Refactor the way resources are loaded (#191)
* WIP * WIP * Font works * WIP: Only Music remains * Looks like it's working * Fix oopsie * Core/ObjectRef: Add cast functions * Update ChangeLog.md * Audio/SoundStream: Make sound stream thread-safe
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@@ -166,8 +166,7 @@ namespace Nz
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std::unique_ptr<Image> newImage(new Image(ImageType_2D, PixelFormatType_A8, size.x, size.y));
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if (oldImage)
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{
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Image& image = *static_cast<Image*>(oldImage);
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newImage->Copy(image, Rectui(size), Vector2ui(0, 0)); // Copie des anciennes données
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newImage->Copy(static_cast<Image*>(oldImage), Rectui(size), Vector2ui(0, 0)); // Copie des anciennes données
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}
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return newImage.release();
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