Add basic EGL support
This commit is contained in:
@@ -0,0 +1,38 @@
|
||||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - OpenGL Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_OPENGLRENDERER_EGLCONTEXTWIN32_HPP
|
||||
#define NAZARA_OPENGLRENDERER_EGLCONTEXTWIN32_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/Win32/Win32Helper.hpp>
|
||||
|
||||
namespace Nz::GL
|
||||
{
|
||||
class EGLContextWin32 final : public EGLContextBase
|
||||
{
|
||||
public:
|
||||
using EGLContextBase::EGLContextBase;
|
||||
EGLContextWin32(const EGLContextWin32&) = default;
|
||||
EGLContextWin32(EGLContextWin32&&) = default;
|
||||
~EGLContextWin32() = default;
|
||||
|
||||
bool Create(const ContextParams& params, const EGLContextBase* shareContext = nullptr);
|
||||
bool Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext = nullptr) override;
|
||||
void Destroy() override;
|
||||
|
||||
EGLContextWin32& operator=(const EGLContextWin32&) = default;
|
||||
EGLContextWin32& operator=(EGLContextWin32&&) = default;
|
||||
|
||||
private:
|
||||
HWNDHandle m_ownedWindow;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/Win32/EGLContextWin32.inl>
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,12 @@
|
||||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - OpenGL Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/OpenGLRenderer/Wrapper/Win32/EGLContextWin32.hpp>
|
||||
#include <Nazara/OpenGLRenderer/Debug.hpp>
|
||||
|
||||
namespace Nz::GL
|
||||
{
|
||||
}
|
||||
|
||||
#include <Nazara/OpenGLRenderer/DebugOff.hpp>
|
||||
@@ -0,0 +1,54 @@
|
||||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - OpenGL Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
|
||||
#define NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
|
||||
|
||||
#undef WIN32_LEAN_AND_MEAN //< Redefined by wgl.h header (ty Khronos)
|
||||
|
||||
#include <GLES3/gl3.h>
|
||||
#include <GL/wgl.h>
|
||||
#include <GL/wglext.h>
|
||||
|
||||
#define NAZARA_OPENGLRENDERER_FOREACH_WGL_FUNC(func, extBegin, extEnd, extFunc) \
|
||||
func(wglCreateContext, PFNWGLCREATECONTEXTPROC) \
|
||||
func(wglDeleteContext, PFNWGLDELETECONTEXTPROC) \
|
||||
func(wglGetCurrentContext, PFNWGLGETCURRENTCONTEXTPROC) \
|
||||
func(wglGetProcAddress, PFNWGLGETPROCADDRESSPROC) \
|
||||
func(wglMakeCurrent, PFNWGLMAKECURRENTPROC) \
|
||||
func(wglShareLists, PFNWGLSHARELISTSPROC) \
|
||||
\
|
||||
extBegin(WGL_ARB_create_context) \
|
||||
extFunc(wglCreateContextAttribsARB, PFNWGLCREATECONTEXTATTRIBSARBPROC) \
|
||||
extEnd() \
|
||||
\
|
||||
extBegin(WGL_ARB_pixel_format) \
|
||||
extFunc(wglChoosePixelFormatARB, PFNWGLCHOOSEPIXELFORMATARBPROC) \
|
||||
extEnd() \
|
||||
\
|
||||
extBegin(WGL_EXT_pixel_format) \
|
||||
extFunc(wglChoosePixelFormatEXT, PFNWGLCHOOSEPIXELFORMATEXTPROC) \
|
||||
extEnd() \
|
||||
\
|
||||
extBegin(WGL_ARB_extensions_string) \
|
||||
extFunc(wglGetExtensionsStringARB, PFNWGLGETEXTENSIONSSTRINGARBPROC) \
|
||||
extEnd() \
|
||||
\
|
||||
extBegin(WGL_EXT_extensions_string) \
|
||||
extFunc(wglGetExtensionsStringEXT, PFNWGLGETEXTENSIONSSTRINGEXTPROC) \
|
||||
extEnd() \
|
||||
\
|
||||
extBegin(WGL_EXT_swap_control) \
|
||||
extFunc(wglSwapIntervalEXT, PFNWGLSWAPINTERVALEXTPROC) \
|
||||
extEnd()
|
||||
|
||||
#define NAZARA_OPENGLRENDERER_FOREACH_GDI32_FUNC(func) \
|
||||
func(ChoosePixelFormat, PFNCHOOSEPIXELFORMATPROC) \
|
||||
func(DescribePixelFormat, PFNDESCRIBEPIXELFORMATPROC) \
|
||||
func(SetPixelFormat, PFNSETPIXELFORMATPROC) \
|
||||
func(SwapBuffers, PFNSWAPBUFFERSPROC) \
|
||||
|
||||
#endif
|
||||
28
include/Nazara/OpenGLRenderer/Wrapper/Win32/Win32Helper.hpp
Normal file
28
include/Nazara/OpenGLRenderer/Wrapper/Win32/Win32Helper.hpp
Normal file
@@ -0,0 +1,28 @@
|
||||
// Copyright (C) 2020 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - OpenGL Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
|
||||
#define NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <windows.h>
|
||||
|
||||
namespace Nz::GL
|
||||
{
|
||||
struct WindowDeleter
|
||||
{
|
||||
void operator()(HWND handle) const
|
||||
{
|
||||
DestroyWindow(handle);
|
||||
}
|
||||
};
|
||||
|
||||
using HWNDHandle = std::unique_ptr<std::remove_pointer_t<HWND>, WindowDeleter>;
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user