Renderer: Expose RenderTarget and framebuffers indices
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@@ -17,7 +17,7 @@
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namespace Nz
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{
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void VulkanCommandBufferBuilder::BeginDebugRegion(const std::string_view& regionName, const Nz::Color& color)
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void VulkanCommandBufferBuilder::BeginDebugRegion(const std::string_view& regionName, const Color& color)
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{
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// Ensure \0 at the end of string
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StackArray<char> regionNameEOS = NazaraStackArrayNoInit(char, regionName.size() + 1);
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@@ -27,27 +27,10 @@ namespace Nz
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m_commandBuffer.BeginDebugRegion(regionNameEOS.data(), color);
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}
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void VulkanCommandBufferBuilder::BeginRenderPass(const Framebuffer& framebuffer, const RenderPass& renderPass, Nz::Recti renderRect, const ClearValues* clearValues, std::size_t clearValueCount)
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void VulkanCommandBufferBuilder::BeginRenderPass(const Framebuffer& framebuffer, const RenderPass& renderPass, const Recti& renderRect, const ClearValues* clearValues, std::size_t clearValueCount)
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{
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const VulkanRenderPass& vkRenderPass = static_cast<const VulkanRenderPass&>(renderPass);
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const Vk::Framebuffer& vkFramebuffer = [&] () -> const Vk::Framebuffer&
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{
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switch (framebuffer.GetType())
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{
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case FramebufferType::Texture:
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return static_cast<const VulkanTextureFramebuffer&>(framebuffer).GetFramebuffer();
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case FramebufferType::Window:
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{
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const VulkanWindowFramebuffer& vkMultipleFramebuffer = static_cast<const VulkanWindowFramebuffer&>(framebuffer);
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m_framebufferCount = std::max(m_framebufferCount, vkMultipleFramebuffer.GetFramebufferCount());
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return vkMultipleFramebuffer.GetFramebuffer(m_imageIndex);
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}
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}
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throw std::runtime_error("Unhandled framebuffer type " + std::to_string(UnderlyingCast(framebuffer.GetType())));
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}();
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const VulkanFramebuffer& vkFramebuffer = static_cast<const VulkanFramebuffer&>(framebuffer);
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std::size_t attachmentCount = vkRenderPass.GetAttachmentCount();
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@@ -73,7 +56,7 @@ namespace Nz
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VkRenderPassBeginInfo beginInfo = { VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO };
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beginInfo.renderPass = vkRenderPass.GetRenderPass();
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beginInfo.framebuffer = vkFramebuffer;
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beginInfo.framebuffer = vkFramebuffer.GetFramebuffer();
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beginInfo.renderArea.offset.x = renderRect.x;
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beginInfo.renderArea.offset.y = renderRect.y;
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beginInfo.renderArea.extent.width = renderRect.width;
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@@ -87,7 +70,7 @@ namespace Nz
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m_currentSubpassIndex = 0;
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}
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void VulkanCommandBufferBuilder::BindIndexBuffer(Nz::AbstractBuffer* indexBuffer, UInt64 offset)
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void VulkanCommandBufferBuilder::BindIndexBuffer(AbstractBuffer* indexBuffer, UInt64 offset)
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{
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VulkanBuffer& vkBuffer = *static_cast<VulkanBuffer*>(indexBuffer);
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@@ -120,7 +103,7 @@ namespace Nz
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m_commandBuffer.BindDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, vkPipelineLayout.GetPipelineLayout(), set, vkBinding.GetDescriptorSet());
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}
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void VulkanCommandBufferBuilder::BindVertexBuffer(UInt32 binding, Nz::AbstractBuffer* vertexBuffer, UInt64 offset)
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void VulkanCommandBufferBuilder::BindVertexBuffer(UInt32 binding, AbstractBuffer* vertexBuffer, UInt64 offset)
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{
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VulkanBuffer& vkBuffer = *static_cast<VulkanBuffer*>(vertexBuffer);
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@@ -180,14 +163,14 @@ namespace Nz
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m_commandBuffer.MemoryBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_UNIFORM_READ_BIT);
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}
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void VulkanCommandBufferBuilder::SetScissor(Nz::Recti scissorRegion)
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void VulkanCommandBufferBuilder::SetScissor(const Recti& scissorRegion)
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{
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m_commandBuffer.SetScissor(scissorRegion);
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}
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void VulkanCommandBufferBuilder::SetViewport(Nz::Recti viewportRegion)
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void VulkanCommandBufferBuilder::SetViewport(const Recti& viewportRegion)
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{
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m_commandBuffer.SetViewport(Nz::Rectf(viewportRegion), 0.f, 1.f);
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m_commandBuffer.SetViewport(Rectf(viewportRegion), 0.f, 1.f);
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}
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void VulkanCommandBufferBuilder::TextureBarrier(PipelineStageFlags srcStageMask, PipelineStageFlags dstStageMask, MemoryAccessFlags srcAccessMask, MemoryAccessFlags dstAccessMask, TextureLayout oldLayout, TextureLayout newLayout, const Texture& texture)
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