Renderer: Expose RenderTarget and framebuffers indices
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@@ -49,7 +49,7 @@ namespace Nz
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if (!commandBuffer->Begin(VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT))
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throw std::runtime_error("failed to begin command buffer: " + TranslateVulkanError(commandBuffer->GetLastErrorCode()));
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VulkanCommandBufferBuilder builder(*commandBuffer, m_imageIndex);
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VulkanCommandBufferBuilder builder(*commandBuffer);
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callback(builder);
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if (!commandBuffer->End())
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@@ -76,7 +76,7 @@ namespace Nz
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{
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VulkanCommandBuffer& vkCommandBuffer = *static_cast<VulkanCommandBuffer*>(commandBuffer);
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return SubmitCommandBuffer(vkCommandBuffer.GetCommandBuffer(m_imageIndex), queueTypeFlags);
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return SubmitCommandBuffer(vkCommandBuffer.GetCommandBuffer(), queueTypeFlags);
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}
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void VulkanRenderImage::SubmitCommandBuffer(VkCommandBuffer commandBuffer, QueueTypeFlags queueTypeFlags)
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