Rename WGL folder from Win32 to WGL

This commit is contained in:
Jérôme Leclercq
2020-08-28 15:52:31 +02:00
parent 8d873a8307
commit ea8f34c45e
10 changed files with 17 additions and 15 deletions

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WGLCONTEXT_HPP
#define NAZARA_OPENGLRENDERER_WGLCONTEXT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/Platform/WindowHandle.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/WGL/Win32Helper.hpp>
#include <string>
#include <type_traits>
#include <unordered_set>
#undef WIN32_LEAN_AND_MEAN //< Redefined by OpenGL header (ty Khronos)
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLFunctions.hpp>
namespace Nz::GL
{
class WGLLoader;
class WGLContext : public Context
{
public:
inline WGLContext(const OpenGLDevice* device, const WGLLoader& loader);
WGLContext(const WGLContext&) = delete;
WGLContext(WGLContext&&) = delete;
~WGLContext();
bool Create(const WGLContext* baseContext, const ContextParams& params, const WGLContext* shareContext = nullptr);
bool Create(const WGLContext* baseContext, const ContextParams& params, WindowHandle window, const WGLContext* shareContext = nullptr);
void Destroy();
void EnableVerticalSync(bool enabled) override;
inline bool HasPlatformExtension(const std::string& str) const;
void SwapBuffers() override;
WGLContext& operator=(const WGLContext&) = delete;
WGLContext& operator=(WGLContext&&) = delete;
private:
bool CreateInternal(const WGLContext* baseContext, const ContextParams& params, const WGLContext* shareContext = nullptr);
bool ImplementFallback(const std::string_view& function) override;
bool Activate() const override;
void Desactivate() const override;
const Loader& GetLoader() override;
bool LoadWGLExt();
bool SetPixelFormat();
#define NAZARA_OPENGLRENDERER_FUNC(name, sig)
#define NAZARA_OPENGLRENDERER_EXT_BEGIN(ext)
#define NAZARA_OPENGLRENDERER_EXT_END()
#define NAZARA_OPENGLRENDERER_EXT_FUNC(name, sig) sig name = nullptr;
NAZARA_OPENGLRENDERER_FOREACH_WGL_FUNC(NAZARA_OPENGLRENDERER_FUNC, NAZARA_OPENGLRENDERER_EXT_BEGIN, NAZARA_OPENGLRENDERER_EXT_END, NAZARA_OPENGLRENDERER_EXT_FUNC)
#undef NAZARA_OPENGLRENDERER_EXT_BEGIN
#undef NAZARA_OPENGLRENDERER_EXT_END
#undef NAZARA_OPENGLRENDERER_EXT_FUNC
#undef NAZARA_OPENGLRENDERER_FUNC
struct Fallback
{
using glClearDepthProc = void(*)(double depth);
glClearDepthProc glClearDepth;
};
Fallback fallbacks; //< m_ omitted
std::unordered_set<std::string> m_supportedPlatformExtensions;
const WGLLoader& m_loader;
HDC m_deviceContext;
HGLRC m_handle;
HWNDHandle m_window;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLContext.inl>
#endif

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLContext.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
inline GL::WGLContext::WGLContext(const OpenGLDevice* device, const WGLLoader& loader) :
Context(device),
m_loader(loader)
{
}
inline bool WGLContext::HasPlatformExtension(const std::string& str) const
{
return m_supportedPlatformExtensions.find(str) != m_supportedPlatformExtensions.end();
}
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
#define NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
#include <GLES3/gl3.h>
#include <GL/wgl.h>
#include <GL/wglext.h>
#define NAZARA_OPENGLRENDERER_FOREACH_WGL_FUNC(func, extBegin, extEnd, extFunc) \
func(wglCreateContext, PFNWGLCREATECONTEXTPROC) \
func(wglDeleteContext, PFNWGLDELETECONTEXTPROC) \
func(wglGetCurrentContext, PFNWGLGETCURRENTCONTEXTPROC) \
func(wglGetProcAddress, PFNWGLGETPROCADDRESSPROC) \
func(wglMakeCurrent, PFNWGLMAKECURRENTPROC) \
func(wglShareLists, PFNWGLSHARELISTSPROC) \
\
extBegin(WGL_ARB_create_context) \
extFunc(wglCreateContextAttribsARB, PFNWGLCREATECONTEXTATTRIBSARBPROC) \
extEnd() \
\
extBegin(WGL_ARB_pixel_format) \
extFunc(wglChoosePixelFormatARB, PFNWGLCHOOSEPIXELFORMATARBPROC) \
extEnd() \
\
extBegin(WGL_EXT_pixel_format) \
extFunc(wglChoosePixelFormatEXT, PFNWGLCHOOSEPIXELFORMATEXTPROC) \
extEnd() \
\
extBegin(WGL_ARB_extensions_string) \
extFunc(wglGetExtensionsStringARB, PFNWGLGETEXTENSIONSSTRINGARBPROC) \
extEnd() \
\
extBegin(WGL_EXT_extensions_string) \
extFunc(wglGetExtensionsStringEXT, PFNWGLGETEXTENSIONSSTRINGEXTPROC) \
extEnd() \
\
extBegin(WGL_EXT_swap_control) \
extFunc(wglSwapIntervalEXT, PFNWGLSWAPINTERVALEXTPROC) \
extEnd()
#define NAZARA_OPENGLRENDERER_FOREACH_GDI32_FUNC(func) \
func(ChoosePixelFormat, PFNCHOOSEPIXELFORMATPROC) \
func(DescribePixelFormat, PFNDESCRIBEPIXELFORMATPROC) \
func(SetPixelFormat, PFNSETPIXELFORMATPROC) \
func(SwapBuffers, PFNSWAPBUFFERSPROC) \
#endif

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WGLLOADER_HPP
#define NAZARA_OPENGLRENDERER_WGLLOADER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLContext.hpp>
#include <string>
#undef WIN32_LEAN_AND_MEAN //< Redefined by OpenGL header (ty Khronos)
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLFunctions.hpp>
namespace Nz::GL
{
class WGLLoader : public Loader
{
public:
WGLLoader(DynLib& openglLib);
~WGLLoader() = default;
std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, Context* shareContext) const override;
std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, WindowHandle handle, Context* shareContext) const override;
GLFunction LoadFunction(const char* name) const override;
#define NAZARA_OPENGLRENDERER_FUNC(name, sig) sig name = nullptr;
#define NAZARA_OPENGLRENDERER_EXT_BEGIN(ext)
#define NAZARA_OPENGLRENDERER_EXT_END()
#define NAZARA_OPENGLRENDERER_EXT_FUNC(name, sig)
NAZARA_OPENGLRENDERER_FOREACH_GDI32_FUNC(NAZARA_OPENGLRENDERER_FUNC)
NAZARA_OPENGLRENDERER_FOREACH_WGL_FUNC(NAZARA_OPENGLRENDERER_FUNC, NAZARA_OPENGLRENDERER_EXT_BEGIN, NAZARA_OPENGLRENDERER_EXT_END, NAZARA_OPENGLRENDERER_EXT_FUNC)
#undef NAZARA_OPENGLRENDERER_EXT_BEGIN
#undef NAZARA_OPENGLRENDERER_EXT_END
#undef NAZARA_OPENGLRENDERER_EXT_FUNC
#undef NAZARA_OPENGLRENDERER_FUNC
private:
DynLib m_gdi32Lib;
DynLib& m_opengl32Lib;
WGLContext m_baseContext;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLLoader.inl>
#endif

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLLoader.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::Vk
{
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
#define NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
#include <Nazara/Prerequisites.hpp>
#include <windows.h>
namespace Nz::GL
{
struct WindowDeleter
{
void operator()(HWND handle) const
{
DestroyWindow(handle);
}
};
using HWNDHandle = std::unique_ptr<std::remove_pointer_t<HWND>, WindowDeleter>;
}
#endif