Fixed MD5Anim loaders not being unregistred
Former-commit-id: b9414a479bdb3aff1560c606239bc1ee79c053f9
This commit is contained in:
parent
44fdb48384
commit
e78db0feca
|
|
@ -76,9 +76,11 @@ bool NzUtility::Initialize()
|
|||
NzLoaders_STB_Register(); // Loader générique (STB)
|
||||
|
||||
/// Loaders spécialisés
|
||||
// Animation
|
||||
NzLoaders_MD5Anim_Register(); // Loader de fichiers .md5anim (v10)
|
||||
|
||||
// Mesh
|
||||
NzLoaders_MD2_Register(); // Loader de fichiers .md2 (v8)
|
||||
NzLoaders_MD5Anim_Register(); // Loader de fichiers .md5anim (v10)
|
||||
NzLoaders_MD5Mesh_Register(); // Loader de fichiers .md5mesh (v10)
|
||||
|
||||
// Image
|
||||
|
|
@ -109,6 +111,7 @@ void NzUtility::Uninitialize()
|
|||
s_moduleReferenceCounter = 0;
|
||||
|
||||
NzLoaders_MD2_Unregister();
|
||||
NzLoaders_MD5Anim_Unregister();
|
||||
NzLoaders_MD5Mesh_Unregister();
|
||||
NzLoaders_PCX_Unregister();
|
||||
NzLoaders_STB_Unregister();
|
||||
|
|
|
|||
Loading…
Reference in New Issue