Add basic EGL support

This commit is contained in:
Jérôme Leclercq 2020-09-01 18:46:35 +02:00
parent 07a02ecfcd
commit ef737a8ecd
29 changed files with 1122 additions and 94 deletions

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@ -33,8 +33,22 @@ TOOL.Libraries = {
}
TOOL.OsFiles.Windows = {
"../include/Nazara/OpenGLRenderer/Wrapper/Win32/**.hpp",
"../include/Nazara/OpenGLRenderer/Wrapper/Win32/**.inl",
"../include/Nazara/OpenGLRenderer/Wrapper/WGL/**.hpp",
"../include/Nazara/OpenGLRenderer/Wrapper/WGL/**.inl",
"../src/Nazara/OpenGLRenderer/Wrapper/Win32/**.hpp",
"../src/Nazara/OpenGLRenderer/Wrapper/Win32/**.inl",
"../src/Nazara/OpenGLRenderer/Wrapper/Win32/**.cpp",
"../src/Nazara/OpenGLRenderer/Wrapper/WGL/**.hpp",
"../src/Nazara/OpenGLRenderer/Wrapper/WGL/**.inl",
"../src/Nazara/OpenGLRenderer/Wrapper/WGL/**.cpp"
}
TOOL.OsFiles.Linux = {
"../include/Nazara/OpenGLRenderer/Wrapper/Linux/**.hpp",
"../include/Nazara/OpenGLRenderer/Wrapper/Linux/**.inl",
"../src/Nazara/OpenGLRenderer/Wrapper/Linux/**.hpp",
"../src/Nazara/OpenGLRenderer/Wrapper/Linux/**.inl",
"../src/Nazara/OpenGLRenderer/Wrapper/Linux/**.cpp"
}

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@ -36,6 +36,8 @@ namespace Nz
bool Prepare(const ParameterList& parameters) override;
private:
std::unique_ptr<GL::Loader> SelectLoader();
DynLib m_opengl32Lib;
std::shared_ptr<OpenGLDevice> m_device;
std::unique_ptr<GL::Loader> m_loader;

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@ -9,6 +9,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/Algorithm.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <Nazara/OpenGLRenderer/OpenGLVaoCache.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/CoreFunctions.hpp>
#include <Nazara/Renderer/RenderStates.hpp>
@ -90,7 +91,7 @@ namespace Nz::GL
class Loader;
class Context
class NAZARA_OPENGLRENDERER_API Context
{
public:
inline Context(const OpenGLDevice* device);

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@ -0,0 +1,79 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_EGLCONTEXT_HPP
#define NAZARA_OPENGLRENDERER_EGLCONTEXT_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/Platform/WindowHandle.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLFunctions.hpp>
#include <string>
#include <type_traits>
#include <unordered_set>
namespace Nz::GL
{
class EGLLoader;
// This class isn't called EGLContext to prevent a conflict with EGLContext from EGL
class NAZARA_OPENGLRENDERER_API EGLContextBase : public Context
{
public:
inline EGLContextBase(const OpenGLDevice* device, const EGLLoader& loader);
EGLContextBase(const EGLContextBase&) = delete;
EGLContextBase(EGLContextBase&&) = delete;
~EGLContextBase();
virtual bool Create(const ContextParams& params, const EGLContextBase* shareContext = nullptr);
virtual bool Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext = nullptr);
virtual void Destroy();
void EnableVerticalSync(bool enabled) override;
inline bool HasPlatformExtension(const std::string& str) const;
void SwapBuffers() override;
EGLContextBase& operator=(const EGLContextBase&) = delete;
EGLContextBase& operator=(EGLContextBase&&) = delete;
protected:
bool BindAPI();
bool ChooseConfig(EGLConfig* configs, std::size_t maxConfigCount, std::size_t* configCount);
bool CreateInternal(EGLConfig config, const EGLContextBase* shareContext = nullptr);
bool InitDisplay();
const EGLLoader& m_loader;
EGLDisplay m_display;
EGLSurface m_surface;
private:
bool ImplementFallback(const std::string_view& function) override;
bool Activate() const override;
void Desactivate() const override;
const Loader& GetLoader() override;
bool LoadEGLExt();
struct Fallback
{
using glClearDepthProc = void(*)(double depth);
glClearDepthProc glClearDepth;
};
Fallback fallbacks; //< m_ omitted
std::unordered_set<std::string> m_supportedPlatformExtensions;
EGLContext m_handle;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.inl>
#endif

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@ -0,0 +1,25 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
inline EGLContextBase::EGLContextBase(const OpenGLDevice* device, const EGLLoader& loader) :
Context(device),
m_loader(loader),
m_display(EGL_NO_DISPLAY),
m_surface(EGL_NO_SURFACE),
m_handle(EGL_NO_CONTEXT)
{
}
inline bool EGLContextBase::HasPlatformExtension(const std::string& str) const
{
return m_supportedPlatformExtensions.find(str) != m_supportedPlatformExtensions.end();
}
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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@ -0,0 +1,31 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_EGLFUNCTIONS_HPP
#define NAZARA_OPENGLRENDERER_EGLFUNCTIONS_HPP
#include <GLES3/gl3.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
#define NAZARA_OPENGLRENDERER_FOREACH_EGL_FUNC(func, extBegin, extEnd, extFunc) \
func(eglBindAPI, PFNEGLBINDAPIPROC) \
func(eglChooseConfig, PFNEGLCHOOSECONFIGPROC) \
func(eglCreateContext, PFNEGLCREATECONTEXTPROC) \
func(eglCreatePbufferSurface, PFNEGLCREATEPBUFFERSURFACEPROC) \
func(eglCreateWindowSurface, PFNEGLCREATEWINDOWSURFACEPROC) \
func(eglDestroyContext, PFNEGLDESTROYCONTEXTPROC) \
func(eglDestroySurface, PFNEGLDESTROYSURFACEPROC) \
func(eglGetDisplay, PFNEGLGETDISPLAYPROC) \
func(eglGetError, PFNEGLGETERRORPROC) \
func(eglGetProcAddress, PFNEGLGETPROCADDRESSPROC) \
func(eglInitialize, PFNEGLINITIALIZEPROC) \
func(eglMakeCurrent, PFNEGLMAKECURRENTPROC) \
func(eglQueryString, PFNEGLQUERYSTRINGPROC) \
func(eglSwapBuffers, PFNEGLSWAPBUFFERSPROC) \
func(eglTerminate, PFNEGLTERMINATEPROC)
#endif

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@ -0,0 +1,50 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_EGLLOADER_HPP
#define NAZARA_OPENGLRENDERER_EGLLOADER_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLFunctions.hpp>
#include <string>
namespace Nz::GL
{
class NAZARA_OPENGLRENDERER_API EGLLoader : public Loader
{
public:
EGLLoader(DynLib& openglLib);
~EGLLoader() = default;
std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, Context* shareContext) const override;
std::unique_ptr<Context> CreateContext(const OpenGLDevice* device, const ContextParams& params, WindowHandle handle, Context* shareContext) const override;
GLFunction LoadFunction(const char* name) const override;
#define NAZARA_OPENGLRENDERER_FUNC(name, sig) sig name = nullptr;
#define NAZARA_OPENGLRENDERER_EXT_BEGIN(ext)
#define NAZARA_OPENGLRENDERER_EXT_END()
#define NAZARA_OPENGLRENDERER_EXT_FUNC(name, sig)
NAZARA_OPENGLRENDERER_FOREACH_EGL_FUNC(NAZARA_OPENGLRENDERER_FUNC, NAZARA_OPENGLRENDERER_EXT_BEGIN, NAZARA_OPENGLRENDERER_EXT_END, NAZARA_OPENGLRENDERER_EXT_FUNC)
#undef NAZARA_OPENGLRENDERER_EXT_BEGIN
#undef NAZARA_OPENGLRENDERER_EXT_END
#undef NAZARA_OPENGLRENDERER_EXT_FUNC
#undef NAZARA_OPENGLRENDERER_FUNC
static const char* TranslateError(EGLint errorId);
private:
DynLib m_eglLib;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.inl>
#endif

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@ -0,0 +1,12 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::Vk
{
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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@ -0,0 +1,33 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_EGLCONTEXTWAYLAND_HPP
#define NAZARA_OPENGLRENDERER_EGLCONTEXTWAYLAND_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
namespace Nz::GL
{
class EGLContextWayland final : public EGLContextBase
{
public:
using EGLContextBase::EGLContextBase;
EGLContextWayland(const EGLContextWayland&) = default;
EGLContextWayland(EGLContextWayland&&) = default;
~EGLContextWayland() = default;
bool Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext = nullptr) override;
void Destroy() override;
EGLContextWayland& operator=(const EGLContextWayland&) = default;
EGLContextWayland& operator=(EGLContextWayland&&) = default;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/Linux/EGLContextWayland.inl>
#endif

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@ -0,0 +1,12 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/Linux/EGLContextWayland.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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@ -0,0 +1,33 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_EGLCONTEXTWIN32_HPP
#define NAZARA_OPENGLRENDERER_EGLCONTEXTWIN32_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
namespace Nz::GL
{
class EGLContextX11 final : public EGLContextBase
{
public:
using EGLContextBase::EGLContextBase;
EGLContextX11(const EGLContextX11&) = default;
EGLContextX11(EGLContextX11&&) = default;
~EGLContextX11() = default;
bool Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext = nullptr) override;
void Destroy() override;
EGLContextX11& operator=(const EGLContextX11&) = default;
EGLContextX11& operator=(EGLContextX11&&) = default;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/Linux/EGLContextX11.inl>
#endif

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@ -0,0 +1,12 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/Linux/EGLContextX11.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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@ -10,20 +10,19 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/Platform/WindowHandle.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Context.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/WGL/Win32Helper.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Win32/Win32Helper.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLFunctions.hpp>
#include <string>
#include <type_traits>
#include <unordered_set>
#undef WIN32_LEAN_AND_MEAN //< Redefined by OpenGL header (ty Khronos)
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLFunctions.hpp>
namespace Nz::GL
{
class WGLLoader;
class WGLContext : public Context
class NAZARA_OPENGLRENDERER_API WGLContext : public Context
{
public:
inline WGLContext(const OpenGLDevice* device, const WGLLoader& loader);

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@ -7,6 +7,8 @@
#ifndef NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
#define NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
#undef WIN32_LEAN_AND_MEAN //< Redefined by wgl.h header (ty Khronos)
#include <GLES3/gl3.h>
#include <GL/wgl.h>
#include <GL/wglext.h>

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@ -9,6 +9,7 @@
#include <Nazara/Prerequisites.hpp>
#include <Nazara/Core/DynLib.hpp>
#include <Nazara/OpenGLRenderer/Config.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Loader.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLContext.hpp>
#include <string>
@ -18,7 +19,7 @@
namespace Nz::GL
{
class WGLLoader : public Loader
class NAZARA_OPENGLRENDERER_API WGLLoader : public Loader
{
public:
WGLLoader(DynLib& openglLib);

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@ -0,0 +1,38 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_EGLCONTEXTWIN32_HPP
#define NAZARA_OPENGLRENDERER_EGLCONTEXTWIN32_HPP
#include <Nazara/Prerequisites.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Win32/Win32Helper.hpp>
namespace Nz::GL
{
class EGLContextWin32 final : public EGLContextBase
{
public:
using EGLContextBase::EGLContextBase;
EGLContextWin32(const EGLContextWin32&) = default;
EGLContextWin32(EGLContextWin32&&) = default;
~EGLContextWin32() = default;
bool Create(const ContextParams& params, const EGLContextBase* shareContext = nullptr);
bool Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext = nullptr) override;
void Destroy() override;
EGLContextWin32& operator=(const EGLContextWin32&) = default;
EGLContextWin32& operator=(EGLContextWin32&&) = default;
private:
HWNDHandle m_ownedWindow;
};
}
#include <Nazara/OpenGLRenderer/Wrapper/Win32/EGLContextWin32.inl>
#endif

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@ -0,0 +1,12 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/Win32/EGLContextWin32.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
}
#include <Nazara/OpenGLRenderer/DebugOff.hpp>

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@ -0,0 +1,54 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
#define NAZARA_OPENGLRENDERER_WGLFUNCTIONS_HPP
#undef WIN32_LEAN_AND_MEAN //< Redefined by wgl.h header (ty Khronos)
#include <GLES3/gl3.h>
#include <GL/wgl.h>
#include <GL/wglext.h>
#define NAZARA_OPENGLRENDERER_FOREACH_WGL_FUNC(func, extBegin, extEnd, extFunc) \
func(wglCreateContext, PFNWGLCREATECONTEXTPROC) \
func(wglDeleteContext, PFNWGLDELETECONTEXTPROC) \
func(wglGetCurrentContext, PFNWGLGETCURRENTCONTEXTPROC) \
func(wglGetProcAddress, PFNWGLGETPROCADDRESSPROC) \
func(wglMakeCurrent, PFNWGLMAKECURRENTPROC) \
func(wglShareLists, PFNWGLSHARELISTSPROC) \
\
extBegin(WGL_ARB_create_context) \
extFunc(wglCreateContextAttribsARB, PFNWGLCREATECONTEXTATTRIBSARBPROC) \
extEnd() \
\
extBegin(WGL_ARB_pixel_format) \
extFunc(wglChoosePixelFormatARB, PFNWGLCHOOSEPIXELFORMATARBPROC) \
extEnd() \
\
extBegin(WGL_EXT_pixel_format) \
extFunc(wglChoosePixelFormatEXT, PFNWGLCHOOSEPIXELFORMATEXTPROC) \
extEnd() \
\
extBegin(WGL_ARB_extensions_string) \
extFunc(wglGetExtensionsStringARB, PFNWGLGETEXTENSIONSSTRINGARBPROC) \
extEnd() \
\
extBegin(WGL_EXT_extensions_string) \
extFunc(wglGetExtensionsStringEXT, PFNWGLGETEXTENSIONSSTRINGEXTPROC) \
extEnd() \
\
extBegin(WGL_EXT_swap_control) \
extFunc(wglSwapIntervalEXT, PFNWGLSWAPINTERVALEXTPROC) \
extEnd()
#define NAZARA_OPENGLRENDERER_FOREACH_GDI32_FUNC(func) \
func(ChoosePixelFormat, PFNCHOOSEPIXELFORMATPROC) \
func(DescribePixelFormat, PFNDESCRIBEPIXELFORMATPROC) \
func(SetPixelFormat, PFNSETPIXELFORMATPROC) \
func(SwapBuffers, PFNSWAPBUFFERSPROC) \
#endif

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@ -8,6 +8,8 @@
#define NAZARA_OPENGLRENDERER_WIN32HELPER_HPP
#include <Nazara/Prerequisites.hpp>
#include <memory>
#include <type_traits>
#include <windows.h>
namespace Nz::GL

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@ -12,6 +12,10 @@
#include <cassert>
#include <sstream>
#if defined(NAZARA_PLATFORM_WINDOWS) || defined(NAZARA_PLATFORM_LINUX)
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.hpp>
#endif
#ifdef NAZARA_PLATFORM_WINDOWS
#include <Nazara/OpenGLRenderer/Wrapper/WGL/WGLLoader.hpp>
#endif
@ -50,19 +54,7 @@ namespace Nz
return false;
}
std::unique_ptr<GL::Loader> loader;
#ifdef NAZARA_PLATFORM_WINDOWS
try
{
loader = std::make_unique<GL::WGLLoader>(m_opengl32Lib);
}
catch (const std::exception& e)
{
NazaraWarning(std::string("Failed to load WGL: ") + e.what());
}
#endif
std::unique_ptr<GL::Loader> loader = SelectLoader();
if (!loader)
{
NazaraError("Failed to initialize OpenGL loader");
@ -76,6 +68,33 @@ namespace Nz
return true;
}
std::unique_ptr<GL::Loader> OpenGLRenderer::SelectLoader()
{
#if defined(NAZARA_PLATFORM_WINDOWS) || defined(NAZARA_PLATFORM_LINUX)
try
{
return std::make_unique<GL::EGLLoader>(m_opengl32Lib);
}
catch (const std::exception& e)
{
NazaraWarning(std::string("Failed to load EGL: ") + e.what());
}
#endif
#ifdef NAZARA_PLATFORM_WINDOWS
try
{
return std::make_unique<GL::WGLLoader>(m_opengl32Lib);
}
catch (const std::exception& e)
{
NazaraWarning(std::string("Failed to load WGL: ") + e.what());
}
#endif
return {};
}
RenderAPI OpenGLRenderer::QueryAPI() const
{
return RenderAPI::OpenGL;

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@ -0,0 +1,340 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
#include <Nazara/Core/CallOnExit.hpp>
#include <Nazara/Core/Log.hpp>
#include <Nazara/Core/StringExt.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.hpp>
#include <array>
#include <cassert>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
EGLContextBase::~EGLContextBase()
{
Destroy();
}
bool EGLContextBase::Create(const ContextParams& params, const EGLContextBase* shareContext)
{
Destroy(); //< In case a previous display or surface hasn't been released
m_params = params;
if (!BindAPI())
return false;
m_display = m_loader.eglGetDisplay(EGL_DEFAULT_DISPLAY);
if (!m_display)
{
NazaraError("failed to retrieve default EGL display");
return false;
}
if (!InitDisplay())
return false;
std::size_t configCount;
std::array<EGLConfig, 0xFF> configs;
if (!ChooseConfig(configs.data(), configs.size(), &configCount))
return false;
EGLint surfaceAttributes[] = {
EGL_WIDTH, 1,
EGL_HEIGHT, 1,
EGL_NONE
};
std::size_t configIndex = 0;
for (; configIndex < configCount; ++configIndex)
{
m_surface = m_loader.eglCreatePbufferSurface(m_display, configs[configIndex], surfaceAttributes);
if (m_surface)
break;
}
return CreateInternal(configs[configIndex], shareContext);
}
bool EGLContextBase::Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext)
{
NazaraError("Unexpected context creation call");
return false;
}
void EGLContextBase::Destroy()
{
if (m_handle)
{
assert(m_display);
OnContextRelease();
NotifyContextDestruction(this);
m_loader.eglDestroyContext(m_display, m_handle);
m_handle = nullptr;
}
if (m_surface)
{
assert(m_display);
m_loader.eglDestroySurface(m_display, m_surface);
m_surface = nullptr;
}
if (m_display)
m_loader.eglTerminate(m_display);
}
void EGLContextBase::EnableVerticalSync(bool enabled)
{
// TODO
}
void EGLContextBase::SwapBuffers()
{
m_loader.eglSwapBuffers(m_display, m_surface);
// TODO
}
bool EGLContextBase::BindAPI()
{
if (m_params.type == ContextType::OpenGL_ES)
{
if (m_loader.eglBindAPI(EGL_OPENGL_ES_API) == EGL_TRUE)
return true;
if (m_loader.eglBindAPI(EGL_OPENGL_API) == EGL_TRUE)
{
m_params.type = ContextType::OpenGL;
return true;
}
NazaraError("neither OpenGL nor OpenGL ES are supported");
return false;
}
else
{
if (m_loader.eglBindAPI(EGL_OPENGL_API) != EGL_TRUE)
{
NazaraError("OpenGL is not supported");
return false;
}
return true;
}
}
bool EGLContextBase::ChooseConfig(EGLConfig* configs, std::size_t maxConfigCount, std::size_t* configCount)
{
EGLint configAttributes[] =
{
EGL_BUFFER_SIZE, EGLint(m_params.bitsPerPixel),
EGL_DEPTH_SIZE, m_params.depthBits,
EGL_RENDERABLE_TYPE, (m_params.type == ContextType::OpenGL_ES) ? EGL_OPENGL_ES3_BIT : EGL_OPENGL_BIT,
EGL_SAMPLE_BUFFERS, EGLint((m_params.sampleCount > 1) ? 1 : 0),
EGL_SAMPLES, EGLint((m_params.sampleCount > 1) ? m_params.sampleCount : 0),
EGL_SURFACE_TYPE, EGL_PBUFFER_BIT | EGL_WINDOW_BIT,
EGL_STENCIL_SIZE, EGLint(m_params.stencilBits),
EGL_NONE
};
EGLint numConfig = 0;
if (m_loader.eglChooseConfig(m_display, configAttributes, configs, maxConfigCount, &numConfig) != GL_TRUE)
{
NazaraError(std::string("failed to retrieve compatible EGL configurations: ") + EGLLoader::TranslateError(m_loader.eglGetError()));
return false;
}
if (numConfig == 0)
{
NazaraError("no supported configuration matches required attributes");
return false;
}
*configCount = numConfig;
return true;
}
bool EGLContextBase::CreateInternal(EGLConfig config, const EGLContextBase* shareContext)
{
struct Version
{
unsigned int major;
unsigned int minor;
};
if (m_params.type == ContextType::OpenGL_ES)
{
// Create OpenGL ES context
std::array<Version, 3> supportedGL_ESVersions = {
{
{ 3, 2 },
{ 3, 1 },
{ 3, 0 }
}
};
for (const Version& version : supportedGL_ESVersions)
{
if (m_params.glMajorVersion != 0)
{
if (version.major > m_params.glMajorVersion)
continue;
if (m_params.glMinorVersion != 0 && version.minor > m_params.glMinorVersion)
continue;
}
std::array<int, 2 * 2 + 1> attributes = {
EGL_CONTEXT_MAJOR_VERSION, int(version.major),
EGL_CONTEXT_MINOR_VERSION, int(version.minor),
EGL_NONE
};
m_handle = m_loader.eglCreateContext(m_display, config, (shareContext) ? shareContext->m_handle : nullptr, attributes.data());
if (m_handle)
break;
}
}
else
{
// Create OpenGL ES context
std::array<Version, 8> supportedGLVersions = {
{
{ 4, 6 },
{ 4, 5 },
{ 4, 4 },
{ 4, 3 },
{ 4, 2 },
{ 4, 1 },
{ 4, 0 },
{ 3, 3 }
}
};
for (const Version& version : supportedGLVersions)
{
if (m_params.glMajorVersion != 0)
{
if (version.major > m_params.glMajorVersion)
continue;
if (m_params.glMinorVersion != 0 && version.minor > m_params.glMinorVersion)
continue;
}
std::array<int, 3 * 2 + 1> attributes = {
EGL_CONTEXT_MAJOR_VERSION, int(version.major),
EGL_CONTEXT_MINOR_VERSION, int(version.minor),
EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
EGL_NONE
};
m_handle = m_loader.eglCreateContext(m_display, config, (shareContext) ? shareContext->m_handle : nullptr, attributes.data());
if (m_handle)
break;
}
}
if (!m_handle)
{
NazaraError(std::string("failed to create EGL context: ") + EGLLoader::TranslateError(m_loader.eglGetError()));
return false;
}
LoadEGLExt();
return true;
}
bool EGLContextBase::InitDisplay()
{
EGLint major, minor;
if (m_loader.eglInitialize(m_display, &major, &minor) != EGL_TRUE)
{
NazaraError("failed to retrieve default EGL display");
return false;
}
const char* vendor = m_loader.eglQueryString(m_display, EGL_VENDOR);
NazaraNotice("Initialized EGL " + std::to_string(major) + "." + std::to_string(minor) + " display (" + vendor + ")");
return true;
}
bool EGLContextBase::ImplementFallback(const std::string_view& function)
{
if (Context::ImplementFallback(function))
return true;
if (m_params.type == ContextType::OpenGL_ES)
return false; //< Implement fallback only for OpenGL (when emulating OpenGL ES)
if (function == "glClearDepthf")
{
fallbacks.glClearDepth = reinterpret_cast<Fallback::glClearDepthProc>(m_loader.LoadFunction("glClearDepth"));
if (!fallbacks.glClearDepth)
return false;
glClearDepthf = [](GLfloat depth)
{
const EGLContextBase* context = static_cast<const EGLContextBase*>(GetCurrentContext());
assert(context);
context->fallbacks.glClearDepth(depth);
};
}
return true;
}
bool EGLContextBase::Activate() const
{
EGLBoolean succeeded = m_loader.eglMakeCurrent(m_display, m_surface, m_surface, m_handle);
if (succeeded != EGL_TRUE)
{
NazaraError("failed to activate context");
return false;
}
return true;
}
void EGLContextBase::Desactivate() const
{
assert(GetCurrentContext() == this);
EGLBoolean succeeded = m_loader.eglMakeCurrent(m_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
if (succeeded != EGL_TRUE)
NazaraError("failed to desactivate context");
}
const Loader& EGLContextBase::GetLoader()
{
return m_loader;
}
bool EGLContextBase::LoadEGLExt()
{
if (!Activate())
return false;
const char* extensionString = m_loader.eglQueryString(m_display, EGL_EXTENSIONS);
if (extensionString)
{
SplitString(extensionString, " ", [&](std::string_view extension)
{
m_supportedPlatformExtensions.emplace(extension);
return true;
});
}
return true;
}
}

View File

@ -0,0 +1,158 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.hpp>
#include <Nazara/Core/Error.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLContextBase.hpp>
#ifdef NAZARA_PLATFORM_LINUX
#include <Nazara/OpenGLRenderer/Wrapper/Linux/EGLContextX11.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/Linux/EGLContextWayland.hpp>
#endif
#ifdef NAZARA_PLATFORM_WINDOWS
#include <Nazara/OpenGLRenderer/Wrapper/Win32/EGLContextWin32.hpp>
#endif
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
EGLLoader::EGLLoader(DynLib& /*openglLib*/)
{
if (!m_eglLib.Load("libEGL"))
throw std::runtime_error("failed to load gdi32.dll: " + m_eglLib.GetLastError());
auto LoadSymbol = [](DynLib& lib, auto& func, const char* funcName)
{
func = reinterpret_cast<std::decay_t<decltype(func)>>(lib.GetSymbol(funcName));
if (!func)
throw std::runtime_error("failed to load core function " + std::string(funcName));
};
// Load gdi32 functions
#define NAZARA_OPENGLRENDERER_EXT_BEGIN(ext)
#define NAZARA_OPENGLRENDERER_EXT_END()
#define NAZARA_OPENGLRENDERER_EXT_FUNC(name, sig) //< Ignore extensions
// Load base WGL functions
#define NAZARA_OPENGLRENDERER_FUNC(name, sig) LoadSymbol(m_eglLib, name, #name);
NAZARA_OPENGLRENDERER_FOREACH_EGL_FUNC(NAZARA_OPENGLRENDERER_FUNC, NAZARA_OPENGLRENDERER_EXT_BEGIN, NAZARA_OPENGLRENDERER_EXT_END, NAZARA_OPENGLRENDERER_EXT_FUNC)
#undef NAZARA_OPENGLRENDERER_FUNC
#undef NAZARA_OPENGLRENDERER_EXT_BEGIN
#undef NAZARA_OPENGLRENDERER_EXT_END
#undef NAZARA_OPENGLRENDERER_EXT_FUNC
// Try to create a dummy context in order to check EGL support (FIXME: is this really necessary?)
ContextParams params;
EGLContextBase baseContext(nullptr, *this);
if (!baseContext.Create(params))
throw std::runtime_error("failed to create load context");
if (!baseContext.Initialize(params))
throw std::runtime_error("failed to load OpenGL functions");
}
std::unique_ptr<Context> EGLLoader::CreateContext(const OpenGLDevice* device, const ContextParams& params, Context* shareContext) const
{
std::unique_ptr<EGLContextBase> context;
#ifdef NAZARA_PLATFORM_WINDOWS
// On Windows context sharing seems to work only with window contexts
context = std::make_unique<EGLContextWin32>(device, *this);
#else
context = std::make_unique<EGLContextBase>(device, *this);
#endif
if (!context->Create(params, static_cast<EGLContextBase*>(shareContext)))
{
NazaraError("failed to create context");
return {};
}
if (!context->Initialize(params))
{
NazaraError("failed to initialize context");
return {};
}
return context;
}
std::unique_ptr<Context> EGLLoader::CreateContext(const OpenGLDevice* device, const ContextParams& params, WindowHandle handle, Context* shareContext) const
{
std::unique_ptr<EGLContextBase> context;
switch (handle.type)
{
case WindowManager::Invalid:
break;
case WindowManager::X11:
#ifdef NAZARA_PLATFORM_LINUX
context = std::make_unique<EGLContextX11>(device, *this);
#endif
break;
case WindowManager::Windows:
#ifdef NAZARA_PLATFORM_WINDOWS
context = std::make_unique<EGLContextWin32>(device, *this);
#endif
break;
case WindowManager::Wayland:
#ifdef NAZARA_PLATFORM_LINUX
context = std::make_unique<EGLContextWayland>(device, *this);
#endif
break;
}
if (!context)
{
NazaraError("unsupported window type");
return {};
}
if (!context->Create(params, handle, /*static_cast<EGLContextBase*>(shareContext)*/nullptr))
{
NazaraError("failed to create context");
return {};
}
if (!context->Initialize(params))
{
NazaraError("failed to initialize context");
return {};
}
return context;
}
GLFunction EGLLoader::LoadFunction(const char* name) const
{
return eglGetProcAddress(name);
}
const char* EGLLoader::TranslateError(EGLint errorId)
{
switch (errorId)
{
case EGL_SUCCESS: return "The last function succeeded without error.";
case EGL_NOT_INITIALIZED: return "EGL is not initialized, or could not be initialized, for the specified EGL display connection.";
case EGL_BAD_ACCESS: return "EGL cannot access a requested resource.";
case EGL_BAD_ALLOC: return "EGL failed to allocate resources for the requested operation.";
case EGL_BAD_ATTRIBUTE: return "An unrecognized attribute or attribute value was passed in the attribute list.";
case EGL_BAD_CONTEXT: return "An EGLContext argument does not name a valid EGL rendering context.";
case EGL_BAD_CONFIG: return "An EGLConfig argument does not name a valid EGL frame buffer configuration.";
case EGL_BAD_CURRENT_SURFACE: return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid.";
case EGL_BAD_DISPLAY: return "An EGLDisplay argument does not name a valid EGL display connection.";
case EGL_BAD_SURFACE: return "An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.";
case EGL_BAD_MATCH: return "Arguments are inconsistent.";
case EGL_BAD_PARAMETER: return "One or more argument values are invalid.";
case EGL_BAD_NATIVE_PIXMAP: return "A NativePixmapType argument does not refer to a valid native pixmap.";
case EGL_BAD_NATIVE_WINDOW: return "A NativeWindowType argument does not refer to a valid native window.";
case EGL_CONTEXT_LOST: return "A power management event has occurred.";
default: return "Invalid or unknown error.";
}
}
}

View File

@ -0,0 +1,23 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/Linux/EGLContextWayland.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
bool EGLContextWayland::Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext)
{
assert(window.type == WindowManager::Wayland);
NazaraError("Wayland is not yet supported");
return false;
}
void EGLContextWayland::Destroy()
{
EGLContextBase::Destroy();
}
}

View File

@ -0,0 +1,23 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/Linux/EGLContextX11.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
bool EGLContextX11::Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext)
{
assert(window.type == WindowManager::X11);
NazaraError("X11 is not yet supported");
return false;
}
void EGLContextX11::Destroy()
{
EGLContextBase::Destroy();
}
}

View File

@ -20,23 +20,27 @@ namespace Nz::GL
bool WGLContext::Create(const WGLContext* baseContext, const ContextParams& params, const WGLContext* shareContext)
{
// Creating a context requires a device context, create window to get one
m_window.reset(::CreateWindowA("STATIC", nullptr, WS_DISABLED | WS_POPUP, 0, 0, 1, 1, nullptr, nullptr, GetModuleHandle(nullptr), nullptr));
if (!m_window)
HWNDHandle window(::CreateWindowA("STATIC", nullptr, WS_DISABLED | WS_POPUP, 0, 0, 1, 1, nullptr, nullptr, GetModuleHandle(nullptr), nullptr));
if (!window)
{
NazaraError("failed to create dummy window: " + Error::GetLastSystemError());
return false;
}
::ShowWindow(m_window.get(), FALSE);
::ShowWindow(window.get(), FALSE);
m_deviceContext = ::GetDC(m_window.get());
m_deviceContext = ::GetDC(window.get());
if (!m_deviceContext)
{
NazaraError("failed to retrieve dummy window device context: " + Error::GetLastSystemError());
return false;
}
return CreateInternal(baseContext, params, shareContext);
if (!CreateInternal(baseContext, params, shareContext))
return false;
m_window = std::move(window);
return true;
}
bool WGLContext::Create(const WGLContext* baseContext, const ContextParams& params, WindowHandle window, const WGLContext* shareContext)

View File

@ -0,0 +1,83 @@
// Copyright (C) 2020 Jérôme Leclercq
// This file is part of the "Nazara Engine - OpenGL Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/OpenGLRenderer/Wrapper/Win32/EGLContextWin32.hpp>
#include <Nazara/OpenGLRenderer/Wrapper/EGL/EGLLoader.hpp>
#include <Nazara/OpenGLRenderer/Debug.hpp>
namespace Nz::GL
{
bool EGLContextWin32::Create(const ContextParams& params, const EGLContextBase* shareContext)
{
// It seems context sharing between pbuffer context and window context doesn't work, create an hidden window to handle this
HWNDHandle window(::CreateWindowA("STATIC", nullptr, WS_DISABLED | WS_POPUP, 0, 0, 1, 1, nullptr, nullptr, GetModuleHandle(nullptr), nullptr));
if (!window)
{
NazaraError("failed to create dummy window: " + Error::GetLastSystemError());
return false;
}
::ShowWindow(window.get(), FALSE);
WindowHandle windowHandle;
windowHandle.type = WindowManager::Windows;
windowHandle.windows.window = window.get();
if (!Create(params, windowHandle, shareContext))
return false;
m_ownedWindow = std::move(window);
return true;
}
bool EGLContextWin32::Create(const ContextParams& params, WindowHandle window, const EGLContextBase* shareContext)
{
assert(window.type == WindowManager::Windows);
Destroy(); //< In case a previous display or surface hasn't been released
m_params = params;
if (!BindAPI())
return false;
HWND windowHandle = static_cast<HWND>(window.windows.window);
HDC deviceContext = ::GetDC(windowHandle);
if (!deviceContext)
{
NazaraError("failed to retrieve window device context: " + Error::GetLastSystemError());
return false;
}
m_display = m_loader.eglGetDisplay(deviceContext);
if (!InitDisplay())
return false;
std::size_t configCount;
std::array<EGLConfig, 0xFF> configs;
if (!ChooseConfig(configs.data(), configs.size(), &configCount))
return false;
EGLint surfaceAttributes[] = {
EGL_NONE
};
std::size_t configIndex = 0;
for (; configIndex < configCount; ++configIndex)
{
m_surface = m_loader.eglCreateWindowSurface(m_display, configs[configIndex], windowHandle, surfaceAttributes);
if (m_surface)
break;
}
return CreateInternal(configs[configIndex], shareContext);
}
void EGLContextWin32::Destroy()
{
EGLContextBase::Destroy();
m_ownedWindow.reset();
}
}

View File

@ -6,34 +6,15 @@ extern "C" {
#endif
/*
** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
** Copyright 2013-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
/*
** This header is generated from the Khronos EGL XML API Registry.
** The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
** http://www.khronos.org/registry/egl
**
** Khronos $Git commit SHA1: b5409265f3 $ on $Git commit date: 2020-02-20 08:24:34 -0800 $
** Khronos $Git commit SHA1: 50f5da047a $ on $Git commit date: 2020-08-13 03:59:02 -0700 $
*/
#include <EGL/eglplatform.h>
@ -42,7 +23,7 @@ extern "C" {
#define EGL_EGL_PROTOTYPES 1
#endif
/* Generated on date 20200220 */
/* Generated on date 20200813 */
/* Generated C header for:
* API: egl

View File

@ -6,39 +6,20 @@ extern "C" {
#endif
/*
** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
*/
** Copyright 2013-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
/*
** This header is generated from the Khronos EGL XML API Registry.
** The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
** http://www.khronos.org/registry/egl
**
** Khronos $Git commit SHA1: b5409265f3 $ on $Git commit date: 2020-02-20 08:24:34 -0800 $
** Khronos $Git commit SHA1: 50f5da047a $ on $Git commit date: 2020-08-13 03:59:02 -0700 $
*/
#include <EGL/eglplatform.h>
#define EGL_EGLEXT_VERSION 20200220
#define EGL_EGLEXT_VERSION 20200813
/* Generated C header for:
* API: egl
@ -707,6 +688,11 @@ EGLAPI EGLBoolean EGLAPIENTRY eglQueryDisplayAttribEXT (EGLDisplay dpy, EGLint a
#define EGL_EXT_device_query 1
#endif /* EGL_EXT_device_query */
#ifndef EGL_EXT_device_query_name
#define EGL_EXT_device_query_name 1
#define EGL_RENDERER_EXT 0x335F
#endif /* EGL_EXT_device_query_name */
#ifndef EGL_EXT_gl_colorspace_bt2020_linear
#define EGL_EXT_gl_colorspace_bt2020_linear 1
#define EGL_GL_COLORSPACE_BT2020_LINEAR_EXT 0x333F
@ -1149,6 +1135,24 @@ EGLAPI EGLBoolean EGLAPIENTRY eglPostSubBufferNV (EGLDisplay dpy, EGLSurface sur
#define EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
#endif /* EGL_NV_robustness_video_memory_purge */
#ifndef EGL_NV_stream_consumer_eglimage
#define EGL_NV_stream_consumer_eglimage 1
#define EGL_STREAM_CONSUMER_IMAGE_NV 0x3373
#define EGL_STREAM_IMAGE_ADD_NV 0x3374
#define EGL_STREAM_IMAGE_REMOVE_NV 0x3375
#define EGL_STREAM_IMAGE_AVAILABLE_NV 0x3376
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMIMAGECONSUMERCONNECTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, EGLuint64KHR *modifiers, EGLAttrib *attrib_list);
typedef EGLint (EGLAPIENTRYP PFNEGLQUERYSTREAMCONSUMEREVENTNVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMACQUIREIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync);
typedef EGLBoolean (EGLAPIENTRYP PFNEGLSTREAMRELEASEIMAGENVPROC) (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync);
#ifdef EGL_EGLEXT_PROTOTYPES
EGLAPI EGLBoolean EGLAPIENTRY eglStreamImageConsumerConnectNV (EGLDisplay dpy, EGLStreamKHR stream, EGLint num_modifiers, EGLuint64KHR *modifiers, EGLAttrib *attrib_list);
EGLAPI EGLint EGLAPIENTRY eglQueryStreamConsumerEventNV (EGLDisplay dpy, EGLStreamKHR stream, EGLTime timeout, EGLenum *event, EGLAttrib *aux);
EGLAPI EGLBoolean EGLAPIENTRY eglStreamAcquireImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage *pImage, EGLSync sync);
EGLAPI EGLBoolean EGLAPIENTRY eglStreamReleaseImageNV (EGLDisplay dpy, EGLStreamKHR stream, EGLImage image, EGLSync sync);
#endif
#endif /* EGL_NV_stream_consumer_eglimage */
#ifndef EGL_NV_stream_consumer_gltexture_yuv
#define EGL_NV_stream_consumer_gltexture_yuv 1
#define EGL_YUV_PLANE0_TEXTURE_UNIT_NV 0x332C

View File

@ -2,36 +2,17 @@
#define __eglplatform_h_
/*
** Copyright (c) 2007-2016 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
** "Materials"), to deal in the Materials without restriction, including
** without limitation the rights to use, copy, modify, merge, publish,
** distribute, sublicense, and/or sell copies of the Materials, and to
** permit persons to whom the Materials are furnished to do so, subject to
** the following conditions:
**
** The above copyright notice and this permission notice shall be included
** in all copies or substantial portions of the Materials.
**
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
** Copyright 2007-2020 The Khronos Group Inc.
** SPDX-License-Identifier: Apache-2.0
*/
/* Platform-specific types and definitions for egl.h
* $Revision: 30994 $ on $Date: 2015-04-30 13:36:48 -0700 (Thu, 30 Apr 2015) $
*
* Adopters may modify khrplatform.h and this file to suit their platform.
* You are encouraged to submit all modifications to the Khronos group so that
* they can be included in future versions of this file. Please submit changes
* by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
* by filing a bug against product "EGL" component "Registry".
* by filing an issue or pull request on the public Khronos EGL Registry, at
* https://www.github.com/KhronosGroup/EGL-Registry/
*/
#include <KHR/khrplatform.h>