Implement back text rendering (WIP)

This commit is contained in:
Jérôme Leclercq
2021-09-07 18:45:10 +02:00
parent 879b2f7aa6
commit ece18bf472
16 changed files with 613 additions and 77 deletions

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// Copyright (C) 2017 Jérôme Leclercq
// This file is part of the "Nazara Engine - Graphics module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/Graphics/GuillotineTextureAtlas.hpp>
#include <Nazara/Renderer/RenderDevice.hpp>
#include <Nazara/Renderer/Texture.hpp>
#include <Nazara/Graphics/Debug.hpp>
namespace Nz
{
/*!
* \ingroup graphics
* \class Nz::GuillotineTextureAtlas
* \brief Graphics class that represents an atlas texture for guillotine
*/
/*!
* \brief Gets the underlying data storage
* \return Value of the enumeration of the underlying data storage
*/
DataStoreFlags GuillotineTextureAtlas::GetStorage() const
{
return DataStorage::Hardware;
}
/*!
* \brief Resizes the image
* \return Updated texture
*
* \param oldImage Old image to resize
* \param size New image size
*
* \remark Produces a NazaraError if resize failed
*/
std::shared_ptr<AbstractImage> GuillotineTextureAtlas::ResizeImage(const std::shared_ptr<AbstractImage>& oldImage, const Vector2ui& size) const
{
TextureInfo textureInfo;
textureInfo.width = size.x;
textureInfo.height = size.y;
textureInfo.pixelFormat = PixelFormat::A8;
textureInfo.type = ImageType::E2D;
std::shared_ptr<Texture> newTexture = m_renderDevice.InstantiateTexture(textureInfo);
if (!newTexture)
return nullptr;
if (oldImage)
{
return nullptr;
/*const Texture& oldTexture = static_cast<const Texture&>(*oldImage);
// Copy of old data
///TODO: Copy from texture to texture
Image image;
if (!oldTexture->Download(&image))
{
NazaraError("Failed to download old texture");
return nullptr;
}
if (!newTexture->Update(&image, Rectui(0, 0, image.GetWidth(), image.GetHeight())))
{
NazaraError("Failed to update texture");
return nullptr;
}*/
}
return newTexture;
}
}