Graphics/Renderable: Fix linking

Former-commit-id: f41d5c79cf48e2f0fc9dd9f04b8a9229eea6cf7c
This commit is contained in:
Lynix 2015-05-31 22:12:59 +02:00
parent 8f8eca1d70
commit eba7cfc538
1 changed files with 5 additions and 5 deletions

View File

@ -2,30 +2,30 @@
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
NzRenderable::NzRenderable(const NzRenderable& renderable) :
inline NzRenderable::NzRenderable(const NzRenderable& renderable) :
m_boundingVolume(renderable.m_boundingVolume),
m_boundingVolumeUpdated(renderable.m_boundingVolumeUpdated)
{
}
void NzRenderable::EnsureBoundingVolumeUpdated() const
inline void NzRenderable::EnsureBoundingVolumeUpdated() const
{
if (!m_boundingVolumeUpdated)
UpdateBoundingVolume();
}
void NzRenderable::InvalidateBoundingVolume()
inline void NzRenderable::InvalidateBoundingVolume()
{
m_boundingVolumeUpdated = false;
}
void NzRenderable::UpdateBoundingVolume() const
inline void NzRenderable::UpdateBoundingVolume() const
{
MakeBoundingVolume();
m_boundingVolumeUpdated = true;
}
NzRenderable& NzRenderable::operator=(const NzRenderable& renderable)
inline NzRenderable& NzRenderable::operator=(const NzRenderable& renderable)
{
m_boundingVolume = renderable.m_boundingVolume;
m_boundingVolumeUpdated = renderable.m_boundingVolumeUpdated;