Refactor the way resources are loaded (#191)
* WIP * WIP * Font works * WIP: Only Music remains * Looks like it's working * Fix oopsie * Core/ObjectRef: Add cast functions * Update ChangeLog.md * Audio/SoundStream: Make sound stream thread-safe
This commit is contained in:
@@ -521,21 +521,6 @@ namespace Nz
|
||||
return m_isValid;
|
||||
}
|
||||
|
||||
bool Mesh::LoadFromFile(const String& filePath, const MeshParams& params)
|
||||
{
|
||||
return MeshLoader::LoadFromFile(this, filePath, params);
|
||||
}
|
||||
|
||||
bool Mesh::LoadFromMemory(const void* data, std::size_t size, const MeshParams& params)
|
||||
{
|
||||
return MeshLoader::LoadFromMemory(this, data, size, params);
|
||||
}
|
||||
|
||||
bool Mesh::LoadFromStream(Stream& stream, const MeshParams& params)
|
||||
{
|
||||
return MeshLoader::LoadFromStream(this, stream, params);
|
||||
}
|
||||
|
||||
void Mesh::Recenter()
|
||||
{
|
||||
NazaraAssert(m_isValid, "Mesh should be created first");
|
||||
@@ -663,6 +648,21 @@ namespace Nz
|
||||
}
|
||||
}
|
||||
|
||||
MeshRef Mesh::LoadFromFile(const String& filePath, const MeshParams& params)
|
||||
{
|
||||
return MeshLoader::LoadFromFile(filePath, params);
|
||||
}
|
||||
|
||||
MeshRef Mesh::LoadFromMemory(const void* data, std::size_t size, const MeshParams& params)
|
||||
{
|
||||
return MeshLoader::LoadFromMemory(data, size, params);
|
||||
}
|
||||
|
||||
MeshRef Mesh::LoadFromStream(Stream& stream, const MeshParams& params)
|
||||
{
|
||||
return MeshLoader::LoadFromStream(stream, params);
|
||||
}
|
||||
|
||||
bool Mesh::Initialize()
|
||||
{
|
||||
if (!MeshLibrary::Initialize())
|
||||
|
||||
Reference in New Issue
Block a user