Utility/MD5Mesh: Fix shader reading
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@@ -324,7 +324,7 @@ namespace Nz
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}
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}
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if (shader.back() == '"')
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if (shader.back() == '"')
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shader.remove_prefix(1);
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shader.remove_suffix(1);
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m_meshes[m_meshIndex].shader = shader;
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m_meshes[m_meshIndex].shader = shader;
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break;
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break;
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