{
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*handle = std::move(*static_cast<Ndk::EntityHandle*>(instance.CheckUserdata(index, "Entity")));
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*handle = *static_cast<Ndk::EntityHandle*>(instance.CheckUserdata(index, "Entity"));
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return 1;
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}
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inline unsigned int LuaImplQueryArg(const LuaInstance& instance, int index, Ndk::WorldHandle* handle, TypeTag<Ndk::WorldHandle>)
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{
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*handle = std::move(*static_cast<Ndk::WorldHandle*>(instance.CheckUserdata(index, "World")));
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*handle = *static_cast<Ndk::WorldHandle*>(instance.CheckUserdata(index, "World"));
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return 1;
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}
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