Rework constraint2D
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@@ -1,13 +1,18 @@
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// Copyright (C) 2019 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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#pragma once
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#ifndef NDK_COMPONENTS_CONSTRAINTCOMPONENT2D_HPP
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#define NDK_COMPONENTS_CONSTRAINTCOMPONENT2D_HPP
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#include <NDK/Component.hpp>
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#include <Nazara/Physics2D/Constraint2D.hpp>
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#include <Nazara/Math/Vector3.hpp>
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#include <vector>
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#include <NDK/Component.hpp>
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#include <NDK/Entity.hpp>
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#include <memory>
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#include <vector>
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namespace Ndk
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{
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@@ -19,16 +24,24 @@ namespace Ndk
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{
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public:
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ConstraintComponent2D() = default;
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ConstraintComponent2D(const ConstraintComponent2D& joint) = default;
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ConstraintComponent2D(const ConstraintComponent2D& joint);
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ConstraintComponent2D(ConstraintComponent2D&& joint) = default;
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template<typename T, typename... Args> inline Nz::ObjectRef<T> CreateConstraint(const Ndk::EntityHandle& first, const Ndk::EntityHandle& second, Args&&... args);
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template<typename T, typename... Args> T* CreateConstraint(const Ndk::EntityHandle& first, const Ndk::EntityHandle& second, Args&&... args);
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bool RemoveConstraint(Nz::Constraint2D* constraint);
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static ComponentIndex componentIndex;
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private:
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struct ConstraintData
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{
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std::unique_ptr<Nz::Constraint2D> constraint;
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std::vector<Nz::Constraint2DRef> m_constraints;
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NazaraSlot(Ndk::Entity, OnEntityDestruction, onBodyADestruction);
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NazaraSlot(Ndk::Entity, OnEntityDestruction, onBodyBDestruction);
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};
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std::vector<ConstraintData> m_constraints;
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};
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}
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@@ -1,3 +1,7 @@
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// Copyright (C) 2019 Jérôme Leclercq
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// This file is part of the "Nazara Development Kit"
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// For conditions of distribution and use, see copyright notice in Prerequisites.hpp
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#include <NDK/Components/ConstraintComponent2D.hpp>
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#include <NDK/Components/PhysicsComponent2D.hpp>
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#include <NDK/Components/CollisionComponent2D.hpp>
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@@ -5,7 +9,7 @@
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namespace Ndk
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{
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template<typename T, typename ...Args>
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Nz::ObjectRef<T> ConstraintComponent2D::CreateConstraint(const Ndk::EntityHandle& first, const Ndk::EntityHandle& second, Args && ...args)
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T* ConstraintComponent2D::CreateConstraint(const Ndk::EntityHandle& first, const Ndk::EntityHandle& second, Args&& ...args)
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{
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auto FetchBody = [](const Ndk::EntityHandle& entity) -> Nz::RigidBody2D*
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{
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@@ -23,9 +27,20 @@ namespace Ndk
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Nz::RigidBody2D* secondBody = FetchBody(second);
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NazaraAssert(secondBody, "Second entity has no CollisionComponent2D nor PhysicsComponent2D component");
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Nz::ObjectRef<T> constraint = T::New(*firstBody, *secondBody, std::forward<Args>(args)...);
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m_constraints.push_back(constraint);
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m_constraints.emplace_back();
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auto& constraintData = m_constraints.back();
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constraintData.constraint = std::make_unique<T>(*firstBody, *secondBody, std::forward<Args>(args)...);
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return constraint;
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constraintData.onBodyADestruction.Connect(first->OnEntityDestruction, [this, constraint = constraintData.constraint.get()](const Ndk::Entity* /*entity*/)
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{
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RemoveConstraint(constraint);
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});
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constraintData.onBodyBDestruction.Connect(second->OnEntityDestruction, [this, constraint = constraintData.constraint.get()](const Ndk::Entity* /*entity*/)
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{
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RemoveConstraint(constraint);
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});
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return static_cast<T*>(constraintData.constraint.get());
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}
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}
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