Add initial support for shader binding sets (WIP)

This commit is contained in:
Jérôme Leclercq
2021-06-14 22:35:05 +02:00
parent 815a7b0c62
commit f22b501e25
53 changed files with 885 additions and 511 deletions

View File

@@ -38,6 +38,7 @@
#include <Nazara/VulkanRenderer/VulkanCommandBuffer.hpp>
#include <Nazara/VulkanRenderer/VulkanCommandBufferBuilder.hpp>
#include <Nazara/VulkanRenderer/VulkanCommandPool.hpp>
#include <Nazara/VulkanRenderer/VulkanDescriptorSetLayoutCache.hpp>
#include <Nazara/VulkanRenderer/VulkanDevice.hpp>
#include <Nazara/VulkanRenderer/VulkanFramebuffer.hpp>
#include <Nazara/VulkanRenderer/VulkanMultipleFramebuffer.hpp>