Implement back text rendering (WIP)

This commit is contained in:
Jérôme Leclercq
2021-09-07 18:45:10 +02:00
parent 879b2f7aa6
commit ece18bf472
16 changed files with 613 additions and 77 deletions

View File

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_GUILLOTINETEXTUREATLAS_HPP
#define NAZARA_GUILLOTINETEXTUREATLAS_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Graphics/Config.hpp>
#include <Nazara/Utility/GuillotineImageAtlas.hpp>
namespace Nz
{
class RenderDevice;
class NAZARA_GRAPHICS_API GuillotineTextureAtlas : public GuillotineImageAtlas
{
public:
inline GuillotineTextureAtlas(RenderDevice& renderDevice);
~GuillotineTextureAtlas() = default;
DataStoreFlags GetStorage() const override;
private:
std::shared_ptr<AbstractImage> ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const override;
RenderDevice& m_renderDevice;
};
}
#include <Nazara/Graphics/GuillotineTextureAtlas.inl>
#endif // NAZARA_GUILLOTINETEXTUREATLAS_HPP