Implement back text rendering (WIP)
This commit is contained in:
35
include/Nazara/Graphics/GuillotineTextureAtlas.hpp
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35
include/Nazara/Graphics/GuillotineTextureAtlas.hpp
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_GUILLOTINETEXTUREATLAS_HPP
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#define NAZARA_GUILLOTINETEXTUREATLAS_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Utility/GuillotineImageAtlas.hpp>
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namespace Nz
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{
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class RenderDevice;
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class NAZARA_GRAPHICS_API GuillotineTextureAtlas : public GuillotineImageAtlas
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{
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public:
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inline GuillotineTextureAtlas(RenderDevice& renderDevice);
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~GuillotineTextureAtlas() = default;
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DataStoreFlags GetStorage() const override;
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private:
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std::shared_ptr<AbstractImage> ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const override;
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RenderDevice& m_renderDevice;
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};
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}
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#include <Nazara/Graphics/GuillotineTextureAtlas.inl>
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#endif // NAZARA_GUILLOTINETEXTUREATLAS_HPP
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16
include/Nazara/Graphics/GuillotineTextureAtlas.inl
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16
include/Nazara/Graphics/GuillotineTextureAtlas.inl
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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inline GuillotineTextureAtlas::GuillotineTextureAtlas(RenderDevice& renderDevice) :
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m_renderDevice(renderDevice)
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{
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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103
include/Nazara/Graphics/TextSprite.hpp
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103
include/Nazara/Graphics/TextSprite.hpp
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_TEXTSPRITE_HPP
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#define NAZARA_TEXTSPRITE_HPP
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#include <Nazara/Prerequisites.hpp>
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#include <Nazara/Graphics/Config.hpp>
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#include <Nazara/Graphics/InstancedRenderable.hpp>
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#include <Nazara/Renderer/RenderPipeline.hpp>
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#include <Nazara/Utility/AbstractAtlas.hpp>
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#include <Nazara/Utility/VertexDeclaration.hpp>
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#include <Nazara/Utility/VertexStruct.hpp>
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#include <array>
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namespace Nz
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{
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class AbstractTextDrawer;
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class NAZARA_GRAPHICS_API TextSprite : public InstancedRenderable
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{
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public:
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TextSprite(std::shared_ptr<Material> material);
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TextSprite(const TextSprite&) = delete;
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TextSprite(TextSprite&&) noexcept = default;
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~TextSprite() = default;
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void BuildElement(std::size_t passIndex, const WorldInstance& worldInstance, std::vector<std::unique_ptr<RenderElement>>& elements) const override;
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inline void Clear();
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const std::shared_ptr<Material>& GetMaterial(std::size_t i) const;
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std::size_t GetMaterialCount() const;
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inline void SetMaterial(std::shared_ptr<Material> material);
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void Update(const AbstractTextDrawer& drawer, float scale = 1.f);
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TextSprite& operator=(const TextSprite&) = delete;
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TextSprite& operator=(TextSprite&&) noexcept = default;
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private:
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void OnAtlasInvalidated(const AbstractAtlas* atlas);
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void OnAtlasLayerChange(const AbstractAtlas* atlas, AbstractImage* oldLayer, AbstractImage* newLayer);
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struct AtlasSlots
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{
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bool used;
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NazaraSlot(AbstractAtlas, OnAtlasCleared, clearSlot);
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NazaraSlot(AbstractAtlas, OnAtlasLayerChange, layerChangeSlot);
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NazaraSlot(AbstractAtlas, OnAtlasRelease, releaseSlot);
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};
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struct RenderData
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{
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};
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struct RenderKey
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{
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Texture* texture;
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int renderOrder;
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bool operator==(const RenderKey& rhs) const
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{
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return texture == rhs.texture && renderOrder == rhs.renderOrder;
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}
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bool operator!=(const RenderKey& rhs) const
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{
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return !operator==(rhs);
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}
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};
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struct HashRenderKey
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{
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std::size_t operator()(const RenderKey& key) const
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{
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// Since renderOrder will be very small, this will be enough
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return std::hash<Texture*>()(key.texture) + key.renderOrder;
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}
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};
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struct RenderIndices
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{
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unsigned int first;
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unsigned int count;
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};
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std::unordered_map<const AbstractAtlas*, AtlasSlots> m_atlases;
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mutable std::unordered_map<RenderKey, RenderIndices, HashRenderKey> m_renderInfos;
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std::shared_ptr<Material> m_material;
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std::vector<RenderData> m_data;
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std::vector<VertexStruct_XYZ_Color_UV> m_vertices;
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};
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}
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#include <Nazara/Graphics/TextSprite.inl>
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#endif
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23
include/Nazara/Graphics/TextSprite.inl
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23
include/Nazara/Graphics/TextSprite.inl
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/TextSprite.hpp>
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#include <cassert>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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inline void TextSprite::Clear()
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{
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m_atlases.clear();
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m_vertices.clear();
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}
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inline void TextSprite::SetMaterial(std::shared_ptr<Material> material)
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{
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m_material = std::move(material);
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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@@ -12,6 +12,7 @@
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#include <Nazara/Core/SparsePtr.hpp>
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#include <Nazara/Math/Rect.hpp>
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#include <Nazara/Utility/Config.hpp>
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#include <Nazara/Utility/Enums.hpp>
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namespace Nz
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{
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@@ -30,7 +31,7 @@ namespace Nz
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virtual void Free(SparsePtr<const Rectui> rects, SparsePtr<unsigned int> layers, unsigned int count) = 0;
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virtual AbstractImage* GetLayer(unsigned int layerIndex) const = 0;
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virtual std::size_t GetLayerCount() const = 0;
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virtual UInt32 GetStorage() const = 0;
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virtual DataStoreFlags GetStorage() const = 0;
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virtual bool Insert(const Image& image, Rectui* rect, bool* flipped, unsigned int* layerIndex) = 0;
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AbstractAtlas& operator=(const AbstractAtlas&) = delete;
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@@ -127,6 +127,13 @@ namespace Nz
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Max = Software
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};
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template<>
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struct EnumAsFlags<DataStorage>
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{
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static constexpr DataStorage max = DataStorage::Max;
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};
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using DataStoreFlags = Flags<DataStorage>;
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constexpr std::size_t DataStorageCount = static_cast<std::size_t>(DataStorage::Max) + 1;
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enum class FaceFilling
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@@ -53,7 +53,7 @@ namespace Nz
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void ClearKerningCache();
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void ClearSizeInfoCache();
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bool Create(FontData* data);
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bool Create(std::unique_ptr<FontData> data);
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void Destroy();
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bool ExtractGlyph(unsigned int characterSize, char32_t character, TextStyleFlags style, float outlineThickness, FontGlyph* glyph) const;
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@@ -74,7 +74,7 @@ namespace Nz
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bool Precache(unsigned int characterSize, TextStyleFlags style, float outlineThickness, char32_t character) const;
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bool Precache(unsigned int characterSize, TextStyleFlags style, float outlineThickness, const std::string& characterSet) const;
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void SetAtlas(const std::shared_ptr<AbstractAtlas>& atlas);
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void SetAtlas(std::shared_ptr<AbstractAtlas> atlas);
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void SetGlyphBorder(unsigned int borderSize);
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void SetMinimumStepSize(unsigned int minimumStepSize);
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@@ -90,7 +90,7 @@ namespace Nz
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static std::shared_ptr<Font> OpenFromMemory(const void* data, std::size_t size, const FontParams& params = FontParams());
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static std::shared_ptr<Font> OpenFromStream(Stream& stream, const FontParams& params = FontParams());
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static void SetDefaultAtlas(const std::shared_ptr<AbstractAtlas>& atlas);
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static void SetDefaultAtlas(std::shared_ptr<AbstractAtlas> atlas);
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static void SetDefaultGlyphBorder(unsigned int borderSize);
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static void SetDefaultMinimumStepSize(unsigned int minimumStepSize);
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@@ -33,7 +33,7 @@ namespace Nz
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GuillotineBinPack::GuillotineSplitHeuristic GetRectSplitHeuristic() const;
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AbstractImage* GetLayer(unsigned int layerIndex) const override;
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std::size_t GetLayerCount() const override;
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UInt32 GetStorage() const override;
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DataStoreFlags GetStorage() const override;
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bool Insert(const Image& image, Rectui* rect, bool* flipped, unsigned int* layerIndex) override;
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@@ -46,7 +46,7 @@ namespace Nz
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protected:
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struct Layer;
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virtual AbstractImage* ResizeImage(AbstractImage* oldImage, const Vector2ui& size) const;
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virtual std::shared_ptr<AbstractImage> ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const;
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bool ResizeLayer(Layer& layer, const Vector2ui& size);
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struct QueuedGlyph
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@@ -59,7 +59,7 @@ namespace Nz
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struct Layer
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{
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std::vector<QueuedGlyph> queuedGlyphs;
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std::unique_ptr<AbstractImage> image;
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std::shared_ptr<AbstractImage> image;
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GuillotineBinPack binPack;
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unsigned int freedRectangles = 0;
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};
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@@ -70,18 +70,18 @@ namespace Nz
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bool FlipVertically();
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const UInt8* GetConstPixels(unsigned int x = 0, unsigned int y = 0, unsigned int z = 0, UInt8 level = 0) const;
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unsigned int GetDepth(UInt8 level = 0) const override;
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unsigned int GetDepth(UInt8 level = 0) const;
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PixelFormat GetFormat() const override;
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unsigned int GetHeight(UInt8 level = 0) const override;
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unsigned int GetHeight(UInt8 level = 0) const;
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UInt8 GetLevelCount() const override;
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UInt8 GetMaxLevel() const override;
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std::size_t GetMemoryUsage() const override;
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std::size_t GetMemoryUsage(UInt8 level) const override;
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UInt8 GetMaxLevel() const;
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std::size_t GetMemoryUsage() const;
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std::size_t GetMemoryUsage(UInt8 level) const;
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Color GetPixelColor(unsigned int x, unsigned int y = 0, unsigned int z = 0) const;
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UInt8* GetPixels(unsigned int x = 0, unsigned int y = 0, unsigned int z = 0, UInt8 level = 0);
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Vector3ui GetSize(UInt8 level = 0) const override;
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ImageType GetType() const override;
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unsigned int GetWidth(UInt8 level = 0) const override;
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unsigned int GetWidth(UInt8 level = 0) const;
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bool HasAlpha() const;
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@@ -101,9 +101,8 @@ namespace Nz
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void SetLevelCount(UInt8 levelCount);
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bool SetPixelColor(const Color& color, unsigned int x, unsigned int y = 0, unsigned int z = 0);
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bool Update(const UInt8* pixels, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
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bool Update(const UInt8* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
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bool Update(const UInt8* pixels, const Rectui& rect, unsigned int z = 0, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
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using AbstractImage::Update;
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bool Update(const void* pixels, const Boxui& box, unsigned int srcWidth = 0, unsigned int srcHeight = 0, UInt8 level = 0) override;
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Image& operator=(const Image& image);
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inline Image& operator=(Image&& image) noexcept;
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