Utility/MD5Mesh: Fix shader reading

This commit is contained in:
SirLynix 2022-04-09 20:00:11 +02:00
parent cd08d97ac6
commit effe384c0b
1 changed files with 1 additions and 1 deletions

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@ -324,7 +324,7 @@ namespace Nz
}
if (shader.back() == '"')
shader.remove_prefix(1);
shader.remove_suffix(1);
m_meshes[m_meshIndex].shader = shader;
break;