Refactor the way resources are loaded (#191)

* WIP

* WIP

* Font works

* WIP: Only Music remains

* Looks like it's working

* Fix oopsie

* Core/ObjectRef: Add cast functions

* Update ChangeLog.md

* Audio/SoundStream: Make sound stream thread-safe
This commit is contained in:
Jérôme Leclercq
2018-10-28 01:53:11 +02:00
committed by GitHub
parent fa7cbc21e5
commit ed46c87781
64 changed files with 1058 additions and 1071 deletions

View File

@@ -234,52 +234,59 @@ ParticleDemo("Space battle", sharedData)
Nz::Color grey(100, 100, 100);
if (!m_turret.baseModel.LoadFromFile("resources/Turret/base.obj", parameters))
m_turret.baseModel = Nz::Model::LoadFromFile("resources/Turret/base.obj", parameters);
if (!m_turret.baseModel)
NazaraWarning("Failed to load base.obj");
for (unsigned int i = 0; i < m_turret.baseModel.GetMaterialCount(); ++i)
m_turret.baseModel.GetMaterial(i)->SetDiffuseColor(grey);
for (unsigned int i = 0; i < m_turret.baseModel->GetMaterialCount(); ++i)
m_turret.baseModel->GetMaterial(i)->SetDiffuseColor(grey);
if (!m_turret.rotatingBaseModel.LoadFromFile("resources/Turret/rotating_base.obj", parameters))
m_turret.rotatingBaseModel = Nz::Model::LoadFromFile("resources/Turret/rotating_base.obj", parameters);
if (!m_turret.rotatingBaseModel)
NazaraWarning("Failed to load rotating_base.obj");
for (unsigned int i = 0; i < m_turret.rotatingBaseModel.GetMaterialCount(); ++i)
m_turret.rotatingBaseModel.GetMaterial(i)->SetDiffuseColor(grey);
for (unsigned int i = 0; i < m_turret.rotatingBaseModel->GetMaterialCount(); ++i)
m_turret.rotatingBaseModel->GetMaterial(i)->SetDiffuseColor(grey);
if (!m_turret.cannonBaseModel.LoadFromFile("resources/Turret/cannon_base.obj", parameters))
m_turret.cannonBaseModel = Nz::Model::LoadFromFile("resources/Turret/cannon_base.obj", parameters);
if (!m_turret.cannonBaseModel)
NazaraWarning("Failed to load cannon_base.obj");
for (unsigned int i = 0; i < m_turret.cannonBaseModel.GetMaterialCount(); ++i)
m_turret.cannonBaseModel.GetMaterial(i)->SetDiffuseColor(grey);
for (unsigned int i = 0; i < m_turret.cannonBaseModel->GetMaterialCount(); ++i)
m_turret.cannonBaseModel->GetMaterial(i)->SetDiffuseColor(grey);
parameters.mesh.texCoordScale.Set(40.f, 40.f);
parameters.mesh.matrix = Nz::Matrix4f::Rotate(Nz::EulerAnglesf(0.f, 180.f, 0.f));
if (!m_turret.cannonModel.LoadFromFile("resources/Turret/cannon.obj", parameters))
m_turret.cannonModel = Nz::Model::LoadFromFile("resources/Turret/cannon.obj", parameters);
if (!m_turret.cannonModel)
NazaraWarning("Failed to load cannon.obj");
// Since OBJ don't support normal maps..
m_turret.cannonModel.GetMaterial(0)->SetNormalMap("resources/Turret/198_norm.jpg");
// Since OBJ doesn't support normal maps..
m_turret.cannonModel->GetMaterial(0)->SetNormalMap("resources/Turret/198_norm.jpg");
parameters.mesh.matrix.MakeIdentity();
parameters.mesh.texCoordScale.Set(1.f, 1.f);
parameters.mesh.center = true;
if (!m_spacestationModel.LoadFromFile("resources/SpaceStation/space_station.obj", parameters))
m_spacestationModel = Nz::Model::LoadFromFile("resources/SpaceStation/space_station.obj", parameters);
if (!m_spacestationModel)
NazaraWarning("Failed to load space_station.obj");
m_spacestationModel.GetMesh()->GenerateNormalsAndTangents();
m_spacestationModel->GetMesh()->GenerateNormalsAndTangents();
parameters.mesh.texCoordScale.Set(1.f, -1.f);
parameters.mesh.matrix.MakeRotation(Nz::EulerAnglesf(0.f, -90.f, 0.f));
if (!m_spaceshipModel.LoadFromFile("resources/space_frigate_6/space_frigate_6.obj", parameters))
m_spaceshipModel = Nz::Model::LoadFromFile("resources/space_frigate_6/space_frigate_6.obj", parameters);
if (!m_spaceshipModel)
NazaraWarning("Failed to load space_frigate_6.obj");
// Since OBJ don't support normal maps..
for (unsigned int i = 0; i < m_spaceshipModel.GetMaterialCount(); ++i)
// Since OBJ doesn't support normal maps..
for (unsigned int i = 0; i < m_spaceshipModel->GetMaterialCount(); ++i)
{
m_spaceshipModel.GetMaterial(i)->SetEmissiveMap("resources/space_frigate_6/space_frigate_6_illumination.jpg");
m_spaceshipModel.GetMaterial(i)->SetNormalMap("resources/space_frigate_6/space_frigate_6_normal.png");
m_spaceshipModel->GetMaterial(i)->SetEmissiveMap("resources/space_frigate_6/space_frigate_6_illumination.jpg");
m_spaceshipModel->GetMaterial(i)->SetNormalMap("resources/space_frigate_6/space_frigate_6_normal.png");
}
Nz::TextureRef skyboxCubemap = Nz::Texture::New();
@@ -324,7 +331,7 @@ ParticleDemo("Space battle", sharedData)
m_spaceshipTemplate->AddComponent<Ndk::VelocityComponent>();
m_spaceshipTemplate->AddComponent<SpaceshipComponent>();
auto& gfxComponent = m_spaceshipTemplate->AddComponent<Ndk::GraphicsComponent>();
gfxComponent.Attach(&m_spaceshipModel);
gfxComponent.Attach(m_spaceshipModel);
m_ambientMusic.OpenFromFile("resources/ambience.ogg");
m_ambientMusic.SetVolume(60.f);
@@ -762,7 +769,7 @@ void SpacebattleExample::CreateSpaceShip()
spacestationNode.SetScale(0.1f);
Ndk::GraphicsComponent& spacestationGfx = m_spacestationEntity->AddComponent<Ndk::GraphicsComponent>();
spacestationGfx.Attach(&m_spacestationModel);
spacestationGfx.Attach(m_spacestationModel);
}
void SpacebattleExample::CreateTurret()
@@ -776,7 +783,7 @@ void SpacebattleExample::CreateTurret()
baseNode.SetRotation(Nz::EulerAnglesf(0.f, 180.f, 0.f));
Ndk::GraphicsComponent& baseGfx = m_turret.baseEntity->AddComponent<Ndk::GraphicsComponent>();
baseGfx.Attach(&m_turret.baseModel);
baseGfx.Attach(m_turret.baseModel);
// Rotating base
m_turret.rotatingBaseEntity = m_shared.world3D->CreateEntity();
@@ -786,7 +793,7 @@ void SpacebattleExample::CreateTurret()
rotatingBaseNode.SetParent(m_turret.baseEntity);
Ndk::GraphicsComponent& rotatingBaseGfx = m_turret.rotatingBaseEntity->AddComponent<Ndk::GraphicsComponent>();
rotatingBaseGfx.Attach(&m_turret.rotatingBaseModel);
rotatingBaseGfx.Attach(m_turret.rotatingBaseModel);
// Cannon base
m_turret.cannonBaseEntity = m_shared.world3D->CreateEntity();
@@ -797,7 +804,7 @@ void SpacebattleExample::CreateTurret()
cannonBaseNode.SetParent(m_turret.rotatingBaseEntity);
Ndk::GraphicsComponent& cannonBaseGfx = m_turret.cannonBaseEntity->AddComponent<Ndk::GraphicsComponent>();
cannonBaseGfx.Attach(&m_turret.cannonBaseModel);
cannonBaseGfx.Attach(m_turret.cannonBaseModel);
// Cannon anchor
m_turret.cannonAnchorEntity = m_shared.world3D->CreateEntity();
@@ -816,7 +823,7 @@ void SpacebattleExample::CreateTurret()
cannonNode.SetRotation(Nz::EulerAnglesf(0.f, 180.f, 0.f));
Ndk::GraphicsComponent& cannonGfx = m_turret.cannonEntity->AddComponent<Ndk::GraphicsComponent>();
cannonGfx.Attach(&m_turret.cannonModel);
cannonGfx.Attach(m_turret.cannonModel);
}
void SpacebattleExample::OnMouseMoved(const Nz::EventHandler* /*eventHandler*/, const Nz::WindowEvent::MouseMoveEvent& event)