Utility/MD5Mesh: Fix shader reading

This commit is contained in:
SirLynix
2022-04-09 20:00:11 +02:00
parent cd08d97ac6
commit effe384c0b

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@@ -324,7 +324,7 @@ namespace Nz
} }
if (shader.back() == '"') if (shader.back() == '"')
shader.remove_prefix(1); shader.remove_suffix(1);
m_meshes[m_meshIndex].shader = shader; m_meshes[m_meshIndex].shader = shader;
break; break;