Refactor the way resources are loaded (#191)
* WIP * WIP * Font works * WIP: Only Music remains * Looks like it's working * Fix oopsie * Core/ObjectRef: Add cast functions * Update ChangeLog.md * Audio/SoundStream: Make sound stream thread-safe
This commit is contained in:
@@ -12,8 +12,8 @@ SCENARIO("Model", "[GRAPHICS][MODEL]")
|
||||
Nz::ModelParameters params;
|
||||
params.mesh.optimizeIndexBuffers = false;
|
||||
|
||||
Nz::ModelRef model = Nz::Model::New();
|
||||
REQUIRE(model->LoadFromFile("resources/Engine/Graphics/dragon_recon/dragon_vrip_res4.obj", params));
|
||||
Nz::ModelRef model = Nz::Model::LoadFromFile("resources/Engine/Graphics/dragon_recon/dragon_vrip_res4.obj", params);
|
||||
REQUIRE(model);
|
||||
|
||||
REQUIRE(model->GetMaterialCount() == 1);
|
||||
REQUIRE(model->GetSkin() == 0);
|
||||
|
||||
Reference in New Issue
Block a user