Refactor the way resources are loaded (#191)
* WIP * WIP * Font works * WIP: Only Music remains * Looks like it's working * Fix oopsie * Core/ObjectRef: Add cast functions * Update ChangeLog.md * Audio/SoundStream: Make sound stream thread-safe
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@@ -153,6 +153,8 @@ Nazara Engine:
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- It is now possible to set elasticity/friction/surface bodies of 2D colliders and change it at runtime on RigidBody2D
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- ObjectHandle were remade and should be way more optimized now
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- Added ENetHost and ENetPeer accessor to total packet/data received/sent/lost
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- ⚠ **Changed the way resources were Loaded, almost every LoadFromX and OpenFromX methods are now static and create the object themselves.**
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- ⚠ SoundStream is now responsible for loaders instead of Music, and is now threadsafe (you can now load a stream only once and play it multiple times at the same time)
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Nazara Development Kit:
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- Added ImageWidget (#139)
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