Renderer: Expose RenderTarget and framebuffers indices

This commit is contained in:
Jérôme Leclercq
2021-07-03 13:52:29 +02:00
parent 930142b7a7
commit f14db3f5e9
33 changed files with 300 additions and 312 deletions

View File

@@ -41,7 +41,6 @@
#include <Nazara/VulkanRenderer/VulkanDescriptorSetLayoutCache.hpp>
#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
#include <Nazara/VulkanRenderer/VulkanFramebuffer.hpp>
#include <Nazara/VulkanRenderer/VulkanMultipleFramebuffer.hpp>
#include <Nazara/VulkanRenderer/VulkanRenderer.hpp>
#include <Nazara/VulkanRenderer/VulkanRenderImage.hpp>
#include <Nazara/VulkanRenderer/VulkanRenderPass.hpp>
@@ -49,10 +48,11 @@
#include <Nazara/VulkanRenderer/VulkanRenderPipelineLayout.hpp>
#include <Nazara/VulkanRenderer/VulkanShaderBinding.hpp>
#include <Nazara/VulkanRenderer/VulkanShaderModule.hpp>
#include <Nazara/VulkanRenderer/VulkanSingleFramebuffer.hpp>
#include <Nazara/VulkanRenderer/VulkanSurface.hpp>
#include <Nazara/VulkanRenderer/VulkanTexture.hpp>
#include <Nazara/VulkanRenderer/VulkanTextureFramebuffer.hpp>
#include <Nazara/VulkanRenderer/VulkanTextureSampler.hpp>
#include <Nazara/VulkanRenderer/VulkanUploadPool.hpp>
#include <Nazara/VulkanRenderer/VulkanWindowFramebuffer.hpp>
#endif // NAZARA_GLOBAL_VULKANRENDERER_HPP