Fix previous commit
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7991071e41
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@ -6,10 +6,6 @@
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namespace Nz
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{
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inline RenderTexture::RenderTexture(std::shared_ptr<Texture> targetTexture) :
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RenderTexture(std::move(targetTexture), PipelineStage::FragmentShader, MemoryAccess::ColorRead, TextureLayout::ColorInput)
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{
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}
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}
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#include <Nazara/Graphics/DebugOff.hpp>
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@ -10,7 +10,7 @@
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namespace Nz
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{
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RenderTexture::RenderTexture(std::shared_ptr<Texture> texture, PipelineStage targetPipelineStage, MemoryAccessFlags targetMemoryFlags, TextureLayout targetLayout) :
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RenderTexture::RenderTexture(std::shared_ptr<Texture> texture) :
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m_targetTexture(std::move(texture)),
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m_textureSize(Vector2ui(m_targetTexture->GetSize()))
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{
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