SDK: TextAreaWidget: silence harmless shadow warnings
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@ -582,9 +582,9 @@ namespace Ndk
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// Move text so that cursor is always visible
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const auto* glyph = GetGlyph(m_cursorPositionEnd, nullptr);
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float glyphPos = (glyph) ? glyph->bounds.x : 0.f;
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float glyphWidth = (glyph) ? glyph->bounds.width : 0.f;
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const auto* lastGlyph = GetGlyph(m_cursorPositionEnd, nullptr);
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float glyphPos = (lastGlyph) ? lastGlyph->bounds.x : 0.f;
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float glyphWidth = (lastGlyph) ? lastGlyph->bounds.width : 0.f;
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auto& node = m_textEntity->GetComponent<Ndk::NodeComponent>();
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float textPosition = node.GetPosition(Nz::CoordSys_Local).x - paddingWidth;
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