Graphics/Model: Default move constructor/operator

Former-commit-id: 0bf6787057d807dfaf4e27c965ea0d654c369b85
This commit is contained in:
Lynix 2015-05-28 13:49:25 +02:00
parent 122ae57968
commit e332193cd1
1 changed files with 2 additions and 0 deletions

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@ -37,6 +37,7 @@ class NAZARA_API NzModel : public NzRenderable, public NzResource
public:
NzModel();
NzModel(const NzModel& model) = default;
NzModel(NzModel&& model) = default;
virtual ~NzModel();
void AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const NzMatrix4f& transformMatrix) const override;
@ -72,6 +73,7 @@ class NAZARA_API NzModel : public NzRenderable, public NzResource
void SetSkinCount(unsigned int skinCount);
NzModel& operator=(const NzModel& node) = default;
NzModel& operator=(NzModel&& node) = default;
protected:
void MakeBoundingVolume() const override;