SDK: TextAreaWidget: silence harmless shadow warnings

This commit is contained in:
Alexandre Janniaux 2019-07-07 17:24:29 +02:00
parent 724adb599a
commit e29f2f7a92
1 changed files with 3 additions and 3 deletions

View File

@ -582,9 +582,9 @@ namespace Ndk
};
// Move text so that cursor is always visible
const auto* glyph = GetGlyph(m_cursorPositionEnd, nullptr);
float glyphPos = (glyph) ? glyph->bounds.x : 0.f;
float glyphWidth = (glyph) ? glyph->bounds.width : 0.f;
const auto* lastGlyph = GetGlyph(m_cursorPositionEnd, nullptr);
float glyphPos = (lastGlyph) ? lastGlyph->bounds.x : 0.f;
float glyphWidth = (lastGlyph) ? lastGlyph->bounds.width : 0.f;
auto& node = m_textEntity->GetComponent<Ndk::NodeComponent>();
float textPosition = node.GetPosition(Nz::CoordSys_Local).x - paddingWidth;