Minor fixes
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24a2f96fd3
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@ -78,7 +78,7 @@ int main()
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materialPass->EnableDepthClamp(true);
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materialPass->EnableFaceCulling(true);
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//material->AddPass("DepthPass", depthPass);
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material->AddPass("DepthPass", depthPass);
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material->AddPass("ForwardPass", materialPass);
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Nz::TextureSamplerInfo samplerInfo;
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@ -849,9 +849,6 @@ namespace Nz::ShaderAst
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pendingFunc.cloneNode = clone.get();
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pendingFunc.node = &node;
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for (auto& parameter : clone->parameters)
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parameter.type = ResolveType(parameter.type);
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if (clone->earlyFragmentTests.HasValue() && clone->earlyFragmentTests.GetResultingValue())
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{
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//TODO: warning and disable early fragment tests
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@ -2265,10 +2262,14 @@ namespace Nz::ShaderAst
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if (!node.initialExpression)
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throw AstError{ "variable must either have a type or an initial value" };
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resolvedType = ResolveType(GetExpressionType(*node.initialExpression));
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resolvedType = GetExpressionType(*node.initialExpression);
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}
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else
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{
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resolvedType = ResolveType(node.varType);
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if (node.initialExpression)
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TypeMustMatch(resolvedType, GetExpressionType(*node.initialExpression));
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}
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if (m_context->options.makeVariableNameUnique && FindIdentifier(node.varName) != nullptr)
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{
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@ -816,16 +816,15 @@ std::unique_ptr<Nz::ShaderAst::DeclareFunctionStatement> ShaderGraph::ToFunction
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{
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parameters.push_back({
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"input",
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Nz::ShaderAst::ExpressionType{ Nz::ShaderAst::IdentifierType{ "InputData" } }
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Nz::ShaderAst::ExpressionPtr{ Nz::ShaderBuilder::Identifier("InputData") }
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});
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}
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Nz::ShaderAst::ExpressionType returnType;
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Nz::ShaderAst::ExpressionPtr returnType;
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if (!m_outputs.empty())
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{
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returnType = Nz::ShaderAst::IdentifierType{ "OutputData" };
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statements.push_back(Nz::ShaderBuilder::DeclareVariable("output", returnType));
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returnType = Nz::ShaderBuilder::Identifier("OutputData");
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statements.push_back(Nz::ShaderBuilder::DeclareVariable("output", Nz::ShaderAst::Clone(*returnType), nullptr));
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}
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using Key = QPair<QUuid, std::size_t>;
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