Refactor the way resources are loaded (#191)
* WIP * WIP * Font works * WIP: Only Music remains * Looks like it's working * Fix oopsie * Core/ObjectRef: Add cast functions * Update ChangeLog.md * Audio/SoundStream: Make sound stream thread-safe
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@@ -5,8 +5,7 @@ SCENARIO("TextureBackground", "[GRAPHICS][TEXTUREBACKGROUND]")
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{
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GIVEN("A default texture background")
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{
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Nz::TextureRef textureRef = Nz::Texture::New();
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textureRef->LoadFromFile("resources/Engine/Graphics/skybox.png");
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Nz::TextureRef textureRef = Nz::Texture::LoadFromFile("resources/Engine/Graphics/skybox.png");
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Nz::TextureBackgroundRef textureBackgroundRef = Nz::TextureBackground::New(textureRef);
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WHEN("We assign it parameters")
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@@ -17,4 +16,4 @@ SCENARIO("TextureBackground", "[GRAPHICS][TEXTUREBACKGROUND]")
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}
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}
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}
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}
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}
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