Implement back text rendering (WIP)
This commit is contained in:
@@ -4,8 +4,10 @@
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#include <Nazara/Graphics/Graphics.hpp>
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#include <Nazara/Core/ECS.hpp>
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#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
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#include <Nazara/Graphics/MaterialPipeline.hpp>
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#include <Nazara/Graphics/PredefinedShaderStructs.hpp>
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#include <Nazara/Utility/Font.hpp>
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#include <stdexcept>
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#include <Nazara/Graphics/Debug.hpp>
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@@ -77,10 +79,37 @@ namespace Nz
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BuildBlitPipeline();
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RegisterMaterialPasses();
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SelectDepthStencilFormats();
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Font::SetDefaultAtlas(std::make_shared<GuillotineTextureAtlas>(*m_renderDevice));
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}
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Graphics::~Graphics()
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{
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// Free of atlas if it is ours
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std::shared_ptr<AbstractAtlas> defaultAtlas = Font::GetDefaultAtlas();
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if (defaultAtlas && defaultAtlas->GetStorage() == DataStorage::Hardware)
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{
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Font::SetDefaultAtlas(nullptr);
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// The default police can make live one hardware atlas after the free of a module (which could be problematic)
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// So, if the default police use a hardware atlas, we stole it.
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// I don't like this solution, but I don't have any better
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if (!defaultAtlas.unique())
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{
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// Still at least one police use the atlas
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const std::shared_ptr<Font>& defaultFont = Font::GetDefault();
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defaultFont->SetAtlas(nullptr);
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if (!defaultAtlas.unique())
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{
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// Still not the only one to own it ? Then crap.
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NazaraWarning("Default font atlas uses hardware storage and is still used");
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}
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}
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}
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defaultAtlas.reset();
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MaterialPipeline::Uninitialize();
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m_renderPassCache.reset();
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m_samplerCache.reset();
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@@ -159,7 +188,7 @@ namespace Nz
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{
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Nz::TextureInfo texInfo;
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texInfo.width = texInfo.height = texInfo.depth = texInfo.mipmapLevel = 1;
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texInfo.pixelFormat = PixelFormat::BGRA8;
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texInfo.pixelFormat = PixelFormat::L8;
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texInfo.type = ImageType::E2D;
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std::array<UInt8, 4> texData = { 0xFF, 0xFF, 0xFF, 0xFF };
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72
src/Nazara/Graphics/GuillotineTextureAtlas.cpp
Normal file
72
src/Nazara/Graphics/GuillotineTextureAtlas.cpp
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@@ -0,0 +1,72 @@
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
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#include <Nazara/Renderer/RenderDevice.hpp>
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#include <Nazara/Renderer/Texture.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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/*!
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* \ingroup graphics
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* \class Nz::GuillotineTextureAtlas
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* \brief Graphics class that represents an atlas texture for guillotine
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*/
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/*!
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* \brief Gets the underlying data storage
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* \return Value of the enumeration of the underlying data storage
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*/
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DataStoreFlags GuillotineTextureAtlas::GetStorage() const
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{
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return DataStorage::Hardware;
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}
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/*!
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* \brief Resizes the image
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* \return Updated texture
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*
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* \param oldImage Old image to resize
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* \param size New image size
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*
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* \remark Produces a NazaraError if resize failed
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*/
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std::shared_ptr<AbstractImage> GuillotineTextureAtlas::ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const
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{
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TextureInfo textureInfo;
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textureInfo.width = size.x;
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textureInfo.height = size.y;
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textureInfo.pixelFormat = PixelFormat::A8;
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textureInfo.type = ImageType::E2D;
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std::shared_ptr<Texture> newTexture = m_renderDevice.InstantiateTexture(textureInfo);
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if (!newTexture)
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return nullptr;
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if (oldImage)
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{
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return nullptr;
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/*const Texture& oldTexture = static_cast<const Texture&>(*oldImage);
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// Copy of old data
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///TODO: Copy from texture to texture
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Image image;
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if (!oldTexture->Download(&image))
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{
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NazaraError("Failed to download old texture");
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return nullptr;
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}
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if (!newTexture->Update(&image, Rectui(0, 0, image.GetWidth(), image.GetHeight())))
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{
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NazaraError("Failed to update texture");
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return nullptr;
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}*/
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}
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return newTexture;
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}
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}
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279
src/Nazara/Graphics/TextSprite.cpp
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279
src/Nazara/Graphics/TextSprite.cpp
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@@ -0,0 +1,279 @@
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Graphics module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Graphics/TextSprite.hpp>
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#include <Nazara/Core/CallOnExit.hpp>
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#include <Nazara/Graphics/Material.hpp>
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#include <Nazara/Graphics/RenderSpriteChain.hpp>
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#include <Nazara/Graphics/WorldInstance.hpp>
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#include <Nazara/Utility/AbstractTextDrawer.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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namespace Nz
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{
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TextSprite::TextSprite(std::shared_ptr<Material> material) :
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InstancedRenderable(Nz::Boxf(-10000.f, -10000.f, -10000.f, 20000.f, 20000.f, 20000.f)),
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m_material(std::move(material))
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{
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}
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void TextSprite::BuildElement(std::size_t passIndex, const WorldInstance& worldInstance, std::vector<std::unique_ptr<RenderElement>>& elements) const
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{
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MaterialPass* materialPass = m_material->GetPass(passIndex);
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if (!materialPass)
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return;
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const std::shared_ptr<VertexDeclaration>& vertexDeclaration = VertexDeclaration::Get(VertexLayout::XYZ_Color_UV);
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std::vector<RenderPipelineInfo::VertexBufferData> vertexBufferData = {
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{
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{
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0,
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vertexDeclaration
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}
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}
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};
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const auto& renderPipeline = materialPass->GetPipeline()->GetRenderPipeline(vertexBufferData);
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for (auto& pair : m_renderInfos)
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{
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const RenderKey& key = pair.first;
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RenderIndices& indices = pair.second;
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if (indices.count > 0)
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elements.emplace_back(std::make_unique<RenderSpriteChain>(0, renderPipeline, vertexDeclaration, key.texture->shared_from_this(), indices.count, &m_vertices[indices.first * 4], materialPass->GetShaderBinding(), worldInstance.GetShaderBinding()));
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}
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}
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const std::shared_ptr<Material>& TextSprite::GetMaterial(std::size_t i) const
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{
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assert(i == 0);
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NazaraUnused(i);
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return m_material;
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}
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std::size_t TextSprite::GetMaterialCount() const
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{
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return 1;
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}
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void TextSprite::Update(const AbstractTextDrawer& drawer, float scale)
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{
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CallOnExit clearOnFail([this]()
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{
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Clear();
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});
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// Mark every atlas as unused...
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for (auto& pair : m_atlases)
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pair.second.used = false;
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// ... until they are marked as used by the drawer
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std::size_t fontCount = drawer.GetFontCount();
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for (std::size_t i = 0; i < fontCount; ++i)
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{
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Font& font = *drawer.GetFont(i);
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const AbstractAtlas* atlas = font.GetAtlas().get();
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NazaraAssert(atlas->GetStorage() == DataStorage::Hardware, "Font uses a non-hardware atlas which cannot be used by text sprites");
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auto it = m_atlases.find(atlas);
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if (it == m_atlases.end())
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{
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it = m_atlases.emplace(std::make_pair(atlas, AtlasSlots())).first;
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AtlasSlots& atlasSlots = it->second;
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atlasSlots.clearSlot.Connect(atlas->OnAtlasCleared, this, &TextSprite::OnAtlasInvalidated);
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atlasSlots.layerChangeSlot.Connect(atlas->OnAtlasLayerChange, this, &TextSprite::OnAtlasLayerChange);
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atlasSlots.releaseSlot.Connect(atlas->OnAtlasRelease, this, &TextSprite::OnAtlasInvalidated);
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}
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it->second.used = true;
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}
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// Remove unused atlas slots
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auto atlasIt = m_atlases.begin();
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while (atlasIt != m_atlases.end())
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{
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if (!atlasIt->second.used)
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m_atlases.erase(atlasIt++);
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else
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++atlasIt;
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}
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std::size_t glyphCount = drawer.GetGlyphCount();
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// Reset glyph count for every texture to zero
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for (auto& pair : m_renderInfos)
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pair.second.count = 0;
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// Count glyph count for each texture
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RenderKey lastRenderKey{ nullptr, 0 };
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unsigned int* count = nullptr;
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// Iterate over visible (non-space) glyphs
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std::size_t visibleGlyphCount = 0;
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for (std::size_t i = 0; i < glyphCount; ++i)
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{
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const AbstractTextDrawer::Glyph& glyph = drawer.GetGlyph(i);
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if (!glyph.atlas)
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continue;
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Texture* texture = static_cast<Texture*>(glyph.atlas);
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RenderKey renderKey{ texture, glyph.renderOrder };
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if (lastRenderKey != renderKey)
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{
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auto it = m_renderInfos.find(renderKey);
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if (it == m_renderInfos.end())
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it = m_renderInfos.insert(std::make_pair(renderKey, RenderIndices{ 0U, 0U })).first;
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count = &it->second.count;
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lastRenderKey = renderKey;
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}
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(*count)++;
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visibleGlyphCount++;
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}
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m_vertices.resize(visibleGlyphCount * 4);
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// Attributes indices and reinitialize glyph count to zero to use it as a counter in the next loop
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// This is because the 1st glyph can use texture A, the 2nd glyph can use texture B and the 3th glyph C can use texture A again
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// so we need a counter to know where to write informations
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// also remove unused render infos
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unsigned int index = 0;
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auto infoIt = m_renderInfos.begin();
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while (infoIt != m_renderInfos.end())
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{
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RenderIndices& indices = infoIt->second;
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if (indices.count == 0)
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infoIt = m_renderInfos.erase(infoIt); //< No glyph uses this texture, remove from indices
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else
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{
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indices.first = index;
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index += indices.count;
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indices.count = 0;
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++infoIt;
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}
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}
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Rectf bounds = drawer.GetBounds();
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lastRenderKey = { nullptr, 0 };
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RenderIndices* indices = nullptr;
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for (unsigned int i = 0; i < glyphCount; ++i)
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{
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const AbstractTextDrawer::Glyph& glyph = drawer.GetGlyph(i);
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if (!glyph.atlas)
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continue;
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Texture* texture = static_cast<Texture*>(glyph.atlas);
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RenderKey renderKey{ texture, glyph.renderOrder };
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if (lastRenderKey != renderKey)
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{
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indices = &m_renderInfos[renderKey]; //< We changed texture, adjust the pointer
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lastRenderKey = renderKey;
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}
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// First, compute the uv coordinates from our atlas rect
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Vector2ui size(texture->GetSize());
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float invWidth = 1.f / size.x;
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float invHeight = 1.f / size.y;
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Rectf uvRect(glyph.atlasRect);
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uvRect.x *= invWidth;
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uvRect.y *= invHeight;
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uvRect.width *= invWidth;
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uvRect.height *= invHeight;
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// Our glyph may be flipped in the atlas, to render it correctly we need to change the uv coordinates accordingly
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const RectCorner normalCorners[4] = { RectCorner::LeftTop, RectCorner::RightTop, RectCorner::LeftBottom, RectCorner::RightBottom };
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const RectCorner flippedCorners[4] = { RectCorner::LeftBottom, RectCorner::LeftTop, RectCorner::RightBottom, RectCorner::RightTop };
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// Set the position, color and UV of our vertices
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for (unsigned int j = 0; j < 4; ++j)
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{
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// Remember that indices->count is a counter here, not a count value
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std::size_t offset = (indices->first + indices->count) * 4 + j;
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m_vertices[offset].color = glyph.color;
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m_vertices[offset].position = glyph.corners[j];
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m_vertices[offset].position.y = bounds.height - m_vertices[offset].position.y;
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m_vertices[offset].position *= scale;
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m_vertices[offset].uv.Set(uvRect.GetCorner((glyph.flipped) ? flippedCorners[j] : normalCorners[j]));
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}
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// Increment the counter, go to next glyph
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indices->count++;
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}
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/*m_localBounds = drawer.GetBounds();
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InvalidateBoundingVolume();
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InvalidateInstanceData(0);*/
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clearOnFail.Reset();
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}
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/*!
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* \brief Handle the invalidation of an atlas
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*
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* \param atlas Atlas being invalidated
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*/
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void TextSprite::OnAtlasInvalidated(const AbstractAtlas* atlas)
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{
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assert(m_atlases.find(atlas) != m_atlases.end());
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NazaraWarning("TextSprite " + PointerToString(this) + " has been cleared because atlas " + PointerToString(atlas) + " has been invalidated (cleared or released)");
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Clear();
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}
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/*!
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* \brief Handle the size change of an atlas layer
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*
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* \param atlas Atlas being invalidated
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* \param oldLayer Pointer to the previous layer
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* \param newLayer Pointer to the new layer
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*/
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void TextSprite::OnAtlasLayerChange(const AbstractAtlas* atlas, AbstractImage* oldLayer, AbstractImage* newLayer)
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{
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NazaraUnused(atlas);
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assert(m_atlases.find(atlas) != m_atlases.end());
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if (!oldLayer)
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return;
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assert(newLayer);
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// The texture of an atlas have just been recreated (size change)
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// we have to adjust the coordinates of the texture and the rendering texture
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Texture* oldTexture = static_cast<Texture*>(oldLayer);
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Texture* newTexture = static_cast<Texture*>(newLayer);
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Vector2ui oldSize(oldTexture->GetSize());
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Vector2ui newSize(newTexture->GetSize());
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Vector2f scale = Vector2f(oldSize) / Vector2f(newSize); // ratio of the old one to the new one
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// It is possible we actually use that texture multiple times, check them all
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for (auto it = m_renderInfos.begin(); it != m_renderInfos.end(); ++it)
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{
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const RenderKey& renderKey = it->first;
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const RenderIndices& indices = it->second;
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// Adjust texture coordinates by size ratio
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SparsePtr<Vector2f> texCoordPtr(&m_vertices[indices.first].uv, sizeof(VertexStruct_XY_Color_UV));
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for (unsigned int i = 0; i < indices.count; ++i)
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{
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for (unsigned int j = 0; j < 4; ++j)
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m_vertices[i * 4 + j].uv *= scale;
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}
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// Erase and re-insert with the new texture handle
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m_renderInfos.erase(it);
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m_renderInfos.insert(std::make_pair(RenderKey{ newTexture, renderKey.renderOrder }, indices));
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it = m_renderInfos.begin(); //< std::unordered_map::insert may invalidate all iterators, start from the beginning...
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}
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}
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}
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@@ -37,7 +37,7 @@ namespace Nz
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OnFontRelease(this);
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Destroy();
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SetAtlas(nullptr); // On libère l'atlas proprement
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SetAtlas({}); // On libère l'atlas proprement
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}
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void Font::ClearGlyphCache()
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@@ -81,19 +81,12 @@ namespace Nz
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OnFontSizeInfoCacheCleared(this);
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}
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bool Font::Create(FontData* data)
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bool Font::Create(std::unique_ptr<FontData> data)
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{
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NazaraAssert(data, "invalid font data");
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Destroy();
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#if NAZARA_UTILITY_SAFE
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if (!data)
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{
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NazaraError("Invalid font data");
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return false;
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}
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#endif
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m_data.reset(data);
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m_data = std::move(data);
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return true;
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}
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@@ -230,7 +223,7 @@ namespace Nz
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else
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{
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NazaraWarning("Failed to extract space character from font, using half the character size");
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sizeInfo.spaceAdvance = characterSize/2;
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sizeInfo.spaceAdvance = characterSize / 2;
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}
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it = m_sizeInfoCache.insert(std::make_pair(characterSize, sizeInfo)).first;
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@@ -281,13 +274,13 @@ namespace Nz
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return true;
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}
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void Font::SetAtlas(const std::shared_ptr<AbstractAtlas>& atlas)
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void Font::SetAtlas(std::shared_ptr<AbstractAtlas> atlas)
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{
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if (m_atlas != atlas)
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{
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ClearGlyphCache();
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m_atlas = atlas;
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m_atlas = std::move(atlas);
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||||
if (m_atlas)
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||||
{
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m_atlasClearedSlot.Connect(m_atlas->OnAtlasCleared, this, &Font::OnAtlasCleared);
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||||
@@ -380,9 +373,9 @@ namespace Nz
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return utility->GetFontLoader().LoadFromStream(stream, params);
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}
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|
||||
void Font::SetDefaultAtlas(const std::shared_ptr<AbstractAtlas>& atlas)
|
||||
void Font::SetDefaultAtlas(std::shared_ptr<AbstractAtlas> atlas)
|
||||
{
|
||||
s_defaultAtlas = atlas;
|
||||
s_defaultAtlas = std::move(atlas);
|
||||
}
|
||||
|
||||
void Font::SetDefaultGlyphBorder(unsigned int borderSize)
|
||||
@@ -392,13 +385,7 @@ namespace Nz
|
||||
|
||||
void Font::SetDefaultMinimumStepSize(unsigned int minimumStepSize)
|
||||
{
|
||||
#if NAZARA_UTILITY_SAFE
|
||||
if (minimumStepSize == 0)
|
||||
{
|
||||
NazaraError("Minimum step size cannot be zero as it implies division by zero");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
NazaraAssert(minimumStepSize, "minimum step size cannot be zero as it implies a division by zero");
|
||||
|
||||
s_defaultMinimumStepSize = minimumStepSize;
|
||||
}
|
||||
|
||||
@@ -26,8 +26,8 @@ namespace Nz
|
||||
{
|
||||
class FreeTypeLibrary;
|
||||
|
||||
FT_Library s_library;
|
||||
FT_Stroker s_stroker;
|
||||
FT_Library s_library = nullptr;
|
||||
FT_Stroker s_stroker = nullptr;
|
||||
std::shared_ptr<FreeTypeLibrary> s_libraryOwner;
|
||||
constexpr float s_scaleFactor = 1 << 6;
|
||||
constexpr float s_invScaleFactor = 1.f / s_scaleFactor;
|
||||
@@ -427,20 +427,17 @@ namespace Nz
|
||||
}
|
||||
|
||||
std::shared_ptr<Font> font = std::make_shared<Font>();
|
||||
if (font->Create(face.get()))
|
||||
{
|
||||
face.release();
|
||||
return font;
|
||||
}
|
||||
else
|
||||
if (!font->Create(std::move(face)))
|
||||
return nullptr;
|
||||
|
||||
return font;
|
||||
}
|
||||
|
||||
std::shared_ptr<Font> LoadMemory(const void* data, std::size_t size, const FontParams& parameters)
|
||||
{
|
||||
NazaraUnused(parameters);
|
||||
|
||||
std::unique_ptr<FreeTypeStream> face(new FreeTypeStream);
|
||||
std::unique_ptr<FreeTypeStream> face = std::make_unique<FreeTypeStream>();
|
||||
face->SetMemory(data, size);
|
||||
|
||||
if (!face->Open())
|
||||
@@ -450,13 +447,10 @@ namespace Nz
|
||||
}
|
||||
|
||||
std::shared_ptr<Font> font = std::make_shared<Font>();
|
||||
if (font->Create(face.get()))
|
||||
{
|
||||
face.release();
|
||||
return font;
|
||||
}
|
||||
else
|
||||
if (!font->Create(std::move(face)))
|
||||
return nullptr;
|
||||
|
||||
return font;
|
||||
}
|
||||
|
||||
std::shared_ptr<Font> LoadStream(Stream& stream, const FontParams& parameters)
|
||||
@@ -473,13 +467,10 @@ namespace Nz
|
||||
}
|
||||
|
||||
std::shared_ptr<Font> font = std::make_shared<Font>();
|
||||
if (font->Create(face.get()))
|
||||
{
|
||||
face.release();
|
||||
return font;
|
||||
}
|
||||
else
|
||||
if (!font->Create(std::move(face)))
|
||||
return nullptr;
|
||||
|
||||
return font;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -73,9 +73,9 @@ namespace Nz
|
||||
return m_layers.size();
|
||||
}
|
||||
|
||||
UInt32 GuillotineImageAtlas::GetStorage() const
|
||||
DataStoreFlags GuillotineImageAtlas::GetStorage() const
|
||||
{
|
||||
return static_cast<UInt32>(DataStorage::Software);
|
||||
return DataStorage::Software;
|
||||
}
|
||||
|
||||
bool GuillotineImageAtlas::Insert(const Image& image, Rectui* rect, bool* flipped, unsigned int* layerIndex)
|
||||
@@ -159,30 +159,23 @@ namespace Nz
|
||||
m_rectSplitHeuristic = heuristic;
|
||||
}
|
||||
|
||||
AbstractImage* GuillotineImageAtlas::ResizeImage(AbstractImage* oldImage, const Vector2ui& size) const
|
||||
std::shared_ptr<AbstractImage> GuillotineImageAtlas::ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const
|
||||
{
|
||||
std::unique_ptr<Image> newImage(new Image(ImageType::E2D, PixelFormat::A8, size.x, size.y));
|
||||
std::shared_ptr<Image> newImage = std::make_shared<Image>(ImageType::E2D, PixelFormat::A8, size.x, size.y);
|
||||
if (oldImage)
|
||||
{
|
||||
newImage->Copy(static_cast<Image&>(*oldImage), Rectui(size), Vector2ui(0, 0)); // Copie des anciennes données
|
||||
}
|
||||
|
||||
return newImage.release();
|
||||
return newImage;
|
||||
}
|
||||
|
||||
bool GuillotineImageAtlas::ResizeLayer(Layer& layer, const Vector2ui& size)
|
||||
{
|
||||
AbstractImage* oldLayer = layer.image.get();
|
||||
|
||||
std::unique_ptr<AbstractImage> newImage(ResizeImage(layer.image.get(), size));
|
||||
std::shared_ptr<AbstractImage> newImage = ResizeImage(layer.image, size);
|
||||
if (!newImage)
|
||||
return false; // Nous n'avons pas pu allouer
|
||||
|
||||
if (newImage.get() == oldLayer) // Le layer a été agrandi dans le même objet, pas de souci
|
||||
{
|
||||
newImage.release(); // On possède déjà un unique_ptr sur cette ressource
|
||||
if (newImage == layer.image) // Le layer a été agrandi dans le même objet, pas de souci
|
||||
return true;
|
||||
}
|
||||
|
||||
// On indique à ceux que ça intéresse qu'on a changé de pointeur
|
||||
// (chose très importante pour ceux qui le stockent)
|
||||
|
||||
Reference in New Issue
Block a user