Add initial support for shader binding sets (WIP)
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@@ -38,6 +38,7 @@
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#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
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#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
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#include <Nazara/VulkanRenderer/VulkanCommandPool.hpp>
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#include <Nazara/VulkanRenderer/VulkanDescriptorSetLayoutCache.hpp>
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#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
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#include <Nazara/VulkanRenderer/VulkanFramebuffer.hpp>
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#include <Nazara/VulkanRenderer/VulkanMultipleFramebuffer.hpp>
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